Nagram/TMessagesProj/jni/tgcalls/platform/darwin/GLVideoView.mm
2020-08-14 19:58:22 +03:00

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/*
* Copyright 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#import "GLVideoView.h"
#import <GLKit/GLKit.h>
#import "RTCDefaultShader.h"
#import "RTCDisplayLinkTimer.h"
#import "RTCI420TextureCache.h"
#import "RTCNV12TextureCache.h"
#import "base/RTCLogging.h"
#import "base/RTCVideoFrame.h"
#import "base/RTCVideoFrameBuffer.h"
#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
#include "sdk/objc/native/api/video_frame.h"
#import "rtc_base/time_utils.h"
#include "sdk/objc/native/src/objc_frame_buffer.h"
namespace {
static RTCVideoFrame *customToObjCVideoFrame(const webrtc::VideoFrame &frame, RTCVideoRotation &rotation) {
rotation = RTCVideoRotation(frame.rotation());
RTCVideoFrame *videoFrame =
[[RTCVideoFrame alloc] initWithBuffer:webrtc::ToObjCVideoFrameBuffer(frame.video_frame_buffer())
rotation:RTCVideoRotation_90
timeStampNs:frame.timestamp_us() * rtc::kNumNanosecsPerMicrosec];
videoFrame.timeStamp = frame.timestamp();
return videoFrame;
}
class VideoRendererAdapterImpl : public rtc::VideoSinkInterface<webrtc::VideoFrame> {
public:
VideoRendererAdapterImpl(void (^frameReceived)(CGSize, RTCVideoFrame *, RTCVideoRotation)) {
_frameReceived = [frameReceived copy];
}
void OnFrame(const webrtc::VideoFrame& nativeVideoFrame) override {
RTCVideoRotation rotation = RTCVideoRotation_90;
RTCVideoFrame* videoFrame = customToObjCVideoFrame(nativeVideoFrame, rotation);
CGSize currentSize = CGSizeMake(videoFrame.height, videoFrame.width);
if (_frameReceived) {
_frameReceived(currentSize, videoFrame, rotation);
}
}
private:
void (^_frameReceived)(CGSize, RTCVideoFrame *, RTCVideoRotation);
};
}
static CGSize scaleToFillSize(CGSize size, CGSize maxSize) {
if (size.width < 1.0f) {
size.width = 1.0f;
}
if (size.height < 1.0f) {
size.height = 1.0f;
}
if (size.width < maxSize.width) {
size.height = floor(maxSize.width * size.height / MAX(1.0f, size.width));
size.width = maxSize.width;
}
if (size.height < maxSize.height) {
size.width = floor(maxSize.height * size.width / MAX(1.0f, size.height));
size.height = maxSize.height;
}
return size;
}
// GLVideoView wraps a GLKView which is setup with
// enableSetNeedsDisplay = NO for the purpose of gaining control of
// exactly when to call -[GLKView display]. This need for extra
// control is required to avoid triggering method calls on GLKView
// that results in attempting to bind the underlying render buffer
// when the drawable size would be empty which would result in the
// error GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT. -[GLKView display] is
// the method that will trigger the binding of the render
// buffer. Because the standard behaviour of -[UIView setNeedsDisplay]
// is disabled for the reasons above, the GLVideoView maintains
// its own |isDirty| flag.
@interface GLVideoView () <GLKViewDelegate>
// |videoFrame| is set when we receive a frame from a worker thread and is read
// from the display link callback so atomicity is required.
@property(atomic, strong) RTCVideoFrame *videoFrame;
@property(nonatomic, readonly) GLKView *glkView;
@end
@implementation GLVideoView {
RTCDisplayLinkTimer *_timer;
EAGLContext *_glContext;
// This flag should only be set and read on the main thread (e.g. by
// setNeedsDisplay)
BOOL _isDirty;
id<RTCVideoViewShading> _shader;
RTCNV12TextureCache *_nv12TextureCache;
RTCI420TextureCache *_i420TextureCache;
// As timestamps should be unique between frames, will store last
// drawn frame timestamp instead of the whole frame to reduce memory usage.
