291 lines
8.4 KiB
C++
291 lines
8.4 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_CONTAINERS_ID_MAP_H_
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#define BASE_CONTAINERS_ID_MAP_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <memory>
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#include <set>
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#include <type_traits>
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#include <unordered_map>
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#include <utility>
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#include "base/containers/flat_set.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/sequence_checker.h"
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namespace base {
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// This object maintains a list of IDs that can be quickly converted to
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// pointers to objects. It is implemented as a hash table, optimized for
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// relatively small data sets (in the common case, there will be exactly one
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// item in the list).
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//
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// Items can be inserted into the container with arbitrary ID, but the caller
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// must ensure they are unique. Inserting IDs and relying on automatically
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// generated ones is not allowed because they can collide.
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// The map's value type (the V param) can be any dereferenceable type, such as a
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// raw pointer or smart pointer
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template <typename V, typename K = int32_t>
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class IDMap final {
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public:
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using KeyType = K;
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private:
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using T = typename std::remove_reference<decltype(*V())>::type;
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using HashTable = std::unordered_map<KeyType, V>;
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public:
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IDMap() : iteration_depth_(0), next_id_(1), check_on_null_data_(false) {
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// A number of consumers of IDMap create it on one thread but always
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// access it from a different, but consistent, thread (or sequence)
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// post-construction. The first call to CalledOnValidSequence() will re-bind
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// it.
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DETACH_FROM_SEQUENCE(sequence_checker_);
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}
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~IDMap() {
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// Many IDMap's are static, and hence will be destroyed on the main
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// thread. However, all the accesses may take place on another thread (or
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// sequence), such as the IO thread. Detaching again to clean this up.
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DETACH_FROM_SEQUENCE(sequence_checker_);
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}
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// Sets whether Add and Replace should DCHECK if passed in NULL data.
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// Default is false.
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void set_check_on_null_data(bool value) { check_on_null_data_ = value; }
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// Adds a view with an automatically generated unique ID. See AddWithID.
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KeyType Add(V data) { return AddInternal(std::move(data)); }
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// Adds a new data member with the specified ID. The ID must not be in
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// the list. The caller either must generate all unique IDs itself and use
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// this function, or allow this object to generate IDs and call Add. These
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// two methods may not be mixed, or duplicate IDs may be generated.
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void AddWithID(V data, KeyType id) { AddWithIDInternal(std::move(data), id); }
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void Remove(KeyType id) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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typename HashTable::iterator i = data_.find(id);
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if (i == data_.end() || IsRemoved(id)) {
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NOTREACHED() << "Attempting to remove an item not in the list";
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return;
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}
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if (iteration_depth_ == 0) {
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data_.erase(i);
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} else {
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removed_ids_.insert(id);
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}
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}
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// Replaces the value for |id| with |new_data| and returns the existing value.
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// Should only be called with an already added id.
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V Replace(KeyType id, V new_data) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!check_on_null_data_ || new_data);
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typename HashTable::iterator i = data_.find(id);
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DCHECK(i != data_.end());
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DCHECK(!IsRemoved(id));
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using std::swap;
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swap(i->second, new_data);
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return new_data;
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}
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void Clear() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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if (iteration_depth_ == 0) {
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data_.clear();
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} else {
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removed_ids_.reserve(data_.size());
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removed_ids_.insert(KeyIterator(data_.begin()), KeyIterator(data_.end()));
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}
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}
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bool IsEmpty() const {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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return size() == 0u;
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}
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T* Lookup(KeyType id) const {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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typename HashTable::const_iterator i = data_.find(id);
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if (i == data_.end() || !i->second || IsRemoved(id))
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return nullptr;
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return &*i->second;
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}
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size_t size() const {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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return data_.size() - removed_ids_.size();
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}
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#if defined(UNIT_TEST)
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int iteration_depth() const {
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return iteration_depth_;
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}
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#endif // defined(UNIT_TEST)
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// It is safe to remove elements from the map during iteration. All iterators
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// will remain valid.
