254 lines
11 KiB
C++
254 lines
11 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This class works with command lines: building and parsing.
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// Arguments with prefixes ('--', '-', and on Windows, '/') are switches.
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// Switches will precede all other arguments without switch prefixes.
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// Switches can optionally have values, delimited by '=', e.g., "-switch=value".
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// If a switch is specified multiple times, only the last value is used.
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// An argument of "--" will terminate switch parsing during initialization,
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// interpreting subsequent tokens as non-switch arguments, regardless of prefix.
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// There is a singleton read-only CommandLine that represents the command line
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// that the current process was started with. It must be initialized in main().
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#ifndef BASE_COMMAND_LINE_H_
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#define BASE_COMMAND_LINE_H_
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#include <stddef.h>
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#include <map>
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#include <string>
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#include <vector>
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#include "base/base_export.h"
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#include "base/strings/string16.h"
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#include "base/strings/string_piece.h"
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#include "build/build_config.h"
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namespace base {
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class FilePath;
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class BASE_EXPORT CommandLine {
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public:
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#if defined(OS_WIN)
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// The native command line string type.
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using StringType = std::wstring;
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#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
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using StringType = std::string;
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#endif
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using StringPieceType = base::BasicStringPiece<StringType>;
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using CharType = StringType::value_type;
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using StringVector = std::vector<StringType>;
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using SwitchMap = std::map<std::string, StringType, std::less<>>;
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// A constructor for CommandLines that only carry switches and arguments.
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enum NoProgram { NO_PROGRAM };
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explicit CommandLine(NoProgram no_program);
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// Construct a new command line with |program| as argv[0].
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explicit CommandLine(const FilePath& program);
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// Construct a new command line from an argument list.
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CommandLine(int argc, const CharType* const* argv);
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explicit CommandLine(const StringVector& argv);
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// Override copy and assign to ensure |switches_by_stringpiece_| is valid.
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CommandLine(const CommandLine& other);
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CommandLine& operator=(const CommandLine& other);
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~CommandLine();
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#if defined(OS_WIN)
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// By default this class will treat command-line arguments beginning with
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// slashes as switches on Windows, but not other platforms.
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//
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// If this behavior is inappropriate for your application, you can call this
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// function BEFORE initializing the current process' global command line
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// object and the behavior will be the same as Posix systems (only hyphens
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// begin switches, everything else will be an arg).
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static void set_slash_is_not_a_switch();
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// Normally when the CommandLine singleton is initialized it gets the command
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// line via the GetCommandLineW API and then uses the shell32 API
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// CommandLineToArgvW to parse the command line and convert it back to
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// argc and argv. Tests who don't want this dependency on shell32 and need
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// to honor the arguments passed in should use this function.
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static void InitUsingArgvForTesting(int argc, const char* const* argv);
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#endif
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// Initialize the current process CommandLine singleton. On Windows, ignores
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// its arguments (we instead parse GetCommandLineW() directly) because we
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// don't trust the CRT's parsing of the command line, but it still must be
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// called to set up the command line. Returns false if initialization has
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// already occurred, and true otherwise. Only the caller receiving a 'true'
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// return value should take responsibility for calling Reset.
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static bool Init(int argc, const char* const* argv);
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// Destroys the current process CommandLine singleton. This is necessary if
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// you want to reset the base library to its initial state (for example, in an
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// outer library that needs to be able to terminate, and be re-initialized).
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// If Init is called only once, as in main(), Reset() is not necessary.
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// Do not call this in tests. Use base::test::ScopedCommandLine instead.
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static void Reset();
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// Get the singleton CommandLine representing the current process's
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// command line. Note: returned value is mutable, but not thread safe;
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// only mutate if you know what you're doing!
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static CommandLine* ForCurrentProcess();
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// Returns true if the CommandLine has been initialized for the given process.
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static bool InitializedForCurrentProcess();
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#if defined(OS_WIN)
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static CommandLine FromString(StringPieceType command_line);
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#endif
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// Initialize from an argv vector.
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void InitFromArgv(int argc, const CharType* const* argv);
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void InitFromArgv(const StringVector& argv);
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// Constructs and returns the represented command line string.
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// CAUTION! This should be avoided on POSIX because quoting behavior is
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// unclear.
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StringType GetCommandLineString() const {
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return GetCommandLineStringInternal(false);
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}
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#if defined(OS_WIN)
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// Constructs and returns the represented command line string. Assumes the
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// command line contains placeholders (eg, %1) and quotes any program or
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// argument with a '%' in it. This should be avoided unless the placeholder is
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// required by an external interface (eg, the Windows registry), because it is
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// not generally safe to replace it with an arbitrary string. If possible,
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// placeholders should be replaced *before* converting the command line to a
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// string.