int64_t _lastDrawnFrameTimeStampNs;
CGSize _currentSize;
void (^_onFirstFrameReceived)();
bool _firstFrameReceivedReported;
void (^_onOrientationUpdated)(int);
std::shared_ptr<VideoRendererAdapterImpl> _sink;
}
@synthesize delegate = _delegate;
@synthesize videoFrame = _videoFrame;
@synthesize glkView = _glkView;
@synthesize rotationOverride = _rotationOverride;
- (instancetype)initWithFrame:(CGRect)frame {
return [self initWithFrame:frame shader:[[RTCDefaultShader alloc] init]];
}
- (instancetype)initWithCoder:(NSCoder *)aDecoder {
return [self initWithCoder:aDecoder shader:[[RTCDefaultShader alloc] init]];
}
- (instancetype)initWithFrame:(CGRect)frame shader:(id<RTCVideoViewShading>)shader {
if (self = [super initWithFrame:frame]) {
_shader = shader;
if (![self configure]) {
return nil;
}
}
return self;
}
- (instancetype)initWithCoder:(NSCoder *)aDecoder shader:(id<RTCVideoViewShading>)shader {
if (self = [super initWithCoder:aDecoder]) {
_shader = shader;
if (![self configure]) {
return nil;
}
}
return self;
}
- (BOOL)configure {
EAGLContext *glContext =
[[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
if (!glContext) {
glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
}
if (!glContext) {
RTCLogError(@"Failed to create EAGLContext");
return NO;
}
_glContext = glContext;
// GLKView manages a framebuffer for us.
_glkView = [[GLKView alloc] initWithFrame:CGRectZero
context:_glContext];
_glkView.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888;
_glkView.drawableDepthFormat = GLKViewDrawableDepthFormatNone;
_glkView.drawableStencilFormat = GLKViewDrawableStencilFormatNone;
_glkView.drawableMultisample = GLKViewDrawableMultisampleNone;
_glkView.delegate = self;
_glkView.layer.masksToBounds = YES;
_glkView.enableSetNeedsDisplay = NO;
[self addSubview:_glkView];
// Listen to application state in order to clean up OpenGL before app goes
// away.
NSNotificationCenter *notificationCenter =
[NSNotificationCenter defaultCenter];
[notificationCenter addObserver:self
selector:@selector(willResignActive)
name:UIApplicationWillResignActiveNotification
object:nil];
[notificationCenter addObserver:self
selector:@selector(didBecomeActive)
name:UIApplicationDidBecomeActiveNotification
object:nil];
// Frames are received on a separate thread, so we poll for current frame
// using a refresh rate proportional to screen refresh frequency. This
// occurs on the main thread.
__weak GLVideoView *weakSelf = self;
_timer = [[RTCDisplayLinkTimer alloc] initWithTimerHandler:^{
GLVideoView *strongSelf = weakSelf;
[strongSelf displayLinkTimerDidFire];
}];
if ([[UIApplication sharedApplication] applicationState] == UIApplicationStateActive) {
[self setupGL];
}
_sink.reset(new VideoRendererAdapterImpl(^(CGSize size, RTCVideoFrame *videoFrame, RTCVideoRotation rotation) {
dispatch_async(dispatch_get_main_queue(), ^{
__strong GLVideoView *strongSelf = weakSelf;
if (strongSelf == nil) {
return;
}
if (!CGSizeEqualToSize(size, strongSelf->_currentSize)) {
strongSelf->_currentSize = size;
[strongSelf setSize:size];
}
int mappedValue = 0;
switch (rotation) {
case RTCVideoRotation_90:
mappedValue = 0;
break;
case RTCVideoRotation_180:
mappedValue = 1;
break;
case RTCVideoRotation_270:
mappedValue = 2;
break;
default:
mappedValue = 0;
break;
}
[strongSelf setInternalOrientation:mappedValue];
[strongSelf renderFrame:videoFrame];
});
}));
return YES;
}
- (void)setMultipleTouchEnabled:(BOOL)multipleTouchEnabled {
[super setMultipleTouchEnabled:multipleTouchEnabled];
_glkView.multipleTouchEnabled = multipleTouchEnabled;
}
- (void)dealloc {
[[NSNotificationCenter defaultCenter] removeObserver:self];
UIApplicationState appState =
[UIApplication sharedApplication].applicationState;
if (appState == UIApplicationStateActive) {
[self teardownGL];
}
[_timer invalidate];
[self ensureGLContext];
_shader = nil;
if (_glContext && [EAGLContext currentContext] == _glContext) {
[EAGLContext setCurrentContext:nil];
}
}
#pragma mark - UIView
- (void)setNeedsDisplay {
[super setNeedsDisplay];
_isDirty = YES;
}
- (void)setNeedsDisplayInRect:(CGRect)rect {
[super setNeedsDisplayInRect:rect];
_isDirty = YES;
}
- (void)layoutSubviews {
[super layoutSubviews];
if (self.bounds.size.width > 0.0f) {
CGSize contentSize = scaleToFillSize(_currentSize, self.bounds.size);
_glkView.frame = CGRectMake(floor((self.bounds.size.width - contentSize.width) / 2.0), floor((self.bounds.size.height - contentSize.height) / 2.0), contentSize.width, contentSize.height);
}
}
#pragma mark - GLKViewDelegate
// This method is called when the GLKView's content is dirty and needs to be
// redrawn. This occurs on main thread.
