401 lines
12 KiB
C++
401 lines
12 KiB
C++
/*
|
|
* Copyright 2016 The WebRTC Project Authors. All rights reserved.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license
|
|
* that can be found in the LICENSE file in the root of the source
|
|
* tree. An additional intellectual property rights grant can be found
|
|
* in the file PATENTS. All contributing project authors may
|
|
* be found in the AUTHORS file in the root of the source tree.
|
|
*/
|
|
|
|
#include "rtc_base/task_queue_win.h"
|
|
|
|
// clang-format off
|
|
// clang formating would change include order.
|
|
|
|
// Include winsock2.h before including <windows.h> to maintain consistency with
|
|
// win32.h. To include win32.h directly, it must be broken out into its own
|
|
// build target.
|
|
#include <winsock2.h>
|
|
#include <windows.h>
|
|
#include <sal.h> // Must come after windows headers.
|
|
#include <mmsystem.h> // Must come after windows headers.
|
|
// clang-format on
|
|
#include <string.h>
|
|
|
|
#include <algorithm>
|
|
#include <memory>
|
|
#include <queue>
|
|
#include <utility>
|
|
|
|
#include "absl/strings/string_view.h"
|
|
#include "absl/types/optional.h"
|
|
#include "api/task_queue/queued_task.h"
|
|
#include "api/task_queue/task_queue_base.h"
|
|
#include "rtc_base/arraysize.h"
|
|
#include "rtc_base/checks.h"
|
|
#include "rtc_base/constructor_magic.h"
|
|
#include "rtc_base/event.h"
|
|
#include "rtc_base/logging.h"
|
|
#include "rtc_base/numerics/safe_conversions.h"
|
|
#include "rtc_base/platform_thread.h"
|
|
#include "rtc_base/synchronization/mutex.h"
|
|
#include "rtc_base/time_utils.h"
|
|
|
|
namespace webrtc {
|
|
namespace {
|
|
#define WM_RUN_TASK WM_USER + 1
|
|
#define WM_QUEUE_DELAYED_TASK WM_USER + 2
|
|
|
|
void CALLBACK InitializeQueueThread(ULONG_PTR param) {
|
|
MSG msg;
|
|
::PeekMessage(&msg, nullptr, WM_USER, WM_USER, PM_NOREMOVE);
|
|
rtc::Event* data = reinterpret_cast<rtc::Event*>(param);
|
|
data->Set();
|
|
}
|
|
|
|
rtc::ThreadPriority TaskQueuePriorityToThreadPriority(
|
|
TaskQueueFactory::Priority priority) {
|
|
switch (priority) {
|
|
case TaskQueueFactory::Priority::HIGH:
|
|
return rtc::ThreadPriority::kRealtime;
|
|
case TaskQueueFactory::Priority::LOW:
|
|
return rtc::ThreadPriority::kLow;
|
|
case TaskQueueFactory::Priority::NORMAL:
|
|
return rtc::ThreadPriority::kNormal;
|
|
}
|
|
}
|
|
|
|
int64_t GetTick() {
|
|
static const UINT kPeriod = 1;
|
|
bool high_res = (timeBeginPeriod(kPeriod) == TIMERR_NOERROR);
|
|
int64_t ret = rtc::TimeMillis();
|
|
if (high_res)
|
|
timeEndPeriod(kPeriod);
|
|
return ret;
|
|
}
|
|
|
|
class DelayedTaskInfo {
|
|
public:
|
|
// Default ctor needed to support priority_queue::pop().
|
|
DelayedTaskInfo() {}
|
|
DelayedTaskInfo(uint32_t milliseconds, std::unique_ptr<QueuedTask> task)
|
|
: due_time_(GetTick() + milliseconds), task_(std::move(task)) {}
|
|
DelayedTaskInfo(DelayedTaskInfo&&) = default;
|
|
|
|
// Implement for priority_queue.
|
|
bool operator>(const DelayedTaskInfo& other) const {
|
|
return due_time_ > other.due_time_;
|
|
}
|
|
|
|
// Required by priority_queue::pop().
|
|
DelayedTaskInfo& operator=(DelayedTaskInfo&& other) = default;
|
|
|
|
// See below for why this method is const.
