211 lines
7.6 KiB
C++
211 lines
7.6 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! DEPRECATED !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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// Please don't introduce new instances of LazyInstance<T>. Use a function-local
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// static of type base::NoDestructor<T> instead:
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//
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// Factory& Factory::GetInstance() {
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// static base::NoDestructor<Factory> instance;
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// return *instance;
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// }
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// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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//
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// The LazyInstance<Type, Traits> class manages a single instance of Type,
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// which will be lazily created on the first time it's accessed. This class is
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// useful for places you would normally use a function-level static, but you
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// need to have guaranteed thread-safety. The Type constructor will only ever
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// be called once, even if two threads are racing to create the object. Get()
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// and Pointer() will always return the same, completely initialized instance.
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// When the instance is constructed it is registered with AtExitManager. The
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// destructor will be called on program exit.
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//
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// LazyInstance is completely thread safe, assuming that you create it safely.
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// The class was designed to be POD initialized, so it shouldn't require a
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// static constructor. It really only makes sense to declare a LazyInstance as
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// a global variable using the LAZY_INSTANCE_INITIALIZER initializer.
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//
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// LazyInstance is similar to Singleton, except it does not have the singleton
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// property. You can have multiple LazyInstance's of the same type, and each
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// will manage a unique instance. It also preallocates the space for Type, as
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// to avoid allocating the Type instance on the heap. This may help with the
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// performance of creating the instance, and reducing heap fragmentation. This
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// requires that Type be a complete type so we can determine the size.
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//
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// Example usage:
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// static LazyInstance<MyClass>::Leaky inst = LAZY_INSTANCE_INITIALIZER;
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// void SomeMethod() {
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// inst.Get().SomeMethod(); // MyClass::SomeMethod()
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//
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// MyClass* ptr = inst.Pointer();
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// ptr->DoDoDo(); // MyClass::DoDoDo
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// }
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#ifndef BASE_LAZY_INSTANCE_H_
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#define BASE_LAZY_INSTANCE_H_
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#include <new> // For placement new.
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#include "base/atomicops.h"
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#include "base/debug/leak_annotations.h"
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#include "base/lazy_instance_helpers.h"
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#include "base/logging.h"
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#include "base/threading/thread_restrictions.h"
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// LazyInstance uses its own struct initializer-list style static
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// initialization, which does not require a constructor.
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#define LAZY_INSTANCE_INITIALIZER {}
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namespace base {
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template <typename Type>
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struct LazyInstanceTraitsBase {
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static Type* New(void* instance) {
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DCHECK_EQ(reinterpret_cast<uintptr_t>(instance) & (alignof(Type) - 1), 0u);
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// Use placement new to initialize our instance in our preallocated space.
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// The parenthesis is very important here to force POD type initialization.
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return new (instance) Type();
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}
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static void CallDestructor(Type* instance) {
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// Explicitly call the destructor.
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instance->~Type();
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}
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};
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// We pull out some of the functionality into non-templated functions, so we
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// can implement the more complicated pieces out of line in the .cc file.
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namespace internal {
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// This traits class causes destruction the contained Type at process exit via
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// AtExitManager. This is probably generally not what you want. Instead, prefer
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// Leaky below.
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template <typename Type>
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struct DestructorAtExitLazyInstanceTraits {
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static const bool kRegisterOnExit = true;
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#if DCHECK_IS_ON()
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static const bool kAllowedToAccessOnNonjoinableThread = false;
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#endif
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static Type* New(void* instance) {
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return LazyInstanceTraitsBase<Type>::New(instance);
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}
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static void Delete(Type* instance) {
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LazyInstanceTraitsBase<Type>::CallDestructor(instance);
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}
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};
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// Use LazyInstance<T>::Leaky for a less-verbose call-site typedef; e.g.:
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// base::LazyInstance<T>::Leaky my_leaky_lazy_instance;
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// instead of:
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// base::LazyInstance<T, base::internal::LeakyLazyInstanceTraits<T> >
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// my_leaky_lazy_instance;
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// (especially when T is MyLongTypeNameImplClientHolderFactory).
