305 lines
8.7 KiB
C++
305 lines
8.7 KiB
C++
/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "system_wrappers/include/clock.h"
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#include "system_wrappers/include/field_trial.h"
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#if defined(WEBRTC_WIN)
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// Windows needs to be included before mmsystem.h
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#include "rtc_base/win32.h"
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#include <mmsystem.h>
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#elif defined(WEBRTC_POSIX)
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#include <sys/time.h>
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#include <time.h>
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#endif // defined(WEBRTC_POSIX)
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#include "rtc_base/synchronization/mutex.h"
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#include "rtc_base/time_utils.h"
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namespace webrtc {
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namespace {
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int64_t NtpOffsetUsCalledOnce() {
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constexpr int64_t kNtpJan1970Sec = 2208988800;
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int64_t clock_time = rtc::TimeMicros();
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int64_t utc_time = rtc::TimeUTCMicros();
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return utc_time - clock_time + kNtpJan1970Sec * rtc::kNumMicrosecsPerSec;
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}
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NtpTime TimeMicrosToNtp(int64_t time_us) {
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static int64_t ntp_offset_us = NtpOffsetUsCalledOnce();
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int64_t time_ntp_us = time_us + ntp_offset_us;
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RTC_DCHECK_GE(time_ntp_us, 0); // Time before year 1900 is unsupported.
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// Convert seconds to uint32 through uint64 for a well-defined cast.
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// A wrap around, which will happen in 2036, is expected for NTP time.
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uint32_t ntp_seconds =
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static_cast<uint64_t>(time_ntp_us / rtc::kNumMicrosecsPerSec);
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// Scale fractions of the second to NTP resolution.
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constexpr int64_t kNtpFractionsInSecond = 1LL << 32;
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int64_t us_fractions = time_ntp_us % rtc::kNumMicrosecsPerSec;
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uint32_t ntp_fractions =
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us_fractions * kNtpFractionsInSecond / rtc::kNumMicrosecsPerSec;
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return NtpTime(ntp_seconds, ntp_fractions);
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}
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void GetSecondsAndFraction(const timeval& time,
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uint32_t* seconds,
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double* fraction) {
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*seconds = time.tv_sec + kNtpJan1970;
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*fraction = time.tv_usec / 1e6;
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while (*fraction >= 1) {
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--*fraction;
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++*seconds;
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}
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while (*fraction < 0) {
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++*fraction;
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--*seconds;
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}
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}
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} // namespace
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class RealTimeClock : public Clock {
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public:
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RealTimeClock()
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: use_system_independent_ntp_time_(!field_trial::IsEnabled(
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"WebRTC-SystemIndependentNtpTimeKillSwitch")) {}
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Timestamp CurrentTime() override {
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return Timestamp::Micros(rtc::TimeMicros());
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}
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NtpTime CurrentNtpTime() override {
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return use_system_independent_ntp_time_ ? TimeMicrosToNtp(rtc::TimeMicros())
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: SystemDependentNtpTime();
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}
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protected:
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virtual timeval CurrentTimeVal() = 0;
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private:
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NtpTime SystemDependentNtpTime() {
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uint32_t seconds;
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double fraction;
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GetSecondsAndFraction(CurrentTimeVal(), &seconds, &fraction);
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return NtpTime(seconds, static_cast<uint32_t>(
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fraction * kMagicNtpFractionalUnit + 0.5));
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}
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bool use_system_independent_ntp_time_;
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};
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#if defined(WINUWP)
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class WinUwpRealTimeClock final : public RealTimeClock {
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public:
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WinUwpRealTimeClock() = default;
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~WinUwpRealTimeClock() override {}
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protected:
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timeval CurrentTimeVal() override {
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// The rtc::WinUwpSystemTimeNanos() method is already time offset from a
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// base epoch value and might as be synchronized against an NTP time server
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// as an added bonus.
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auto nanos = rtc::WinUwpSystemTimeNanos();
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struct timeval tv;
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tv.tv_sec = rtc::dchecked_cast<long>(nanos / 1000000000);
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tv.tv_usec = rtc::dchecked_cast<long>(nanos / 1000);
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return tv;
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}
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};
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#elif defined(WEBRTC_WIN)
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// TODO(pbos): Consider modifying the implementation to synchronize itself
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// against system time (update ref_point_) periodically to
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// prevent clock drift.
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class WindowsRealTimeClock : public RealTimeClock {
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public:
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WindowsRealTimeClock()
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: last_time_ms_(0),
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num_timer_wraps_(0),
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ref_point_(GetSystemReferencePoint()) {}
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~WindowsRealTimeClock() override {}
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protected:
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struct ReferencePoint {
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FILETIME file_time;
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LARGE_INTEGER counter_ms;
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};
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timeval CurrentTimeVal() override {
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const uint64_t FILETIME_1970 = 0x019db1ded53e8000;
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FILETIME StartTime;
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uint64_t Time;
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struct timeval tv;
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// We can't use query performance counter since they can change depending on
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// speed stepping.
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GetTime(&StartTime);
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Time = (((uint64_t)StartTime.dwHighDateTime) << 32) +
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(uint64_t)StartTime.dwLowDateTime;
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// Convert the hecto-nano second time to tv format.
