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Switch back to local system time synchronization
perf_counter will stop counting when the system goes to sleep, causing the generation of invalid message ids after waking up which in turn put the client into a never ending reconnecting loop due to check mismatches caused by the time not being synced anymore. It's also unclear whether perf_counter stays in sync during long runs.
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@ -17,29 +17,19 @@
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# along with Pyrogram. If not, see <http://www.gnu.org/licenses/>.
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import logging
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from datetime import datetime
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from time import perf_counter
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import time
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log = logging.getLogger(__name__)
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class MsgId:
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reference_clock = 0
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last_time = 0
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msg_id_offset = 0
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server_time = 0
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offset = 0
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def __new__(cls) -> int:
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now = perf_counter() - cls.reference_clock + cls.server_time
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cls.msg_id_offset = cls.msg_id_offset + 4 if now == cls.last_time else 0
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msg_id = int(now * 2 ** 32) + cls.msg_id_offset
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now = time.time()
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cls.offset = (cls.offset + 4) if now == cls.last_time else 0
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msg_id = int(now * 2 ** 32) + cls.offset
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cls.last_time = now
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return msg_id
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@classmethod
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def set_server_time(cls, server_time: int):
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if not cls.server_time:
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cls.reference_clock = perf_counter()
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cls.server_time = server_time
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log.info(f"Time synced: {datetime.utcfromtimestamp(server_time)} UTC")
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@ -203,9 +203,6 @@ class Session:
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log.debug(data)
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for msg in messages:
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if msg.seq_no == 0:
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MsgId.set_server_time(msg.msg_id / (2 ** 32))
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if msg.seq_no % 2 != 0:
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if msg.msg_id in self.pending_acks:
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continue
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