297 lines
12 KiB
C++
297 lines
12 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MEDIA_SCTP_USRSCTP_TRANSPORT_H_
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#define MEDIA_SCTP_USRSCTP_TRANSPORT_H_
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#include <errno.h>
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#include <cstdint>
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#include <map>
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#include <memory>
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#include <set>
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#include <string>
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#include <vector>
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#include "absl/types/optional.h"
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#include "rtc_base/buffer.h"
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#include "rtc_base/constructor_magic.h"
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#include "rtc_base/copy_on_write_buffer.h"
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#include "rtc_base/task_utils/pending_task_safety_flag.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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#include "rtc_base/thread.h"
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// For SendDataParams/ReceiveDataParams.
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#include "media/base/media_channel.h"
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#include "media/sctp/sctp_transport_internal.h"
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// Defined by "usrsctplib/usrsctp.h"
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struct sockaddr_conn;
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struct sctp_assoc_change;
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struct sctp_rcvinfo;
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struct sctp_stream_reset_event;
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struct sctp_sendv_spa;
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// Defined by <sys/socket.h>
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struct socket;
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namespace cricket {
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// Holds data to be passed on to a transport.
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struct SctpInboundPacket;
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// From transport calls, data flows like this:
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// [network thread (although it can in princple be another thread)]
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// 1. SctpTransport::SendData(data)
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// 2. usrsctp_sendv(data)
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// [network thread returns; sctp thread then calls the following]
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// 3. OnSctpOutboundPacket(wrapped_data)
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// [sctp thread returns having async invoked on the network thread]
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// 4. SctpTransport::OnPacketFromSctpToNetwork(wrapped_data)
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// 5. DtlsTransport::SendPacket(wrapped_data)
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// 6. ... across network ... a packet is sent back ...
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// 7. SctpTransport::OnPacketReceived(wrapped_data)
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// 8. usrsctp_conninput(wrapped_data)
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// [network thread returns; sctp thread then calls the following]
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// 9. OnSctpInboundData(data)
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// 10. SctpTransport::OnDataFromSctpToTransport(data)
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// [sctp thread returns having async invoked on the network thread]
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// 11. SctpTransport::OnDataFromSctpToTransport(data)
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// 12. SctpTransport::SignalDataReceived(data)
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// [from the same thread, methods registered/connected to
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// SctpTransport are called with the recieved data]
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class UsrsctpTransport : public SctpTransportInternal,
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public sigslot::has_slots<> {
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public:
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// |network_thread| is where packets will be processed and callbacks from
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// this transport will be posted, and is the only thread on which public
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// methods can be called.
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// |transport| is not required (can be null).
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UsrsctpTransport(rtc::Thread* network_thread,
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rtc::PacketTransportInternal* transport);
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~UsrsctpTransport() override;
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// SctpTransportInternal overrides (see sctptransportinternal.h for comments).
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void SetDtlsTransport(rtc::PacketTransportInternal* transport) override;
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bool Start(int local_port, int remote_port, int max_message_size) override;
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bool OpenStream(int sid) override;
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bool ResetStream(int sid) override;
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bool SendData(int sid,
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const webrtc::SendDataParams& params,
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const rtc::CopyOnWriteBuffer& payload,
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SendDataResult* result = nullptr) override;
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bool ReadyToSendData() override;
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int max_message_size() const override { return max_message_size_; }
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absl::optional<int> max_outbound_streams() const override {
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return max_outbound_streams_;
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}
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absl::optional<int> max_inbound_streams() const override {
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return max_inbound_streams_;
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}
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void set_debug_name_for_testing(const char* debug_name) override {
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debug_name_ = debug_name;
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}
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void InjectDataOrNotificationFromSctpForTesting(const void* data,
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size_t length,
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struct sctp_rcvinfo rcv,
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int flags);
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// Exposed to allow Post call from c-callbacks.
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// TODO(deadbeef): Remove this or at least make it return a const pointer.
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rtc::Thread* network_thread() const { return network_thread_; }
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private:
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// A message to be sent by the sctp library. This class is used to track the
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// progress of writing a single message to the sctp library in the presence of
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// partial writes. In this case, the Advance() function is provided in order
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// to advance over what has already been accepted by the sctp library and
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// avoid copying the remaining partial message buffer.
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class OutgoingMessage {
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public:
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OutgoingMessage(const rtc::CopyOnWriteBuffer& buffer,
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int sid,
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const webrtc::SendDataParams& send_params)
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: buffer_(buffer), sid_(sid), send_params_(send_params) {}
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// Advances the buffer by the incremented amount. Must not advance further
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// than the current data size.
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void Advance(size_t increment) {
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RTC_DCHECK_LE(increment + offset_, buffer_.size());
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offset_ += increment;
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}
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size_t size() const { return buffer_.size() - offset_; }
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const void* data() const { return buffer_.data() + offset_; }
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int sid() const { return sid_; }
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webrtc::SendDataParams send_params() const { return send_params_; }
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private:
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const rtc::CopyOnWriteBuffer buffer_;
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int sid_;
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const webrtc::SendDataParams send_params_;
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size_t offset_ = 0;
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};
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void ConnectTransportSignals();
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void DisconnectTransportSignals();
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// Creates the socket and connects.
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bool Connect();
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// Returns false when opening the socket failed.
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bool OpenSctpSocket();
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// Helpet method to set socket options.
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bool ConfigureSctpSocket();
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// Sets |sock_ |to nullptr.
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void CloseSctpSocket();
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// Sends a SCTP_RESET_STREAM for all streams in closing_ssids_.
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bool SendQueuedStreamResets();
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// Sets the "ready to send" flag and fires signal if needed.