|
|
void Run() const {
|
|
RTC_DCHECK(due_time_);
|
|
task_->Run() ? task_.reset() : static_cast<void>(task_.release());
|
|
}
|
|
|
|
int64_t due_time() const { return due_time_; }
|
|
|
|
private:
|
|
int64_t due_time_ = 0; // Absolute timestamp in milliseconds.
|
|
|
|
// |task| needs to be mutable because std::priority_queue::top() returns
|
|
// a const reference and a key in an ordered queue must not be changed.
|
|
// There are two basic workarounds, one using const_cast, which would also
|
|
// make the key (|due_time|), non-const and the other is to make the non-key
|
|
// (|task|), mutable.
|
|
// Because of this, the |task| variable is made private and can only be
|
|
// mutated by calling the |Run()| method.
|
|
mutable std::unique_ptr<QueuedTask> task_;
|
|
};
|
|
|
|
class MultimediaTimer {
|
|
public:
|
|
// Note: We create an event that requires manual reset.
|
|
MultimediaTimer() : event_(::CreateEvent(nullptr, true, false, nullptr)) {}
|
|
|
|
~MultimediaTimer() {
|
|
Cancel();
|
|
::CloseHandle(event_);
|
|
}
|
|
|
|
bool StartOneShotTimer(UINT delay_ms) {
|
|
RTC_DCHECK_EQ(0, timer_id_);
|
|
RTC_DCHECK(event_ != nullptr);
|
|
timer_id_ =
|
|
::timeSetEvent(delay_ms, 0, reinterpret_cast<LPTIMECALLBACK>(event_), 0,
|
|
TIME_ONESHOT | TIME_CALLBACK_EVENT_SET);
|
|
return timer_id_ != 0;
|
|
}
|
|
|
|
void Cancel() {
|
|
if (timer_id_) {
|
|
::timeKillEvent(timer_id_);
|
|
timer_id_ = 0;
|
|
}
|
|
// Now that timer is killed and not able to set the event, reset the event.
|
|
// Doing it in opposite order is racy because event may be set between
|
|
// event was reset and timer is killed leaving MultimediaTimer in surprising
|
|
// state where both event is set and timer is canceled.
|
|
::ResetEvent(event_);
|
|
}
|
|
|
|
HANDLE* event_for_wait() { return &event_; }
|
|
|
|
private:
|
|
HANDLE event_ = nullptr;
|
|
MMRESULT timer_id_ = 0;
|
|
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(MultimediaTimer);
|
|
};
|
|
|
|
class TaskQueueWin : public TaskQueueBase {
|
|
public:
|
|
TaskQueueWin(absl::string_view queue_name, rtc::ThreadPriority priority);
|
|
~TaskQueueWin() override = default;
|
|
|
|
void Delete() override;
|
|
void PostTask(std::unique_ptr<QueuedTask> task) override;
|
|
void PostDelayedTask(std::unique_ptr<QueuedTask> task,
|
|
uint32_t milliseconds) override;
|
|
|
|
void RunPendingTasks();
|
|
|
|
private:
|
|
void RunThreadMain();
|
|
bool ProcessQueuedMessages();
|
|
void RunDueTasks();
|
|
void ScheduleNextTimer();
|
|
void CancelTimers();
|
|
|
|
// Since priority_queue<> by defult orders items in terms of
|
|
// largest->smallest, using std::less<>, and we want smallest->largest,
|
|
// we would like to use std::greater<> here. Alas it's only available in
|
|
// C++14 and later, so we roll our own compare template that that relies on
|
|
// operator<().
