114 lines
1.9 KiB
C
114 lines
1.9 KiB
C
#ifndef TMESSAGES_INTRO_RENDERER_H
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#define TMESSAGES_INTRO_RENDERER_H
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#include <GLES2/gl2.h>
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extern float scale_factor;
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extern int width, height;
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extern int y_offset_absolute;
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typedef enum {
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Default = 0,
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EaseIn = 1,
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EaseOut = 2,
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EaseInEaseOut = 3,
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Linear = 4,
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Sin = 5,
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EaseOutBounce,
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TIMING_NUM
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} timing_type;
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typedef float vec2[2];
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typedef float vec4[4];
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typedef vec4 mat4x4[4];
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typedef enum {NORMAL, NORMAL_ONE, RED, BLUE, LIGHT_RED, LIGHT_BLUE} texture_program_type;
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typedef struct {
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float x;
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float y;
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} CPoint;
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typedef struct {
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float width;
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float height;
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} CSize;
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typedef struct {
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float x;
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float y;
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float z;
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} xyz;
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typedef struct {
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GLuint program;
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GLuint a_position_location;
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GLuint a_texture_coordinates_location;
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GLint u_mvp_matrix_location;
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GLint u_texture_unit_location;
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GLint u_alpha_loaction;
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} TextureProgram;
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typedef struct {
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GLuint program;
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GLuint a_position_location;
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GLint u_mvp_matrix_location;
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GLint u_color_location;
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GLint u_alpha_loaction;
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} ColorProgram;
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typedef struct {
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float side_length;
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float start_angle;
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float end_angle;
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float angle;
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CSize size;
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float radius;
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float width;
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} VarParams;
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typedef struct {
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GLsizeiptr datasize;
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int round_count;
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GLenum triangle_mode;
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int is_star;
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} ConstParams;
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typedef struct {
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xyz anchor;
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xyz position;
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float rotation;
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xyz scale;
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} LayerParams;
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typedef struct {
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xyz anchor;
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xyz position;
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float rotation;
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xyz scale;
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float alpha;
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VarParams var_params;
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ConstParams const_params;
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LayerParams layer_params;
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} Params;
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typedef struct {
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vec4 color;
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CPoint *data;
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GLuint buffer;
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int num_points;
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Params params;
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} Shape;
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typedef struct {
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GLuint texture;
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CPoint *data;
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GLuint buffer;
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int num_points;
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Params params;
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} TexturedShape;
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#endif
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