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// Only use this internal::-qualified verbose form to extend this traits class
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// (depending on its implementation details).
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template <typename Type>
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struct LeakyLazyInstanceTraits {
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static const bool kRegisterOnExit = false;
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#if DCHECK_IS_ON()
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static const bool kAllowedToAccessOnNonjoinableThread = true;
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#endif
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static Type* New(void* instance) {
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ANNOTATE_SCOPED_MEMORY_LEAK;
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return LazyInstanceTraitsBase<Type>::New(instance);
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}
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static void Delete(Type* instance) {
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}
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};
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template <typename Type>
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struct ErrorMustSelectLazyOrDestructorAtExitForLazyInstance {};
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} // namespace internal
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template <
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typename Type,
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typename Traits =
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internal::ErrorMustSelectLazyOrDestructorAtExitForLazyInstance<Type>>
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class LazyInstance {
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public:
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// Do not define a destructor, as doing so makes LazyInstance a
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// non-POD-struct. We don't want that because then a static initializer will
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// be created to register the (empty) destructor with atexit() under MSVC, for
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// example. We handle destruction of the contained Type class explicitly via
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// the OnExit member function, where needed.
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// ~LazyInstance() {}
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// Convenience typedef to avoid having to repeat Type for leaky lazy
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// instances.
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typedef LazyInstance<Type, internal::LeakyLazyInstanceTraits<Type>> Leaky;
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typedef LazyInstance<Type, internal::DestructorAtExitLazyInstanceTraits<Type>>
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DestructorAtExit;
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Type& Get() {
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return *Pointer();
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}
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Type* Pointer() {
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#if DCHECK_IS_ON()
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if (!Traits::kAllowedToAccessOnNonjoinableThread)
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ThreadRestrictions::AssertSingletonAllowed();
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#endif
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return subtle::GetOrCreateLazyPointer(
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&private_instance_, &Traits::New, private_buf_,
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Traits::kRegisterOnExit ? OnExit : nullptr, this);
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}
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// Returns true if the lazy instance has been created. Unlike Get() and
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// Pointer(), calling IsCreated() will not instantiate the object of Type.
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bool IsCreated() {
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// Return true (i.e. "created") if |private_instance_| is either being
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// created right now (i.e. |private_instance_| has value of
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// internal::kLazyInstanceStateCreating) or was already created (i.e.
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// |private_instance_| has any other non-zero value).
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return 0 != subtle::NoBarrier_Load(&private_instance_);
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}
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// MSVC gives a warning that the alignment expands the size of the
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// LazyInstance struct to make the size a multiple of the alignment. This
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// is expected in this case.
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#if defined(OS_WIN)
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#pragma warning(push)
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#pragma warning(disable: 4324)
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#endif
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// Effectively private: member data is only public to allow the linker to
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// statically initialize it and to maintain a POD class. DO NOT USE FROM
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// OUTSIDE THIS CLASS.
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subtle::AtomicWord private_instance_;
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// Preallocated space for the Type instance.
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alignas(Type) char private_buf_[sizeof(Type)];
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#if defined(OS_WIN)
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#pragma warning(pop)
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#endif
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private:
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Type* instance() {
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return reinterpret_cast<Type*>(subtle::NoBarrier_Load(&private_instance_));
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}
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// Adapter function for use with AtExit. This should be called single
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// threaded, so don't synchronize across threads.
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// Calling OnExit while the instance is in use by other threads is a mistake.
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static void OnExit(void* lazy_instance) {
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LazyInstance<Type, Traits>* me =
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reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance);
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Traits::Delete(me->instance());
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subtle::NoBarrier_Store(&me->private_instance_, 0);
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}
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};
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} // namespace base
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#endif // BASE_LAZY_INSTANCE_H_
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