|
|
template <typename T>
|
|
struct greater {
|
|
bool operator()(const T& l, const T& r) { return l > r; }
|
|
};
|
|
|
|
MultimediaTimer timer_;
|
|
std::priority_queue<DelayedTaskInfo,
|
|
std::vector<DelayedTaskInfo>,
|
|
greater<DelayedTaskInfo>>
|
|
timer_tasks_;
|
|
UINT_PTR timer_id_ = 0;
|
|
rtc::PlatformThread thread_;
|
|
Mutex pending_lock_;
|
|
std::queue<std::unique_ptr<QueuedTask>> pending_
|
|
RTC_GUARDED_BY(pending_lock_);
|
|
HANDLE in_queue_;
|
|
};
|
|
|
|
TaskQueueWin::TaskQueueWin(absl::string_view queue_name,
|
|
rtc::ThreadPriority priority)
|
|
: in_queue_(::CreateEvent(nullptr, true, false, nullptr)) {
|
|
RTC_DCHECK(in_queue_);
|
|
thread_ = rtc::PlatformThread::SpawnJoinable(
|
|
[this] { RunThreadMain(); }, queue_name,
|
|
rtc::ThreadAttributes().SetPriority(priority));
|
|
|
|
rtc::Event event(false, false);
|
|
RTC_CHECK(thread_.QueueAPC(&InitializeQueueThread,
|
|
reinterpret_cast<ULONG_PTR>(&event)));
|
|
event.Wait(rtc::Event::kForever);
|
|
}
|
|
|
|
void TaskQueueWin::Delete() {
|
|
RTC_DCHECK(!IsCurrent());
|
|
RTC_CHECK(thread_.GetHandle() != absl::nullopt);
|
|
while (
|
|
!::PostThreadMessage(GetThreadId(*thread_.GetHandle()), WM_QUIT, 0, 0)) {
|
|
RTC_CHECK_EQ(ERROR_NOT_ENOUGH_QUOTA, ::GetLastError());
|
|
Sleep(1);
|
|
}
|
|
thread_.Finalize();
|
|
::CloseHandle(in_queue_);
|
|
delete this;
|
|
}
|
|
|
|
void TaskQueueWin::PostTask(std::unique_ptr<QueuedTask> task) {
|
|
MutexLock lock(&pending_lock_);
|
|
pending_.push(std::move(task));
|
|
::SetEvent(in_queue_);
|
|
}
|
|
|
|
void TaskQueueWin::PostDelayedTask(std::unique_ptr<QueuedTask> task,
|
|
uint32_t milliseconds) {
|
|
if (!milliseconds) {
|
|
PostTask(std::move(task));
|
|
return;
|
|
}
|
|
|
|
// TODO(tommi): Avoid this allocation. It is currently here since
|
|
// the timestamp stored in the task info object, is a 64bit timestamp
|
|
// and WPARAM is 32bits in 32bit builds. Otherwise, we could pass the
|
|
// task pointer and timestamp as LPARAM and WPARAM.
|
|
auto* task_info = new DelayedTaskInfo(milliseconds, std::move(task));
|
|
RTC_CHECK(thread_.GetHandle() != absl::nullopt);
|
|
if (!::PostThreadMessage(GetThreadId(*thread_.GetHandle()),
|
|
WM_QUEUE_DELAYED_TASK, 0,
|
|
reinterpret_cast<LPARAM>(task_info))) {
|
|
delete task_info;
|
|
}
|
|
}
|
|
|
|
void TaskQueueWin::RunPendingTasks() {
|
|
while (true) {
|
|
std::unique_ptr<QueuedTask> task;
|
|
{
|
|
MutexLock lock(&pending_lock_);
|
|
if (pending_.empty())
|
|
break;
|
|
task = std::move(pending_.front());
|
|
pending_.pop();
|
|
}
|
|
|
|
if (!task->Run())
|
|
task.release();
|
|
}
|
|
}
|
|
|
|
void TaskQueueWin::RunThreadMain() {
|
|
CurrentTaskQueueSetter set_current(this);
|
|
HANDLE handles[2] = {*timer_.event_for_wait(), in_queue_};
|
|
while (true) {
|
|
// Make sure we do an alertable wait as that's required to allow APCs to run
|
|
// (e.g. required for InitializeQueueThread and stopping the thread in
|
|
// PlatformThread).
|
|
DWORD result = ::MsgWaitForMultipleObjectsEx(
|
|
arraysize(handles), handles, INFINITE, QS_ALLEVENTS, MWMO_ALERTABLE);
|
|
RTC_CHECK_NE(WAIT_FAILED, result);
|
|
if (result == (WAIT_OBJECT_0 + 2)) {
|
|
// There are messages in the message queue that need to be handled.
|
|
if (!ProcessQueuedMessages())
|
|
break;
|
|
}
|
|
|
|
if (result == WAIT_OBJECT_0 ||
|
|
(!timer_tasks_.empty() &&
|
|
::WaitForSingleObject(*timer_.event_for_wait(), 0) == WAIT_OBJECT_0)) {
|
|
// The multimedia timer was signaled.