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void SetReadyToSendData();
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// Sends the outgoing buffered message that was only partially accepted by the
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// sctp lib because it did not have enough space. Returns true if the entire
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// buffered message was accepted by the sctp lib.
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bool SendBufferedMessage();
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// Tries to send the |payload| on the usrsctp lib. The message will be
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// advanced by the amount that was sent.
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SendDataResult SendMessageInternal(OutgoingMessage* message);
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// Callbacks from DTLS transport.
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void OnWritableState(rtc::PacketTransportInternal* transport);
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virtual void OnPacketRead(rtc::PacketTransportInternal* transport,
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const char* data,
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size_t len,
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const int64_t& packet_time_us,
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int flags);
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void OnClosed(rtc::PacketTransportInternal* transport);
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// Methods related to usrsctp callbacks.
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void OnSendThresholdCallback();
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sockaddr_conn GetSctpSockAddr(int port);
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// Called using |invoker_| to send packet on the network.
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void OnPacketFromSctpToNetwork(const rtc::CopyOnWriteBuffer& buffer);
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// Called on the network thread.
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// Flags are standard socket API flags (RFC 6458).
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void OnDataOrNotificationFromSctp(const void* data,
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size_t length,
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struct sctp_rcvinfo rcv,
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int flags);
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// Called using |invoker_| to decide what to do with the data.
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void OnDataFromSctpToTransport(const ReceiveDataParams& params,
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const rtc::CopyOnWriteBuffer& buffer);
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// Called using |invoker_| to decide what to do with the notification.
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void OnNotificationFromSctp(const rtc::CopyOnWriteBuffer& buffer);
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void OnNotificationAssocChange(const sctp_assoc_change& change);
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void OnStreamResetEvent(const struct sctp_stream_reset_event* evt);
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// Responsible for marshalling incoming data to the transports listeners, and
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// outgoing data to the network interface.
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rtc::Thread* network_thread_;
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// Helps pass inbound/outbound packets asynchronously to the network thread.
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webrtc::ScopedTaskSafety task_safety_;
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// Underlying DTLS transport.
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rtc::PacketTransportInternal* transport_ = nullptr;
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// Track the data received from usrsctp between callbacks until the EOR bit
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// arrives.
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rtc::CopyOnWriteBuffer partial_incoming_message_;
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ReceiveDataParams partial_params_;
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int partial_flags_;
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// A message that was attempted to be sent, but was only partially accepted by
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// usrsctp lib with usrsctp_sendv() because it cannot buffer the full message.
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// This occurs because we explicitly set the EOR bit when sending, so
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// usrsctp_sendv() is not atomic.
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absl::optional<OutgoingMessage> partial_outgoing_message_;
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bool was_ever_writable_ = false;
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int local_port_ = kSctpDefaultPort;
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int remote_port_ = kSctpDefaultPort;
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int max_message_size_ = kSctpSendBufferSize;
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struct socket* sock_ = nullptr; // The socket created by usrsctp_socket(...).
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// Has Start been called? Don't create SCTP socket until it has.
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bool started_ = false;
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// Are we ready to queue data (SCTP socket created, and not blocked due to
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// congestion control)? Different than |transport_|'s "ready to send".
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bool ready_to_send_data_ = false;
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// Used to keep track of the status of each stream (or rather, each pair of
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// incoming/outgoing streams with matching IDs). It's specifically used to
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// keep track of the status of resets, but more information could be put here
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// later.
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//
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// See datachannel.h for a summary of the closing procedure.
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struct StreamStatus {
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// Closure initiated by application via ResetStream? Note that
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// this may be true while outgoing_reset_initiated is false if the outgoing
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// reset needed to be queued.
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bool closure_initiated = false;
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// Whether we've initiated the outgoing stream reset via
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// SCTP_RESET_STREAMS.
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bool outgoing_reset_initiated = false;
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// Whether usrsctp has indicated that the incoming/outgoing streams have
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// been reset. It's expected that the peer will reset its outgoing stream
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// (our incoming stream) after receiving the reset for our outgoing stream,
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// though older versions of chromium won't do this. See crbug.com/559394
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// for context.
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bool outgoing_reset_complete = false;
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bool incoming_reset_complete = false;
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// Some helper methods to improve code readability.
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bool is_open() const {
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return !closure_initiated && !incoming_reset_complete &&
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!outgoing_reset_complete;
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}
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// We need to send an outgoing reset if the application has closed the data
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// channel, or if we received a reset of the incoming stream from the
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// remote endpoint, indicating the data channel was closed remotely.
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bool need_outgoing_reset() const {
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return (incoming_reset_complete || closure_initiated) &&
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!outgoing_reset_initiated;
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}
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bool reset_complete() const {
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return outgoing_reset_complete && incoming_reset_complete;
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}
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};
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// Entries should only be removed from this map if |reset_complete| is
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// true.
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std::map<uint32_t, StreamStatus> stream_status_by_sid_;
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// A static human-readable name for debugging messages.
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const char* debug_name_ = "UsrsctpTransport";
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// Hides usrsctp interactions from this header file.
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class UsrSctpWrapper;
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// Number of channels negotiated. Not set before negotiation completes.
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absl::optional<int> max_outbound_streams_;
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absl::optional<int> max_inbound_streams_;
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// Used for associating this transport with the underlying sctp socket in
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// various callbacks.
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uintptr_t id_ = 0;
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friend class UsrsctpTransportMap;
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RTC_DISALLOW_COPY_AND_ASSIGN(UsrsctpTransport);
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};
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class UsrsctpTransportMap;
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} // namespace cricket
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#endif // MEDIA_SCTP_USRSCTP_TRANSPORT_H_
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