157 lines
6.2 KiB
C++
157 lines
6.2 KiB
C++
/*
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* Copyright 2015 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_BIT_BUFFER_H_
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#define RTC_BASE_BIT_BUFFER_H_
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#include <stddef.h> // For size_t.
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#include <stdint.h> // For integer types.
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namespace rtc {
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// A BitBuffer API for write operations. Supports symmetric write APIs to the
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// reading APIs of BitstreamReader.
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// Sizes/counts specify bits/bytes, for clarity.
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// Byte order is assumed big-endian/network.
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class BitBufferWriter {
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public:
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// Constructs a bit buffer for the writable buffer of `bytes`.
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BitBufferWriter(uint8_t* bytes, size_t byte_count);
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BitBufferWriter(const BitBufferWriter&) = delete;
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BitBufferWriter& operator=(const BitBufferWriter&) = delete;
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// Gets the current offset, in bytes/bits, from the start of the buffer. The
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// bit offset is the offset into the current byte, in the range [0,7].
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void GetCurrentOffset(size_t* out_byte_offset, size_t* out_bit_offset);
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// The remaining bits in the byte buffer.
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uint64_t RemainingBitCount() const;
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// Reads byte-sized values from the buffer. Returns false if there isn't
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// enough data left for the specified type.
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bool ReadUInt8(uint8_t& val);
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bool ReadUInt16(uint16_t& val);
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bool ReadUInt32(uint32_t& val);
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bool ReadUInt8(uint8_t* val) {
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return val ? ReadUInt8(*val) : false;
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}
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bool ReadUInt16(uint16_t* val) {
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return val ? ReadUInt16(*val) : false;
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}
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bool ReadUInt32(uint32_t* val) {
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return val ? ReadUInt32(*val) : false;
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}
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// Reads bit-sized values from the buffer. Returns false if there isn't enough
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// data left for the specified bit count.
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bool ReadBits(size_t bit_count, uint32_t& val);
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bool ReadBits(size_t bit_count, uint64_t& val);
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bool ReadBits(uint32_t* val, size_t bit_count) {
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return val ? ReadBits(bit_count, *val) : false;
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}
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// Peeks bit-sized values from the buffer. Returns false if there isn't enough
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// data left for the specified number of bits. Doesn't move the current
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// offset.
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bool PeekBits(size_t bit_count, uint32_t& val);
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bool PeekBits(size_t bit_count, uint64_t& val);
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bool PeekBits(uint32_t* val, size_t bit_count) {
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return val ? PeekBits(bit_count, *val) : false;
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}
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// Reads value in range [0, num_values - 1].
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// This encoding is similar to ReadBits(val, Ceil(Log2(num_values)),
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// but reduces wastage incurred when encoding non-power of two value ranges
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// Non symmetric values are encoded as:
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// 1) n = countbits(num_values)
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// 2) k = (1 << n) - num_values
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// Value v in range [0, k - 1] is encoded in (n-1) bits.
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// Value v in range [k, num_values - 1] is encoded as (v+k) in n bits.
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// https://aomediacodec.github.io/av1-spec/#nsn
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// Returns false if there isn't enough data left.
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bool ReadNonSymmetric(uint32_t num_values, uint32_t& val);
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bool ReadNonSymmetric(uint32_t* val, uint32_t num_values) {
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return val ? ReadNonSymmetric(num_values, *val) : false;
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}
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// Reads the exponential golomb encoded value at the current offset.
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// Exponential golomb values are encoded as:
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// 1) x = source val + 1
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// 2) In binary, write [countbits(x) - 1] 0s, then x
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// To decode, we count the number of leading 0 bits, read that many + 1 bits,
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// and increment the result by 1.
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// Returns false if there isn't enough data left for the specified type, or if
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// the value wouldn't fit in a uint32_t.
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bool ReadExponentialGolomb(uint32_t& val);
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bool ReadExponentialGolomb(uint32_t* val) {
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return val ? ReadExponentialGolomb(*val) : false;
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}
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// Reads signed exponential golomb values at the current offset. Signed
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// exponential golomb values are just the unsigned values mapped to the
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// sequence 0, 1, -1, 2, -2, etc. in order.
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bool ReadSignedExponentialGolomb(int32_t& val);
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bool ReadSignedExponentialGolomb(int32_t* val) {
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return val ? ReadSignedExponentialGolomb(*val) : false;
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}
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// Moves current position `byte_count` bytes forward. Returns false if
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// there aren't enough bytes left in the buffer.
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bool ConsumeBytes(size_t byte_count);
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// Moves current position `bit_count` bits forward. Returns false if
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// there aren't enough bits left in the buffer.
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bool ConsumeBits(size_t bit_count);
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// Sets the current offset to the provied byte/bit offsets. The bit
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// offset is from the given byte, in the range [0,7].
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bool Seek(size_t byte_offset, size_t bit_offset);
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// Writes byte-sized values from the buffer. Returns false if there isn't
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// enough data left for the specified type.
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bool WriteUInt8(uint8_t val);
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bool WriteUInt16(uint16_t val);
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bool WriteUInt32(uint32_t val);
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// Writes bit-sized values to the buffer. Returns false if there isn't enough
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// room left for the specified number of bits.
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bool WriteBits(uint64_t val, size_t bit_count);
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// Writes value in range [0, num_values - 1]
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// See ReadNonSymmetric documentation for the format,
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// Call SizeNonSymmetricBits to get number of bits needed to store the value.
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// Returns false if there isn't enough room left for the value.
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bool WriteNonSymmetric(uint32_t val, uint32_t num_values);
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// Returns number of bits required to store `val` with NonSymmetric encoding.
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static size_t SizeNonSymmetricBits(uint32_t val, uint32_t num_values);
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// Writes the exponential golomb encoded version of the supplied value.
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// Returns false if there isn't enough room left for the value.
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bool WriteExponentialGolomb(uint32_t val);
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// Writes the signed exponential golomb version of the supplied value.
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// Signed exponential golomb values are just the unsigned values mapped to the
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// sequence 0, 1, -1, 2, -2, etc. in order.
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bool WriteSignedExponentialGolomb(int32_t val);
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private:
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// The buffer, as a writable array.
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uint8_t* const writable_bytes_;
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// The total size of `bytes_`.
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const size_t byte_count_;
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// The current offset, in bytes, from the start of `bytes_`.
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size_t byte_offset_;
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// The current offset, in bits, into the current byte.
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size_t bit_offset_;
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};
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} // namespace rtc
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#endif // RTC_BASE_BIT_BUFFER_H_
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