260 lines
7.4 KiB
C++
260 lines
7.4 KiB
C++
/*
|
|
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license
|
|
* that can be found in the LICENSE file in the root of the source
|
|
* tree. An additional intellectual property rights grant can be found
|
|
* in the file PATENTS. All contributing project authors may
|
|
* be found in the AUTHORS file in the root of the source tree.
|
|
*/
|
|
|
|
#ifndef RTC_BASE_PHYSICAL_SOCKET_SERVER_H_
|
|
#define RTC_BASE_PHYSICAL_SOCKET_SERVER_H_
|
|
|
|
#if defined(WEBRTC_POSIX) && defined(WEBRTC_LINUX)
|
|
#include <sys/epoll.h>
|
|
#define WEBRTC_USE_EPOLL 1
|
|
#endif
|
|
|
|
#include <array>
|
|
#include <memory>
|
|
#include <set>
|
|
#include <vector>
|
|
|
|
#include "rtc_base/deprecated/recursive_critical_section.h"
|
|
#include "rtc_base/net_helpers.h"
|
|
#include "rtc_base/socket_server.h"
|
|
#include "rtc_base/system/rtc_export.h"
|
|
#include "rtc_base/thread_annotations.h"
|
|
|
|
#if defined(WEBRTC_POSIX)
|
|
typedef int SOCKET;
|
|
#endif // WEBRTC_POSIX
|
|
|
|
namespace rtc {
|
|
|
|
// Event constants for the Dispatcher class.
|
|
enum DispatcherEvent {
|
|
DE_READ = 0x0001,
|
|
DE_WRITE = 0x0002,
|
|
DE_CONNECT = 0x0004,
|
|
DE_CLOSE = 0x0008,
|
|
DE_ACCEPT = 0x0010,
|
|
};
|
|
|
|
class Signaler;
|
|
|
|
class Dispatcher {
|
|
public:
|
|
virtual ~Dispatcher() {}
|
|
virtual uint32_t GetRequestedEvents() = 0;
|
|
virtual void OnPreEvent(uint32_t ff) = 0;
|
|
virtual void OnEvent(uint32_t ff, int err) = 0;
|
|
#if defined(WEBRTC_WIN)
|
|
virtual WSAEVENT GetWSAEvent() = 0;
|
|
virtual SOCKET GetSocket() = 0;
|
|
virtual bool CheckSignalClose() = 0;
|
|
#elif defined(WEBRTC_POSIX)
|
|
virtual int GetDescriptor() = 0;
|
|
virtual bool IsDescriptorClosed() = 0;
|
|
#endif
|
|
};
|
|
|
|
// A socket server that provides the real sockets of the underlying OS.
|
|
class RTC_EXPORT PhysicalSocketServer : public SocketServer {
|
|
public:
|
|
PhysicalSocketServer();
|
|
~PhysicalSocketServer() override;
|
|
|
|
// SocketFactory:
|
|
Socket* CreateSocket(int family, int type) override;
|
|
AsyncSocket* CreateAsyncSocket(int family, int type) override;
|
|
|
|
// Internal Factory for Accept (virtual so it can be overwritten in tests).
|
|
virtual AsyncSocket* WrapSocket(SOCKET s);
|
|
|
|
// SocketServer:
|
|
bool Wait(int cms, bool process_io) override;
|
|
void WakeUp() override;
|
|
|
|
void Add(Dispatcher* dispatcher);
|
|
void Remove(Dispatcher* dispatcher);
|
|
void Update(Dispatcher* dispatcher);
|
|
|
|
private:
|
|
// The number of events to process with one call to "epoll_wait".
|
|
static constexpr size_t kNumEpollEvents = 128;
|
|
|
|
typedef std::set<Dispatcher*> DispatcherSet;
|
|
|
|
void AddRemovePendingDispatchers() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
|
|
|
|
#if defined(WEBRTC_POSIX)
|
|
bool WaitSelect(int cms, bool process_io);
|
|
#endif // WEBRTC_POSIX
|
|
#if defined(WEBRTC_USE_EPOLL)
|
|
void AddEpoll(Dispatcher* dispatcher);
|
|
void RemoveEpoll(Dispatcher* dispatcher);
|
|
void UpdateEpoll(Dispatcher* dispatcher);
|
|
bool WaitEpoll(int cms);
|
|
bool WaitPoll(int cms, Dispatcher* dispatcher);
|
|
|
|
// This array is accessed in isolation by a thread calling into Wait().
|
|
// It's useless to use a SequenceChecker to guard it because a socket
|
|
// server can outlive the thread it's bound to, forcing the Wait call
|
|
// to have to reset the sequence checker on Wait calls.
|
|
std::array<epoll_event, kNumEpollEvents> epoll_events_;
|
|
const int epoll_fd_ = INVALID_SOCKET;
|
|
#endif // WEBRTC_USE_EPOLL
|
|
DispatcherSet dispatchers_ RTC_GUARDED_BY(crit_);
|
|
DispatcherSet pending_add_dispatchers_ RTC_GUARDED_BY(crit_);
|
|
DispatcherSet pending_remove_dispatchers_ RTC_GUARDED_BY(crit_);
|
|
bool processing_dispatchers_ RTC_GUARDED_BY(crit_) = false;
|
|
Signaler* signal_wakeup_; // Assigned in constructor only
|
|
RecursiveCriticalSection crit_;
|
|
#if defined(WEBRTC_WIN)
|
|
const WSAEVENT socket_ev_;
|
|
#endif
|
|
bool fWait_;
|
|
};
|
|
|
|
class PhysicalSocket : public AsyncSocket, public sigslot::has_slots<> {
|
|
public:
|
|
PhysicalSocket(PhysicalSocketServer* ss, SOCKET s = INVALID_SOCKET);
|
|
~PhysicalSocket() override;
|
|
|
|
// Creates the underlying OS socket (same as the "socket" function).
