Nagram/TMessagesProj/jni/voip/webrtc/base/message_loop/message_pump.cc
2020-09-30 16:48:47 +03:00

94 lines
2.4 KiB
C++

// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/message_loop/message_pump.h"
#include "base/message_loop/message_pump_default.h"
#include "base/message_loop/message_pump_for_io.h"
#include "base/message_loop/message_pump_for_ui.h"
#if defined(OS_MACOSX)
#include "base/message_loop/message_pump_mac.h"
#endif
namespace base {
namespace {
MessagePump::MessagePumpFactory* message_pump_for_ui_factory_ = nullptr;
} // namespace
MessagePump::MessagePump() = default;
MessagePump::~MessagePump() = default;
void MessagePump::SetTimerSlack(TimerSlack) {
}
// static
void MessagePump::OverrideMessagePumpForUIFactory(MessagePumpFactory* factory) {
DCHECK(!message_pump_for_ui_factory_);
message_pump_for_ui_factory_ = factory;
}
// static
bool MessagePump::IsMessagePumpForUIFactoryOveridden() {
return message_pump_for_ui_factory_ != nullptr;
}
// static
std::unique_ptr<MessagePump> MessagePump::Create(MessagePumpType type) {
switch (type) {
case MessagePumpType::UI:
if (message_pump_for_ui_factory_)
return message_pump_for_ui_factory_();
#if defined(OS_IOS) || defined(OS_MACOSX)
return MessagePumpMac::Create();
#elif defined(OS_NACL) || defined(OS_AIX)
// Currently NaCl and AIX don't have a UI MessagePump.
// TODO(abarth): Figure out if we need this.
NOTREACHED();
return nullptr;
#else
return std::make_unique<MessagePumpForUI>();
#endif
case MessagePumpType::IO:
return std::make_unique<MessagePumpForIO>();
#if defined(OS_ANDROID)
case MessagePumpType::JAVA:
return std::make_unique<MessagePumpForUI>();
#endif
#if defined(OS_MACOSX)
case MessagePumpType::NS_RUNLOOP:
return std::make_unique<MessagePumpNSRunLoop>();
#endif
#if defined(OS_WIN)
case MessagePumpType::UI_WITH_WM_QUIT_SUPPORT: {
auto pump = std::make_unique<MessagePumpForUI>();
pump->EnableWmQuit();
return pump;
}
#endif // defined(OS_WIN)
case MessagePumpType::CUSTOM:
NOTREACHED();
return nullptr;
case MessagePumpType::DEFAULT:
#if defined(OS_IOS)
// On iOS, a native runloop is always required to pump system work.
return std::make_unique<MessagePumpCFRunLoop>();
#else
return std::make_unique<MessagePumpDefault>();
#endif
}
}
} // namespace base