Add send_game and set_game_score methods
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@ -67,6 +67,8 @@ Messages
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vote_poll
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retract_vote
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download_media
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send_game
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set_game_score
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Chats
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-----
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@ -57,6 +57,7 @@ Bots
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InlineKeyboardButton
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ForceReply
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CallbackQuery
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Game
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Input Media
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-----------
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@ -182,6 +183,9 @@ Input Media
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.. autoclass:: CallbackQuery
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:members:
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.. autoclass:: Game
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:members:
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.. Input Media
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-----------
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@ -33,6 +33,7 @@ from .send_audio import SendAudio
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from .send_chat_action import SendChatAction
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from .send_contact import SendContact
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from .send_document import SendDocument
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from .send_game import SendGame
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from .send_location import SendLocation
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from .send_media_group import SendMediaGroup
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from .send_message import SendMessage
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@ -44,6 +45,7 @@ from .send_video import SendVideo
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from .send_video_note import SendVideoNote
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from .send_voice import SendVoice
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from .vote_poll import VotePoll
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from .set_game_score import SetGameScore
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class Messages(
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@ -74,6 +76,8 @@ class Messages(
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ClosePoll,
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RetractVote,
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DownloadMedia,
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IterHistory
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IterHistory,
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SendGame,
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SetGameScore
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):
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pass
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87
pyrogram/client/methods/messages/send_game.py
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87
pyrogram/client/methods/messages/send_game.py
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@ -0,0 +1,87 @@
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# Pyrogram - Telegram MTProto API Client Library for Python
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# Copyright (C) 2017-2019 Dan Tès <https://github.com/delivrance>
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#
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# This file is part of Pyrogram.
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#
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# Pyrogram is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser General Public License as published
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# by the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Pyrogram is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with Pyrogram. If not, see <http://www.gnu.org/licenses/>.
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from typing import Union
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import pyrogram
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from pyrogram.api import functions, types
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from ...ext import BaseClient
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class SendGame(BaseClient):
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def send_game(self,
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chat_id: Union[int, str],
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game_short_name: str,
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disable_notification: bool = None,
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reply_to_message_id: int = None,
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reply_markup: Union["pyrogram.InlineKeyboardMarkup",
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"pyrogram.ReplyKeyboardMarkup",
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"pyrogram.ReplyKeyboardRemove",
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"pyrogram.ForceReply"] = None) -> "pyrogram.Message":
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"""Use this method to send a game.
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Args:
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chat_id (``int`` | ``str``):
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Unique identifier (int) or username (str) of the target chat.
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For your personal cloud (Saved Messages) you can simply use "me" or "self".
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For a contact that exists in your Telegram address book you can use his phone number (str).
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game_short_name (``str``):
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Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather.
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disable_notification (``bool``, *optional*):
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Sends the message silently.
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Users will receive a notification with no sound.
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reply_to_message_id (``int``, *optional*):
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If the message is a reply, ID of the original message.
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reply_markup (:obj:`InlineKeyboardMarkup`, *optional*):
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An object for an inline keyboard. If empty, one ‘Play game_title’ button will be shown automatically.
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If not empty, the first button must launch the game.
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Returns:
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On success, the sent :obj:`Message` is returned.
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Raises:
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:class:`Error <pyrogram.Error>` in case of a Telegram RPC error.
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"""
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r = self.send(
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functions.messages.SendMedia(
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peer=self.resolve_peer(chat_id),
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media=types.InputMediaGame(
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id=types.InputGameShortName(
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bot_id=types.InputUserSelf(),
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short_name=game_short_name
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),
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),
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message="",
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silent=disable_notification or None,
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reply_to_msg_id=reply_to_message_id,
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random_id=self.rnd_id(),
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reply_markup=reply_markup.write() if reply_markup else None
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)
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)
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for i in r.updates:
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if isinstance(i, (types.UpdateNewMessage, types.UpdateNewChannelMessage)):
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return pyrogram.Message._parse(
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self, i.message,
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{i.id: i for i in r.users},
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{i.id: i for i in r.chats}
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)
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90
pyrogram/client/methods/messages/set_game_score.py
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90
pyrogram/client/methods/messages/set_game_score.py
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@ -0,0 +1,90 @@
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# Pyrogram - Telegram MTProto API Client Library for Python
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# Copyright (C) 2017-2019 Dan Tès <https://github.com/delivrance>
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#
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# This file is part of Pyrogram.
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#
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# Pyrogram is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser General Public License as published
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# by the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Pyrogram is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with Pyrogram. If not, see <http://www.gnu.org/licenses/>.
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from typing import Union
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import pyrogram
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from pyrogram.api import functions, types
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from ...ext import BaseClient
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class SetGameScore(BaseClient):
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def set_game_score(self,
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user_id: Union[int, str],
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score: int,
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force: bool = None,
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disable_edit_message: bool = None,
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chat_id: Union[int, str] = None,
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message_id: int = None):
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# inline_message_id: str = None): TODO Add inline_message_id
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"""Use this method to set the score of the specified user in a game.
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Args:
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user_id (``int`` | ``str``):
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Unique identifier (int) or username (str) of the target chat.
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For your personal cloud (Saved Messages) you can simply use "me" or "self".
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For a contact that exists in your Telegram address book you can use his phone number (str).
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score (``int``):
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New score, must be non-negative.
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force (``bool``, *optional*):
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Pass True, if the high score is allowed to decrease.
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This can be useful when fixing mistakes or banning cheaters.
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disable_edit_message (``bool``, *optional*):
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Pass True, if the game message should not be automatically edited to include the current scoreboard.
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chat_id (``int`` | ``str``):
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Unique identifier (int) or username (str) of the target chat.
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For your personal cloud (Saved Messages) you can simply use "me" or "self".
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For a contact that exists in your Telegram address book you can use his phone number (str).
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Required if inline_message_id is not specified.
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message_id (``int``, *optional*):
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Identifier of the sent message.
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Required if inline_message_id is not specified.
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Returns:
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On success, if the message was sent by the bot, returns the edited :obj:`Message <pyrogram.Message>`,
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otherwise returns True.
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Raises:
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:class:`Error <pyrogram.Error>` in case of a Telegram RPC error.
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:class:`BotScoreNotModified` if the new score is not greater than the user's current score in the chat and force is False.
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"""
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r = self.send(
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functions.messages.SetGameScore(
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peer=self.resolve_peer(chat_id),
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score=score,
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id=message_id,
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user_id=self.resolve_peer(user_id),
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force=force or None,
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edit_message=not disable_edit_message or None
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)
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)
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for i in r.updates:
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if isinstance(i, (types.UpdateEditMessage, types.UpdateEditChannelMessage)):
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return pyrogram.Message._parse(
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self, i.message,
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{i.id: i for i in r.users},
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{i.id: i for i in r.chats}
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)
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return True
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