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StringType GetCommandLineStringWithPlaceholders() const {
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return GetCommandLineStringInternal(true);
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}
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#endif
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// Constructs and returns the represented arguments string.
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// CAUTION! This should be avoided on POSIX because quoting behavior is
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// unclear.
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StringType GetArgumentsString() const {
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return GetArgumentsStringInternal(false);
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}
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#if defined(OS_WIN)
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// Constructs and returns the represented arguments string. Assumes the
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// command line contains placeholders (eg, %1) and quotes any argument with a
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// '%' in it. This should be avoided unless the placeholder is required by an
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// external interface (eg, the Windows registry), because it is not generally
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// safe to replace it with an arbitrary string. If possible, placeholders
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// should be replaced *before* converting the arguments to a string.
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StringType GetArgumentsStringWithPlaceholders() const {
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return GetArgumentsStringInternal(true);
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}
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#endif
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// Returns the original command line string as a vector of strings.
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const StringVector& argv() const { return argv_; }
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// Get and Set the program part of the command line string (the first item).
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FilePath GetProgram() const;
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void SetProgram(const FilePath& program);
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// Returns true if this command line contains the given switch.
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// Switch names must be lowercase.
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// The second override provides an optimized version to avoid inlining codegen
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// at every callsite to find the length of the constant and construct a
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// StringPiece.
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bool HasSwitch(const StringPiece& switch_string) const;
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bool HasSwitch(const char switch_constant[]) const;
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// Returns the value associated with the given switch. If the switch has no
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// value or isn't present, this method returns the empty string.
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// Switch names must be lowercase.
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std::string GetSwitchValueASCII(const StringPiece& switch_string) const;
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FilePath GetSwitchValuePath(const StringPiece& switch_string) const;
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StringType GetSwitchValueNative(const StringPiece& switch_string) const;
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// Get a copy of all switches, along with their values.
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const SwitchMap& GetSwitches() const { return switches_; }
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// Append a switch [with optional value] to the command line.
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// Note: Switches will precede arguments regardless of appending order.
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void AppendSwitch(const std::string& switch_string);
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void AppendSwitchPath(const std::string& switch_string,
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const FilePath& path);
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void AppendSwitchNative(const std::string& switch_string,
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const StringType& value);
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void AppendSwitchASCII(const std::string& switch_string,
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const std::string& value);
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// Removes the switch that matches |switch_key_without_prefix|, regardless of
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// prefix and value. If no such switch is present, this has no effect.
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void RemoveSwitch(const base::StringPiece switch_key_without_prefix);
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// Copy a set of switches (and any values) from another command line.
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// Commonly used when launching a subprocess.
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void CopySwitchesFrom(const CommandLine& source,
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const char* const switches[],
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size_t count);
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// Get the remaining arguments to the command.
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StringVector GetArgs() const;
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// Append an argument to the command line. Note that the argument is quoted
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// properly such that it is interpreted as one argument to the target command.
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// AppendArg is primarily for ASCII; non-ASCII input is interpreted as UTF-8.
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// Note: Switches will precede arguments regardless of appending order.
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void AppendArg(const std::string& value);
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void AppendArgPath(const FilePath& value);
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void AppendArgNative(const StringType& value);
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// Append the switches and arguments from another command line to this one.
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// If |include_program| is true, include |other|'s program as well.
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void AppendArguments(const CommandLine& other, bool include_program);
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// Insert a command before the current command.
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// Common for debuggers, like "gdb --args".
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void PrependWrapper(const StringType& wrapper);
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#if defined(OS_WIN)
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// Initialize by parsing the given command line string.
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// The program name is assumed to be the first item in the string.
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void ParseFromString(StringPieceType command_line);
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#endif
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private:
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// Disallow default constructor; a program name must be explicitly specified.
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CommandLine() = delete;
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// Allow the copy constructor. A common pattern is to copy of the current
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// process's command line and then add some flags to it. For example:
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// CommandLine cl(*CommandLine::ForCurrentProcess());
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// cl.AppendSwitch(...);
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// Internal version of GetCommandLineString. If |quote_placeholders| is true,
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// also quotes parts with '%' in them.
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StringType GetCommandLineStringInternal(bool quote_placeholders) const;
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// Internal version of GetArgumentsString. If |quote_placeholders| is true,
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// also quotes parts with '%' in them.
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StringType GetArgumentsStringInternal(bool quote_placeholders) const;
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// The singleton CommandLine representing the current process's command line.
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static CommandLine* current_process_commandline_;
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// The argv array: { program, [(--|-|/)switch[=value]]*, [--], [argument]* }
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StringVector argv_;
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// Parsed-out switch keys and values.
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SwitchMap switches_;
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// The index after the program and switches, any arguments start here.
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size_t begin_args_;
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};
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} // namespace base
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#endif // BASE_COMMAND_LINE_H_
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