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Time -= FILETIME_1970;
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tv.tv_sec = (uint32_t)(Time / (uint64_t)10000000);
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tv.tv_usec = (uint32_t)((Time % (uint64_t)10000000) / 10);
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return tv;
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}
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void GetTime(FILETIME* current_time) {
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DWORD t;
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LARGE_INTEGER elapsed_ms;
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{
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MutexLock lock(&mutex_);
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// time MUST be fetched inside the critical section to avoid non-monotonic
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// last_time_ms_ values that'll register as incorrect wraparounds due to
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// concurrent calls to GetTime.
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t = timeGetTime();
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if (t < last_time_ms_)
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num_timer_wraps_++;
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last_time_ms_ = t;
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elapsed_ms.HighPart = num_timer_wraps_;
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}
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elapsed_ms.LowPart = t;
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elapsed_ms.QuadPart = elapsed_ms.QuadPart - ref_point_.counter_ms.QuadPart;
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// Translate to 100-nanoseconds intervals (FILETIME resolution)
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// and add to reference FILETIME to get current FILETIME.
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ULARGE_INTEGER filetime_ref_as_ul;
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filetime_ref_as_ul.HighPart = ref_point_.file_time.dwHighDateTime;
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filetime_ref_as_ul.LowPart = ref_point_.file_time.dwLowDateTime;
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filetime_ref_as_ul.QuadPart +=
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static_cast<ULONGLONG>((elapsed_ms.QuadPart) * 1000 * 10);
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// Copy to result
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current_time->dwHighDateTime = filetime_ref_as_ul.HighPart;
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current_time->dwLowDateTime = filetime_ref_as_ul.LowPart;
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}
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static ReferencePoint GetSystemReferencePoint() {
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ReferencePoint ref = {};
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FILETIME ft0 = {};
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FILETIME ft1 = {};
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// Spin waiting for a change in system time. As soon as this change happens,
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// get the matching call for timeGetTime() as soon as possible. This is
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// assumed to be the most accurate offset that we can get between
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// timeGetTime() and system time.
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// Set timer accuracy to 1 ms.
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timeBeginPeriod(1);
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GetSystemTimeAsFileTime(&ft0);
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do {
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GetSystemTimeAsFileTime(&ft1);
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ref.counter_ms.QuadPart = timeGetTime();
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Sleep(0);
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} while ((ft0.dwHighDateTime == ft1.dwHighDateTime) &&
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(ft0.dwLowDateTime == ft1.dwLowDateTime));
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ref.file_time = ft1;
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timeEndPeriod(1);
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return ref;
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}
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Mutex mutex_;
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DWORD last_time_ms_;
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LONG num_timer_wraps_;
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const ReferencePoint ref_point_;
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};
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#elif defined(WEBRTC_POSIX)
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class UnixRealTimeClock : public RealTimeClock {
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public:
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UnixRealTimeClock() {}
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~UnixRealTimeClock() override {}
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protected:
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timeval CurrentTimeVal() override {
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struct timeval tv;
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struct timezone tz;
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tz.tz_minuteswest = 0;
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tz.tz_dsttime = 0;
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gettimeofday(&tv, &tz);
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return tv;
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}
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};
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#endif // defined(WEBRTC_POSIX)
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Clock* Clock::GetRealTimeClock() {
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#if defined(WINUWP)
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static Clock* const clock = new WinUwpRealTimeClock();
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#elif defined(WEBRTC_WIN)
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static Clock* const clock = new WindowsRealTimeClock();
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#elif defined(WEBRTC_POSIX)
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static Clock* const clock = new UnixRealTimeClock();
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#else
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static Clock* const clock = nullptr;
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#endif
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return clock;
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}
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SimulatedClock::SimulatedClock(int64_t initial_time_us)
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: time_us_(initial_time_us) {}
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SimulatedClock::SimulatedClock(Timestamp initial_time)
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: SimulatedClock(initial_time.us()) {}
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SimulatedClock::~SimulatedClock() {}
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Timestamp SimulatedClock::CurrentTime() {
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return Timestamp::Micros(time_us_.load(std::memory_order_relaxed));
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}
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NtpTime SimulatedClock::CurrentNtpTime() {
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int64_t now_ms = TimeInMilliseconds();
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uint32_t seconds = (now_ms / 1000) + kNtpJan1970;
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uint32_t fractions =
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static_cast<uint32_t>((now_ms % 1000) * kMagicNtpFractionalUnit / 1000);
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return NtpTime(seconds, fractions);
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}
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void SimulatedClock::AdvanceTimeMilliseconds(int64_t milliseconds) {
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AdvanceTime(TimeDelta::Millis(milliseconds));
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}
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void SimulatedClock::AdvanceTimeMicroseconds(int64_t microseconds) {
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AdvanceTime(TimeDelta::Micros(microseconds));
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}
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// TODO(bugs.webrtc.org(12102): It's desirable to let a single thread own
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// advancement of the clock. We could then replace this read-modify-write
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// operation with just a thread checker. But currently, that breaks a couple of
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// tests, in particular, RepeatingTaskTest.ClockIntegration and
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// CallStatsTest.LastProcessedRtt.
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void SimulatedClock::AdvanceTime(TimeDelta delta) {
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time_us_.fetch_add(delta.us(), std::memory_order_relaxed);
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}
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} // namespace webrtc
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