- (void)glkView:(GLKView *)view drawInRect:(CGRect)rect {
// The renderer will draw the frame to the framebuffer corresponding to the
// one used by |view|.
RTCVideoFrame *frame = self.videoFrame;
if (!frame || frame.timeStampNs == _lastDrawnFrameTimeStampNs) {
return;
}
RTCVideoRotation rotation = frame.rotation;
if(_rotationOverride != nil) {
[_rotationOverride getValue: &rotation];
}
[self ensureGLContext];
glClear(GL_COLOR_BUFFER_BIT);
if ([frame.buffer isKindOfClass:[RTCCVPixelBuffer class]]) {
if (!_nv12TextureCache) {
_nv12TextureCache = [[RTCNV12TextureCache alloc] initWithContext:_glContext];
}
if (_nv12TextureCache) {
[_nv12TextureCache uploadFrameToTextures:frame];
[_shader applyShadingForFrameWithWidth:frame.width
height:frame.height
rotation:rotation
yPlane:_nv12TextureCache.yTexture
uvPlane:_nv12TextureCache.uvTexture];
[_nv12TextureCache releaseTextures];
_lastDrawnFrameTimeStampNs = self.videoFrame.timeStampNs;
}
} else {
if (!_i420TextureCache) {
_i420TextureCache = [[RTCI420TextureCache alloc] initWithContext:_glContext];
}
[_i420TextureCache uploadFrameToTextures:frame];
[_shader applyShadingForFrameWithWidth:frame.width
height:frame.height
rotation:rotation
yPlane:_i420TextureCache.yTexture
uPlane:_i420TextureCache.uTexture
vPlane:_i420TextureCache.vTexture];
_lastDrawnFrameTimeStampNs = self.videoFrame.timeStampNs;
}
}
#pragma mark - RTCVideoRenderer
- (void)setSize:(CGSize)size {
[self.delegate videoView:self didChangeVideoSize:size];
if (self.bounds.size.width > 0.0f) {
CGSize contentSize = scaleToFillSize(size, self.bounds.size);
_glkView.frame = CGRectMake(floor((self.bounds.size.width - contentSize.width) / 2.0), floor((self.bounds.size.height - contentSize.height) / 2.0), contentSize.width, contentSize.height);
}
}
- (void)renderFrame:(RTCVideoFrame *)frame {
self.videoFrame = frame;
}
#pragma mark - Private
- (void)displayLinkTimerDidFire {
// Don't render unless video frame have changed or the view content
// has explicitly been marked dirty.
if (!_isDirty && _lastDrawnFrameTimeStampNs == self.videoFrame.timeStampNs) {
return;
}
// Always reset isDirty at this point, even if -[GLKView display]
// won't be called in the case the drawable size is empty.
_isDirty = NO;
// Only call -[GLKView display] if the drawable size is
// non-empty. Calling display will make the GLKView setup its
// render buffer if necessary, but that will fail with error
// GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT if size is empty.
if (self.bounds.size.width > 0 && self.bounds.size.height > 0) {
[_glkView display];
}
}
- (void)setupGL {
[self ensureGLContext];
glDisable(GL_DITHER);
_timer.isPaused = NO;
}
- (void)teardownGL {
self.videoFrame = nil;
_timer.isPaused = YES;
[_glkView deleteDrawable];
[self ensureGLContext];
_nv12TextureCache = nil;
_i420TextureCache = nil;
}
- (void)didBecomeActive {
[self setupGL];
}
- (void)willResignActive {
[self teardownGL];
}
- (void)ensureGLContext {
NSAssert(_glContext, @"context shouldn't be nil");
if ([EAGLContext currentContext] != _glContext) {
[EAGLContext setCurrentContext:_glContext];
}
}
- (std::shared_ptr<rtc::VideoSinkInterface<webrtc::VideoFrame>>)getSink {
assert([NSThread isMainThread]);
return _sink;
}
- (void)setOnFirstFrameReceived:(void (^ _Nullable)())onFirstFrameReceived {
_onFirstFrameReceived = [onFirstFrameReceived copy];
_firstFrameReceivedReported = false;
}
- (void)setInternalOrientation:(int)internalOrientation {
_internalOrientation = internalOrientation;
if (_onOrientationUpdated) {
_onOrientationUpdated(internalOrientation);
}
}
- (void)internalSetOnOrientationUpdated:(void (^ _Nullable)(int))onOrientationUpdated {
_onOrientationUpdated = [onOrientationUpdated copy];
}
- (void)internalSetOnIsMirroredUpdated:(void (^ _Nullable)(bool))onIsMirroredUpdated {
}
@end