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https://github.com/Xtao-Labs/GCAuth-OAuth.git
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🐛 Adapt upstream breaking changes PR#956
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@ -10,7 +10,7 @@ sourceCompatibility = 17
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targetCompatibility = 17
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targetCompatibility = 17
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group 'com.xtaolabs.gcauth_oauth'
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group 'com.xtaolabs.gcauth_oauth'
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version '1.1.2'
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version '1.1.3'
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repositories {
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repositories {
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mavenCentral()
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mavenCentral()
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@ -38,11 +38,8 @@ public class GCAuth_OAuth extends Plugin {
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HttpServer app = Grasscutter.getHttpServer();
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HttpServer app = Grasscutter.getHttpServer();
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app.addRouter(JsonHandler.class);
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app.addRouter(RequestHandler.class);
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app.addRouter(RequestHandler.class);
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app.addRouter(sdkHandler.class);
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app.addRouter(VerifyHandler.class);
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app.getHandle().config.addStaticFiles("/gcauth_oauth", folder_name, Location.EXTERNAL);
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app.getHandle().config.addStaticFiles("gcauth_oauth", folder_name, Location.EXTERNAL);
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}
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}
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}
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}
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@ -12,6 +12,7 @@ public class GCAuthAuthenticationHandler implements AuthenticationSystem {
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private final Authenticator<LoginResultJson> tokenAuthenticator = new GCAuthenticators.TokenAuthenticator();
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private final Authenticator<LoginResultJson> tokenAuthenticator = new GCAuthenticators.TokenAuthenticator();
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private final Authenticator<ComboTokenResJson> sessionKeyAuthenticator = new DefaultAuthenticators.SessionKeyAuthenticator();
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private final Authenticator<ComboTokenResJson> sessionKeyAuthenticator = new DefaultAuthenticators.SessionKeyAuthenticator();
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private final GCAuthExternalAuthenticator externalAuthenticator = new GCAuthExternalAuthenticator();
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private final GCAuthExternalAuthenticator externalAuthenticator = new GCAuthExternalAuthenticator();
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private final OAuthAuthenticator oAuthAuthenticator = new GCAuthenticators.OAuthAuthentication();
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@Override
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@Override
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public void createAccount(String username, String password) {
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public void createAccount(String username, String password) {
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@ -48,4 +49,9 @@ public class GCAuthAuthenticationHandler implements AuthenticationSystem {
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public ExternalAuthenticator getExternalAuthenticator() {
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public ExternalAuthenticator getExternalAuthenticator() {
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return externalAuthenticator;
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return externalAuthenticator;
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}
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}
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@Override
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public OAuthAuthenticator getOAuthAuthenticator() {
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return this.oAuthAuthenticator;
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}
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}
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}
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@ -3,6 +3,7 @@ package com.xtaolabs.gcauth_oauth.handler;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.auth.AuthenticationSystem;
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import emu.grasscutter.auth.AuthenticationSystem;
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import emu.grasscutter.auth.Authenticator;
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import emu.grasscutter.auth.Authenticator;
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import emu.grasscutter.auth.OAuthAuthenticator;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.server.http.objects.LoginResultJson;
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import emu.grasscutter.server.http.objects.LoginResultJson;
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@ -84,4 +85,30 @@ public class GCAuthenticators {
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return response;
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return response;
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}
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}
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}
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}
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/**
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* Handles authentication requests from OAuth sources.
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*/
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public static class OAuthAuthentication implements OAuthAuthenticator {
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@Override
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public void handleLogin(AuthenticationSystem.AuthenticationRequest request) {
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assert request.getResponse() != null;
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VerifyHandler.handle(request.getRequest(), request.getResponse());
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}
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@Override public void handleDesktopRedirection(AuthenticationSystem.AuthenticationRequest request) {
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assert request.getResponse() != null;
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JsonHandler.handle(request.getRequest(), request.getResponse());
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}
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@Override public void handleMobileRedirection(AuthenticationSystem.AuthenticationRequest request) {
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assert request.getResponse() != null;
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sdkHandler.handle(request.getRequest(), request.getResponse());
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}
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@Override public void handleTokenProcess(AuthenticationSystem.AuthenticationRequest request) {
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assert request.getResponse() != null;
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request.getResponse().send("Authentication is not available with the default authentication method.");
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}
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}
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}
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}
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@ -1,7 +1,7 @@
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{
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{
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"name": "GCAuth_OAuth",
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"name": "GCAuth_OAuth",
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"description": "The in-game login system for Grasscutter is based on oauth and GCAuth.",
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"description": "The in-game login system for Grasscutter is based on oauth and GCAuth.",
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"version": "1.1.2",
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"version": "1.1.3",
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"author": ["omg-xtao"],
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"author": ["omg-xtao"],
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"mainClass": "com.xtaolabs.gcauth_oauth.GCAuth_OAuth"
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"mainClass": "com.xtaolabs.gcauth_oauth.GCAuth_OAuth"
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}
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}
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