188 lines
5.2 KiB
C++
188 lines
5.2 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/process/kill.h"
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#include <errno.h>
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#include <signal.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#include "base/debug/activity_tracker.h"
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#include "base/files/file_util.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/posix/eintr_wrapper.h"
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#include "base/process/process_iterator.h"
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#include "base/task/post_task.h"
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#include "base/threading/platform_thread.h"
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#include "build/build_config.h"
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namespace base {
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namespace {
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TerminationStatus GetTerminationStatusImpl(ProcessHandle handle,
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bool can_block,
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int* exit_code) {
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DCHECK(exit_code);
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int status = 0;
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const pid_t result = HANDLE_EINTR(waitpid(handle, &status,
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can_block ? 0 : WNOHANG));
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if (result == -1) {
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DPLOG(ERROR) << "waitpid(" << handle << ")";
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*exit_code = 0;
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return TERMINATION_STATUS_NORMAL_TERMINATION;
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}
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if (result == 0) {
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// the child hasn't exited yet.
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*exit_code = 0;
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return TERMINATION_STATUS_STILL_RUNNING;
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}
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*exit_code = status;
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if (WIFSIGNALED(status)) {
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switch (WTERMSIG(status)) {
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case SIGABRT:
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case SIGBUS:
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case SIGFPE:
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case SIGILL:
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case SIGSEGV:
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case SIGTRAP:
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case SIGSYS:
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return TERMINATION_STATUS_PROCESS_CRASHED;
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case SIGKILL:
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#if defined(OS_CHROMEOS)
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// On ChromeOS, only way a process gets kill by SIGKILL
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// is by oom-killer.
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return TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM;
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#endif
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case SIGINT:
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case SIGTERM:
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return TERMINATION_STATUS_PROCESS_WAS_KILLED;
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default:
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break;
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}
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}
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if (WIFEXITED(status) && WEXITSTATUS(status) != 0)
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return TERMINATION_STATUS_ABNORMAL_TERMINATION;
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return TERMINATION_STATUS_NORMAL_TERMINATION;
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}
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} // namespace
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#if !defined(OS_NACL_NONSFI)
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bool KillProcessGroup(ProcessHandle process_group_id) {
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bool result = kill(-1 * process_group_id, SIGKILL) == 0;
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if (!result)
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DPLOG(ERROR) << "Unable to terminate process group " << process_group_id;
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return result;
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}
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#endif // !defined(OS_NACL_NONSFI)
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TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) {
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return GetTerminationStatusImpl(handle, false /* can_block */, exit_code);
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}
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TerminationStatus GetKnownDeadTerminationStatus(ProcessHandle handle,
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int* exit_code) {
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bool result = kill(handle, SIGKILL) == 0;
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if (!result)
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DPLOG(ERROR) << "Unable to terminate process " << handle;
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return GetTerminationStatusImpl(handle, true /* can_block */, exit_code);
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}
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#if !defined(OS_NACL_NONSFI)
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bool WaitForProcessesToExit(const FilePath::StringType& executable_name,
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TimeDelta wait,
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const ProcessFilter* filter) {
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bool result = false;
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// TODO(port): This is inefficient, but works if there are multiple procs.
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// TODO(port): use waitpid to avoid leaving zombies around
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TimeTicks end_time = TimeTicks::Now() + wait;
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do {
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NamedProcessIterator iter(executable_name, filter);
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if (!iter.NextProcessEntry()) {
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result = true;
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break;
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}
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PlatformThread::Sleep(TimeDelta::FromMilliseconds(100));
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} while ((end_time - TimeTicks::Now()) > TimeDelta());
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return result;
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}
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bool CleanupProcesses(const FilePath::StringType& executable_name,
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TimeDelta wait,
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int exit_code,
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const ProcessFilter* filter) {
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bool exited_cleanly = WaitForProcessesToExit(executable_name, wait, filter);
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if (!exited_cleanly)
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KillProcesses(executable_name, exit_code, filter);
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return exited_cleanly;
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}
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#if !defined(OS_MACOSX)
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namespace {
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class BackgroundReaper : public PlatformThread::Delegate {
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public:
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BackgroundReaper(base::Process child_process, const TimeDelta& wait_time)
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: child_process_(std::move(child_process)), wait_time_(wait_time) {}
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void ThreadMain() override {
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if (!wait_time_.is_zero()) {
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child_process_.WaitForExitWithTimeout(wait_time_, nullptr);
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kill(child_process_.Handle(), SIGKILL);
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}
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child_process_.WaitForExit(nullptr);
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delete this;
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}
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private:
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Process child_process_;
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const TimeDelta wait_time_;
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DISALLOW_COPY_AND_ASSIGN(BackgroundReaper);
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};
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} // namespace
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void EnsureProcessTerminated(Process process) {
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DCHECK(!process.is_current());
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if (process.WaitForExitWithTimeout(TimeDelta(), nullptr))
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return;
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PlatformThread::CreateNonJoinable(
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0, new BackgroundReaper(std::move(process), TimeDelta::FromSeconds(2)));
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}
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#if defined(OS_LINUX)
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void EnsureProcessGetsReaped(Process process) {
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DCHECK(!process.is_current());
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// If the child is already dead, then there's nothing to do.
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if (process.WaitForExitWithTimeout(TimeDelta(), nullptr))
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return;
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PlatformThread::CreateNonJoinable(
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0, new BackgroundReaper(std::move(process), TimeDelta()));
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}
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#endif // defined(OS_LINUX)
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#endif // !defined(OS_MACOSX)
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#endif // !defined(OS_NACL_NONSFI)
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} // namespace base
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