|
|
timer_.Cancel();
|
|
RunDueTasks();
|
|
ScheduleNextTimer();
|
|
}
|
|
|
|
if (result == (WAIT_OBJECT_0 + 1)) {
|
|
::ResetEvent(in_queue_);
|
|
RunPendingTasks();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool TaskQueueWin::ProcessQueuedMessages() {
|
|
MSG msg = {};
|
|
// To protect against overly busy message queues, we limit the time
|
|
// we process tasks to a few milliseconds. If we don't do that, there's
|
|
// a chance that timer tasks won't ever run.
|
|
static const int kMaxTaskProcessingTimeMs = 500;
|
|
auto start = GetTick();
|
|
while (::PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE) &&
|
|
msg.message != WM_QUIT) {
|
|
if (!msg.hwnd) {
|
|
switch (msg.message) {
|
|
// TODO(tommi): Stop using this way of queueing tasks.
|
|
case WM_RUN_TASK: {
|
|
QueuedTask* task = reinterpret_cast<QueuedTask*>(msg.lParam);
|
|
if (task->Run())
|
|
delete task;
|
|
break;
|
|
}
|
|
case WM_QUEUE_DELAYED_TASK: {
|
|
std::unique_ptr<DelayedTaskInfo> info(
|
|
reinterpret_cast<DelayedTaskInfo*>(msg.lParam));
|
|
bool need_to_schedule_timers =
|
|
timer_tasks_.empty() ||
|
|
timer_tasks_.top().due_time() > info->due_time();
|
|
timer_tasks_.emplace(std::move(*info.get()));
|
|
if (need_to_schedule_timers) {
|
|
CancelTimers();
|
|
ScheduleNextTimer();
|
|
}
|
|
break;
|
|
}
|
|
case WM_TIMER: {
|
|
RTC_DCHECK_EQ(timer_id_, msg.wParam);
|
|
::KillTimer(nullptr, msg.wParam);
|
|
timer_id_ = 0;
|
|
RunDueTasks();
|
|
ScheduleNextTimer();
|
|
break;
|
|
}
|
|
default:
|
|
RTC_NOTREACHED();
|
|
break;
|
|
}
|
|
} else {
|
|
::TranslateMessage(&msg);
|
|
::DispatchMessage(&msg);
|
|
}
|
|
|
|
if (GetTick() > start + kMaxTaskProcessingTimeMs)
|
|
break;
|
|
}
|
|
return msg.message != WM_QUIT;
|
|
}
|
|
|
|
void TaskQueueWin::RunDueTasks() {
|
|
RTC_DCHECK(!timer_tasks_.empty());
|
|
auto now = GetTick();
|
|
do {
|
|
const auto& top = timer_tasks_.top();
|
|
if (top.due_time() > now)
|
|
break;
|
|
top.Run();
|
|
timer_tasks_.pop();
|
|
} while (!timer_tasks_.empty());
|
|
}
|
|
|
|
void TaskQueueWin::ScheduleNextTimer() {
|
|
RTC_DCHECK_EQ(timer_id_, 0);
|
|
if (timer_tasks_.empty())
|
|
return;
|
|
|
|
const auto& next_task = timer_tasks_.top();
|
|
int64_t delay_ms = std::max(0ll, next_task.due_time() - GetTick());
|
|
uint32_t milliseconds = rtc::dchecked_cast<uint32_t>(delay_ms);
|
|
if (!timer_.StartOneShotTimer(milliseconds))
|
|
timer_id_ = ::SetTimer(nullptr, 0, milliseconds, nullptr);
|
|
}
|
|
|
|
void TaskQueueWin::CancelTimers() {
|
|
timer_.Cancel();
|
|
if (timer_id_) {
|
|
::KillTimer(nullptr, timer_id_);
|
|
timer_id_ = 0;
|
|
}
|
|
}
|
|
|
|
class TaskQueueWinFactory : public TaskQueueFactory {
|
|
public:
|
|
std::unique_ptr<TaskQueueBase, TaskQueueDeleter> CreateTaskQueue(
|
|
absl::string_view name,
|
|
Priority priority) const override {
|
|
return std::unique_ptr<TaskQueueBase, TaskQueueDeleter>(
|
|
new TaskQueueWin(name, TaskQueuePriorityToThreadPriority(priority)));
|
|
}
|
|
};
|
|
|
|
} // namespace
|
|
|
|
std::unique_ptr<TaskQueueFactory> CreateTaskQueueWinFactory() {
|
|
return std::make_unique<TaskQueueWinFactory>();
|
|
}
|
|
|
|
} // namespace webrtc
|