60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
//
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// libtgvoip is free and unencumbered public domain software.
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// For more information, see http://unlicense.org or the UNLICENSE file
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// you should have received with this source code distribution.
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//
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#ifndef LIBTGVOIP_AUDIOINPUTPULSE_H
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#define LIBTGVOIP_AUDIOINPUTPULSE_H
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#include "../../threading.h"
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#include "../../audio/AudioInput.h"
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#include <pulse/pulseaudio.h>
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#define DECLARE_DL_FUNCTION(name) typeof(name)* _import_##name
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namespace tgvoip
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{
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namespace audio
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{
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class AudioInputPulse : public AudioInput
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{
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public:
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AudioInputPulse(pa_context* context, pa_threaded_mainloop* mainloop, std::string devID);
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virtual ~AudioInputPulse();
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virtual void Start();
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virtual void Stop();
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virtual bool IsRecording();
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virtual void SetCurrentDevice(std::string devID);
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static bool EnumerateDevices(std::vector<AudioInputDevice>& devs);
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private:
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pa_threaded_mainloop* m_mainloop;
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pa_context* m_context;
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pa_stream* m_stream = nullptr;
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std::size_t m_remainingDataSize = 0;
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std::uint8_t m_remainingData[960 * 8 * 2];
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bool m_isRecording = false;
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bool m_isConnected = false;
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bool m_didStart = false;
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bool m_isLocked = false;
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static void StreamStateCallback(pa_stream* s, void* arg);
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static void StreamReadCallback(pa_stream* stream, std::size_t requestedBytes, void* userdata);
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void StreamReadCallback(pa_stream* stream, std::size_t requestedBytes);
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pa_stream* CreateAndInitStream();
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};
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} // namespace audio
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} // namespace tgvoip
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#undef DECLARE_DL_FUNCTION
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#endif // LIBTGVOIP_AUDIOINPUTPULSE_H
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