188 lines
6.1 KiB
C++
188 lines
6.1 KiB
C++
/*
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* Copyright 2014 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "pc/remote_audio_source.h"
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#include <stddef.h>
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#include <memory>
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#include <string>
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#include "absl/algorithm/container.h"
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#include "api/scoped_refptr.h"
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#include "api/sequence_checker.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/location.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/strings/string_format.h"
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#include "rtc_base/thread.h"
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namespace webrtc {
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// This proxy is passed to the underlying media engine to receive audio data as
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// they come in. The data will then be passed back up to the RemoteAudioSource
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// which will fan it out to all the sinks that have been added to it.
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class RemoteAudioSource::AudioDataProxy : public AudioSinkInterface {
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public:
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explicit AudioDataProxy(RemoteAudioSource* source) : source_(source) {
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RTC_DCHECK(source);
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}
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AudioDataProxy() = delete;
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AudioDataProxy(const AudioDataProxy&) = delete;
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AudioDataProxy& operator=(const AudioDataProxy&) = delete;
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~AudioDataProxy() override { source_->OnAudioChannelGone(); }
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// AudioSinkInterface implementation.
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void OnData(const AudioSinkInterface::Data& audio) override {
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source_->OnData(audio);
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}
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private:
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const rtc::scoped_refptr<RemoteAudioSource> source_;
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};
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RemoteAudioSource::RemoteAudioSource(
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rtc::Thread* worker_thread,
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OnAudioChannelGoneAction on_audio_channel_gone_action)
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: main_thread_(rtc::Thread::Current()),
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worker_thread_(worker_thread),
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on_audio_channel_gone_action_(on_audio_channel_gone_action),
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state_(MediaSourceInterface::kInitializing) {
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RTC_DCHECK(main_thread_);
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RTC_DCHECK(worker_thread_);
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}
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RemoteAudioSource::~RemoteAudioSource() {
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RTC_DCHECK_RUN_ON(main_thread_);
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RTC_DCHECK(audio_observers_.empty());
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if (!sinks_.empty()) {
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RTC_LOG(LS_WARNING)
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<< "RemoteAudioSource destroyed while sinks_ is non-empty.";
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}
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}
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void RemoteAudioSource::Start(cricket::VoiceMediaChannel* media_channel,
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absl::optional<uint32_t> ssrc) {
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RTC_DCHECK_RUN_ON(worker_thread_);
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// Register for callbacks immediately before AddSink so that we always get
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// notified when a channel goes out of scope (signaled when "AudioDataProxy"
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// is destroyed).
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RTC_DCHECK(media_channel);
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ssrc ? media_channel->SetRawAudioSink(*ssrc,
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std::make_unique<AudioDataProxy>(this))
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: media_channel->SetDefaultRawAudioSink(
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std::make_unique<AudioDataProxy>(this));
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}
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void RemoteAudioSource::Stop(cricket::VoiceMediaChannel* media_channel,
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absl::optional<uint32_t> ssrc) {
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RTC_DCHECK_RUN_ON(worker_thread_);
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RTC_DCHECK(media_channel);
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ssrc ? media_channel->SetRawAudioSink(*ssrc, nullptr)
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: media_channel->SetDefaultRawAudioSink(nullptr);
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}
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void RemoteAudioSource::SetState(SourceState new_state) {
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RTC_DCHECK_RUN_ON(main_thread_);
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if (state_ != new_state) {
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state_ = new_state;
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FireOnChanged();
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}
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}
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MediaSourceInterface::SourceState RemoteAudioSource::state() const {
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RTC_DCHECK_RUN_ON(main_thread_);
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return state_;
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}
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bool RemoteAudioSource::remote() const {
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RTC_DCHECK_RUN_ON(main_thread_);
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return true;
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}
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void RemoteAudioSource::SetVolume(double volume) {
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RTC_DCHECK_GE(volume, 0);
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RTC_DCHECK_LE(volume, 10);
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RTC_LOG(LS_INFO) << rtc::StringFormat("RAS::%s({volume=%.2f})", __func__,
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volume);
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for (auto* observer : audio_observers_) {
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observer->OnSetVolume(volume);
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}
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}
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void RemoteAudioSource::RegisterAudioObserver(AudioObserver* observer) {
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RTC_DCHECK(observer != NULL);
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RTC_DCHECK(!absl::c_linear_search(audio_observers_, observer));
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audio_observers_.push_back(observer);
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}
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void RemoteAudioSource::UnregisterAudioObserver(AudioObserver* observer) {
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RTC_DCHECK(observer != NULL);
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audio_observers_.remove(observer);
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}
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void RemoteAudioSource::AddSink(AudioTrackSinkInterface* sink) {
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RTC_DCHECK_RUN_ON(main_thread_);
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RTC_DCHECK(sink);
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MutexLock lock(&sink_lock_);
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RTC_DCHECK(!absl::c_linear_search(sinks_, sink));
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sinks_.push_back(sink);
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}
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void RemoteAudioSource::RemoveSink(AudioTrackSinkInterface* sink) {
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RTC_DCHECK_RUN_ON(main_thread_);
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RTC_DCHECK(sink);
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MutexLock lock(&sink_lock_);
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sinks_.remove(sink);
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}
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void RemoteAudioSource::OnData(const AudioSinkInterface::Data& audio) {
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// Called on the externally-owned audio callback thread, via/from webrtc.
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MutexLock lock(&sink_lock_);
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for (auto* sink : sinks_) {
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// When peerconnection acts as an audio source, it should not provide
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// absolute capture timestamp.
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sink->OnData(audio.data, 16, audio.sample_rate, audio.channels,
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audio.samples_per_channel,
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/*absolute_capture_timestamp_ms=*/absl::nullopt);
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}
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}
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void RemoteAudioSource::OnAudioChannelGone() {
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if (on_audio_channel_gone_action_ != OnAudioChannelGoneAction::kEnd) {
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return;
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}
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// Called when the audio channel is deleted. It may be the worker thread
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// in libjingle or may be a different worker thread.
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// This object needs to live long enough for the cleanup logic in OnMessage to
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// run, so take a reference to it as the data. Sometimes the message may not
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// be processed (because the thread was destroyed shortly after this call),
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// but that is fine because the thread destructor will take care of destroying
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// the message data which will release the reference on RemoteAudioSource.
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main_thread_->Post(RTC_FROM_HERE, this, 0,
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new rtc::ScopedRefMessageData<RemoteAudioSource>(this));
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}
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void RemoteAudioSource::OnMessage(rtc::Message* msg) {
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RTC_DCHECK_RUN_ON(main_thread_);
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sinks_.clear();
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SetState(MediaSourceInterface::kEnded);
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// Will possibly delete this RemoteAudioSource since it is reference counted
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// in the message.
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delete msg->pdata;
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}
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} // namespace webrtc
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