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template<class ReturnType>
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class Iterator {
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public:
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Iterator(IDMap<V, K>* map) : map_(map), iter_(map_->data_.begin()) {
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Init();
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}
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Iterator(const Iterator& iter)
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: map_(iter.map_),
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iter_(iter.iter_) {
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Init();
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}
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const Iterator& operator=(const Iterator& iter) {
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map_ = iter.map;
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iter_ = iter.iter;
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Init();
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return *this;
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}
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~Iterator() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(map_->sequence_checker_);
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// We're going to decrement iteration depth. Make sure it's greater than
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// zero so that it doesn't become negative.
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DCHECK_LT(0, map_->iteration_depth_);
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if (--map_->iteration_depth_ == 0)
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map_->Compact();
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}
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bool IsAtEnd() const {
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DCHECK_CALLED_ON_VALID_SEQUENCE(map_->sequence_checker_);
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return iter_ == map_->data_.end();
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}
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KeyType GetCurrentKey() const {
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DCHECK_CALLED_ON_VALID_SEQUENCE(map_->sequence_checker_);
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return iter_->first;
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}
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ReturnType* GetCurrentValue() const {
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DCHECK_CALLED_ON_VALID_SEQUENCE(map_->sequence_checker_);
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if (!iter_->second || map_->IsRemoved(iter_->first))
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return nullptr;
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return &*iter_->second;
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}
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void Advance() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(map_->sequence_checker_);
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++iter_;
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SkipRemovedEntries();
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}
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private:
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void Init() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(map_->sequence_checker_);
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++map_->iteration_depth_;
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SkipRemovedEntries();
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}
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void SkipRemovedEntries() {
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while (iter_ != map_->data_.end() && map_->IsRemoved(iter_->first))
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++iter_;
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}
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IDMap<V, K>* map_;
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typename HashTable::const_iterator iter_;
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};
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typedef Iterator<T> iterator;
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typedef Iterator<const T> const_iterator;
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private:
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// Transforms a map iterator to an iterator on the keys of the map.
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// Used by Clear() to populate |removed_ids_| in bulk.
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struct KeyIterator : std::iterator<std::forward_iterator_tag, KeyType> {
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using inner_iterator = typename HashTable::iterator;
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inner_iterator iter_;
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KeyIterator(inner_iterator iter) : iter_(iter) {}
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KeyType operator*() const { return iter_->first; }
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KeyIterator& operator++() {
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++iter_;
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return *this;
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}
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KeyIterator operator++(int) { return KeyIterator(iter_++); }
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bool operator==(const KeyIterator& other) const {
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return iter_ == other.iter_;
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}
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bool operator!=(const KeyIterator& other) const {
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return iter_ != other.iter_;
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}
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};
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KeyType AddInternal(V data) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!check_on_null_data_ || data);
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KeyType this_id = next_id_;
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DCHECK(data_.find(this_id) == data_.end()) << "Inserting duplicate item";
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data_[this_id] = std::move(data);
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next_id_++;
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return this_id;
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}
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void AddWithIDInternal(V data, KeyType id) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!check_on_null_data_ || data);
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if (IsRemoved(id)) {
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removed_ids_.erase(id);
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} else {
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DCHECK(data_.find(id) == data_.end()) << "Inserting duplicate item";
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}
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data_[id] = std::move(data);
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}
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bool IsRemoved(KeyType key) const {
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return removed_ids_.find(key) != removed_ids_.end();
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}
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void Compact() {
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DCHECK_EQ(0, iteration_depth_);
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for (const auto& i : removed_ids_)
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data_.erase(i);
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removed_ids_.clear();
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}
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// Keep track of how many iterators are currently iterating on us to safely
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// handle removing items during iteration.
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int iteration_depth_;
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// Keep set of IDs that should be removed after the outermost iteration has
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// finished. This way we manage to not invalidate the iterator when an element
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// is removed.
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base::flat_set<KeyType> removed_ids_;
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// The next ID that we will return from Add()
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KeyType next_id_;
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HashTable data_;
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// See description above setter.
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bool check_on_null_data_;
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SEQUENCE_CHECKER(sequence_checker_);
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DISALLOW_COPY_AND_ASSIGN(IDMap);
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};
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} // namespace base
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#endif // BASE_CONTAINERS_ID_MAP_H_
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