56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#ifndef BASE_BASE_PATHS_H_
|
|
#define BASE_BASE_PATHS_H_
|
|
|
|
// This file declares path keys for the base module. These can be used with
|
|
// the PathService to access various special directories and files.
|
|
|
|
#include "build/build_config.h"
|
|
|
|
#if defined(OS_WIN)
|
|
#include "base/base_paths_win.h"
|
|
#elif defined(OS_MACOSX)
|
|
#include "base/base_paths_mac.h"
|
|
#elif defined(OS_ANDROID)
|
|
#include "base/base_paths_android.h"
|
|
#endif
|
|
|
|
#if defined(OS_POSIX) || defined(OS_FUCHSIA)
|
|
#include "base/base_paths_posix.h"
|
|
#endif
|
|
|
|
namespace base {
|
|
|
|
enum BasePathKey {
|
|
PATH_START = 0,
|
|
|
|
DIR_CURRENT, // Current directory.
|
|
DIR_EXE, // Directory containing FILE_EXE.
|
|
DIR_MODULE, // Directory containing FILE_MODULE.
|
|
DIR_ASSETS, // Directory that contains application assets.
|
|
DIR_TEMP, // Temporary directory.
|
|
DIR_HOME, // User's root home directory. On Windows this will look
|
|
// like "C:\Users\<user>" which isn't necessarily a great
|
|
// place to put files.
|
|
FILE_EXE, // Path and filename of the current executable.
|
|
FILE_MODULE, // Path and filename of the module containing the code for
|
|
// the PathService (which could differ from FILE_EXE if the
|
|
// PathService were compiled into a shared object, for
|
|
// example).
|
|
DIR_SOURCE_ROOT, // Returns the root of the source tree. This key is useful
|
|
// for tests that need to locate various resources. It
|
|
// should not be used outside of test code.
|
|
DIR_USER_DESKTOP, // The current user's Desktop.
|
|
|
|
DIR_TEST_DATA, // Used only for testing.
|
|
|
|
PATH_END
|
|
};
|
|
|
|
} // namespace base
|
|
|
|
#endif // BASE_BASE_PATHS_H_
|