198 lines
4.1 KiB
CMake
198 lines
4.1 KiB
CMake
include_directories(. ../include)
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if(APPLE)
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if (${ARCH} STREQUAL "x86")
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set(PERLASM_FLAGS "-fPIC -DOPENSSL_IA32_SSE2")
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endif()
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set(PERLASM_STYLE macosx)
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set(ASM_EXT S)
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enable_language(ASM)
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elseif(UNIX)
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if (${ARCH} STREQUAL "aarch64")
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# The "armx" Perl scripts look for "64" in the style argument
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# in order to decide whether to generate 32- or 64-bit asm.
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set(PERLASM_STYLE linux64)
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elseif (${ARCH} STREQUAL "arm")
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set(PERLASM_STYLE linux32)
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elseif (${ARCH} STREQUAL "x86")
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set(PERLASM_FLAGS "-fPIC -DOPENSSL_IA32_SSE2")
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set(PERLASM_STYLE elf)
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else()
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set(PERLASM_STYLE elf)
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endif()
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set(ASM_EXT S)
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enable_language(ASM)
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else()
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if (CMAKE_CL_64)
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message("Using nasm")
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set(PERLASM_STYLE nasm)
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else()
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message("Using win32n")
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set(PERLASM_STYLE win32n)
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set(PERLASM_FLAGS "-DOPENSSL_IA32_SSE2")
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endif()
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# On Windows, we use the NASM output, specifically built with Yasm.
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set(ASM_EXT asm)
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enable_language(ASM_NASM)
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endif()
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function(perlasm dest src)
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add_custom_command(
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OUTPUT ${dest}
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COMMAND ${PERL_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/${src} ${PERLASM_STYLE} ${PERLASM_FLAGS} ${ARGN} > ${dest}
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DEPENDS
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${src}
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${PROJECT_SOURCE_DIR}/crypto/perlasm/arm-xlate.pl
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${PROJECT_SOURCE_DIR}/crypto/perlasm/x86_64-xlate.pl
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${PROJECT_SOURCE_DIR}/crypto/perlasm/x86asm.pl
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${PROJECT_SOURCE_DIR}/crypto/perlasm/x86gas.pl
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${PROJECT_SOURCE_DIR}/crypto/perlasm/x86masm.pl
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${PROJECT_SOURCE_DIR}/crypto/perlasm/x86nasm.pl
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WORKING_DIRECTORY .
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)
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endfunction()
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if (${ARCH} STREQUAL "x86_64")
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set(
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CRYPTO_ARCH_SOURCES
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cpu-intel.c
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)
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endif()
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if (${ARCH} STREQUAL "x86")
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set(
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CRYPTO_ARCH_SOURCES
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cpu-intel.c
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)
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endif()
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if (${ARCH} STREQUAL "arm")
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set(
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CRYPTO_ARCH_SOURCES
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cpu-arm.c
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cpu-arm-asm.S
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)
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endif()
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if (${ARCH} STREQUAL "aarch64")
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set(
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CRYPTO_ARCH_SOURCES
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cpu-arm.c
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)
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endif()
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# Level 0.1 - depends on nothing outside this set.
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add_subdirectory(stack)
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add_subdirectory(lhash)
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add_subdirectory(err)
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add_subdirectory(buf)
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add_subdirectory(base64)
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add_subdirectory(bytestring)
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# Level 0.2 - depends on nothing but itself
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add_subdirectory(sha)
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add_subdirectory(md5)
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add_subdirectory(modes)
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add_subdirectory(aes)
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add_subdirectory(des)
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add_subdirectory(rc4)
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add_subdirectory(conf)
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add_subdirectory(chacha)
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add_subdirectory(poly1305)
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# Level 1, depends only on 0.*
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add_subdirectory(digest)
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add_subdirectory(cipher)
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add_subdirectory(rand)
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add_subdirectory(bio)
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add_subdirectory(bn)
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add_subdirectory(obj)
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add_subdirectory(asn1)
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# Level 2
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add_subdirectory(engine)
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add_subdirectory(dh)
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add_subdirectory(dsa)
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add_subdirectory(rsa)
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add_subdirectory(ec)
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add_subdirectory(ecdh)
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add_subdirectory(ecdsa)
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add_subdirectory(hmac)
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# Level 3
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add_subdirectory(cmac)
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add_subdirectory(evp)
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add_subdirectory(hkdf)
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add_subdirectory(pem)
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add_subdirectory(x509)
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add_subdirectory(x509v3)
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# Level 4
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add_subdirectory(pkcs8)
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add_library(
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crypto
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crypto.c
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directory_posix.c
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directory_win.c
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ex_data.c
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mem.c
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refcount_c11.c
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refcount_lock.c
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thread.c
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thread_none.c
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thread_pthread.c
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thread_win.c
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time_support.c
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${CRYPTO_ARCH_SOURCES}
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$<TARGET_OBJECTS:stack>
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$<TARGET_OBJECTS:lhash>
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$<TARGET_OBJECTS:err>
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$<TARGET_OBJECTS:base64>
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$<TARGET_OBJECTS:bytestring>
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$<TARGET_OBJECTS:sha>
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$<TARGET_OBJECTS:md5>
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$<TARGET_OBJECTS:digest>
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$<TARGET_OBJECTS:cipher>
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$<TARGET_OBJECTS:modes>
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$<TARGET_OBJECTS:aes>
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$<TARGET_OBJECTS:des>
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$<TARGET_OBJECTS:rc4>
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$<TARGET_OBJECTS:conf>
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$<TARGET_OBJECTS:chacha>
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$<TARGET_OBJECTS:poly1305>
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$<TARGET_OBJECTS:buf>
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$<TARGET_OBJECTS:bn>
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$<TARGET_OBJECTS:bio>
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$<TARGET_OBJECTS:rand>
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$<TARGET_OBJECTS:obj>
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$<TARGET_OBJECTS:asn1>
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$<TARGET_OBJECTS:engine>
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$<TARGET_OBJECTS:dh>
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$<TARGET_OBJECTS:dsa>
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$<TARGET_OBJECTS:rsa>
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$<TARGET_OBJECTS:ec>
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$<TARGET_OBJECTS:ecdh>
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$<TARGET_OBJECTS:ecdsa>
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$<TARGET_OBJECTS:hmac>
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$<TARGET_OBJECTS:cmac>
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$<TARGET_OBJECTS:evp>
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$<TARGET_OBJECTS:hkdf>
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$<TARGET_OBJECTS:pem>
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$<TARGET_OBJECTS:x509>
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$<TARGET_OBJECTS:x509v3>
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$<TARGET_OBJECTS:pkcs8>
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)
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if(NOT MSVC AND NOT ANDROID)
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target_link_libraries(crypto pthread)
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endif()
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