|
|
virtual bool Create(int family, int type);
|
|
|
|
SocketAddress GetLocalAddress() const override;
|
|
SocketAddress GetRemoteAddress() const override;
|
|
|
|
int Bind(const SocketAddress& bind_addr) override;
|
|
int Connect(const SocketAddress& addr) override;
|
|
|
|
int GetError() const override;
|
|
void SetError(int error) override;
|
|
|
|
ConnState GetState() const override;
|
|
|
|
int GetOption(Option opt, int* value) override;
|
|
int SetOption(Option opt, int value) override;
|
|
|
|
int Send(const void* pv, size_t cb) override;
|
|
int SendTo(const void* buffer,
|
|
size_t length,
|
|
const SocketAddress& addr) override;
|
|
|
|
int Recv(void* buffer, size_t length, int64_t* timestamp) override;
|
|
int RecvFrom(void* buffer,
|
|
size_t length,
|
|
SocketAddress* out_addr,
|
|
int64_t* timestamp) override;
|
|
|
|
int Listen(int backlog) override;
|
|
AsyncSocket* Accept(SocketAddress* out_addr) override;
|
|
|
|
int Close() override;
|
|
|
|
SocketServer* socketserver() { return ss_; }
|
|
|
|
protected:
|
|
int DoConnect(const SocketAddress& connect_addr);
|
|
|
|
// Make virtual so ::accept can be overwritten in tests.
|
|
virtual SOCKET DoAccept(SOCKET socket, sockaddr* addr, socklen_t* addrlen);
|
|
|
|
// Make virtual so ::send can be overwritten in tests.
|
|
virtual int DoSend(SOCKET socket, const char* buf, int len, int flags);
|
|
|
|
// Make virtual so ::sendto can be overwritten in tests.
|
|
virtual int DoSendTo(SOCKET socket,
|
|
const char* buf,
|
|
int len,
|
|
int flags,
|
|
const struct sockaddr* dest_addr,
|
|
socklen_t addrlen);
|
|
|
|
void OnResolveResult(AsyncResolverInterface* resolver);
|
|
|
|
void UpdateLastError();
|
|
void MaybeRemapSendError();
|
|
|
|
uint8_t enabled_events() const { return enabled_events_; }
|
|
virtual void SetEnabledEvents(uint8_t events);
|
|
virtual void EnableEvents(uint8_t events);
|
|
virtual void DisableEvents(uint8_t events);
|
|
|
|
int TranslateOption(Option opt, int* slevel, int* sopt);
|
|
|
|
PhysicalSocketServer* ss_;
|
|
SOCKET s_;
|
|
bool udp_;
|
|
int family_ = 0;
|
|
RecursiveCriticalSection crit_;
|
|
int error_ RTC_GUARDED_BY(crit_);
|
|
ConnState state_;
|
|
AsyncResolver* resolver_;
|
|
|
|
#if !defined(NDEBUG)
|
|
std::string dbg_addr_;
|
|
#endif
|
|
|
|
private:
|
|
uint8_t enabled_events_ = 0;
|
|
};
|
|
|
|
class SocketDispatcher : public Dispatcher, public PhysicalSocket {
|
|
public:
|
|
explicit SocketDispatcher(PhysicalSocketServer* ss);
|
|
SocketDispatcher(SOCKET s, PhysicalSocketServer* ss);
|
|
~SocketDispatcher() override;
|
|
|
|
bool Initialize();
|
|
|
|
virtual bool Create(int type);
|
|
bool Create(int family, int type) override;
|
|
|
|
#if defined(WEBRTC_WIN)
|
|
WSAEVENT GetWSAEvent() override;
|
|
SOCKET GetSocket() override;
|
|
bool CheckSignalClose() override;
|
|
#elif defined(WEBRTC_POSIX)
|
|
int GetDescriptor() override;
|
|
bool IsDescriptorClosed() override;
|
|
#endif
|
|
|
|
uint32_t GetRequestedEvents() override;
|
|
void OnPreEvent(uint32_t ff) override;
|
|
void OnEvent(uint32_t ff, int err) override;
|
|
|
|
int Close() override;
|
|
|
|
#if defined(WEBRTC_USE_EPOLL)
|
|
protected:
|
|
void StartBatchedEventUpdates();
|
|
void FinishBatchedEventUpdates();
|
|
|
|
void SetEnabledEvents(uint8_t events) override;
|
|
void EnableEvents(uint8_t events) override;
|
|
void DisableEvents(uint8_t events) override;
|
|
#endif
|
|
|
|
private:
|
|
#if defined(WEBRTC_WIN)
|
|
static int next_id_;
|
|
int id_;
|
|
bool signal_close_;
|
|
int signal_err_;
|
|
#endif // WEBRTC_WIN
|
|
#if defined(WEBRTC_USE_EPOLL)
|
|
void MaybeUpdateDispatcher(uint8_t old_events);
|
|
|
|
int saved_enabled_events_ = -1;
|
|
#endif
|
|
};
|
|
|
|
} // namespace rtc
|
|
|
|
#endif // RTC_BASE_PHYSICAL_SOCKET_SERVER_H_
|