Remove GameHighScores type
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@ -71,7 +71,6 @@ Keyboards
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- :class:`ForceReply`
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- :class:`CallbackQuery`
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- :class:`GameHighScore`
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- :class:`GameHighScores`
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- :class:`CallbackGame`
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Input Media
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@ -150,7 +149,6 @@ Details
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.. autoclass:: ForceReply()
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.. autoclass:: CallbackQuery()
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.. autoclass:: GameHighScore()
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.. autoclass:: GameHighScores()
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.. autoclass:: CallbackGame()
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.. Input Media
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@ -16,7 +16,7 @@
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# You should have received a copy of the GNU Lesser General Public License
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# along with Pyrogram. If not, see <http://www.gnu.org/licenses/>.
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from typing import Union
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from typing import Union, List
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import pyrogram
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from pyrogram.api import functions
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@ -29,7 +29,7 @@ class GetGameHighScores(BaseClient):
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user_id: Union[int, str],
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chat_id: Union[int, str],
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message_id: int = None
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) -> "pyrogram.GameHighScores":
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) -> List["pyrogram.GameHighScore"]:
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"""Get data for high score tables.
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Parameters:
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@ -49,20 +49,19 @@ class GetGameHighScores(BaseClient):
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Required if inline_message_id is not specified.
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Returns:
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:obj:`GameHighScores`: On success.
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List of :obj:`GameHighScore`: On success.
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Raises:
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RPCError: In case of a Telegram RPC error.
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"""
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# TODO: inline_message_id
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return pyrogram.GameHighScores._parse(
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self,
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self.send(
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functions.messages.GetGameHighScores(
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peer=self.resolve_peer(chat_id),
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id=message_id,
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user_id=self.resolve_peer(user_id)
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)
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r = self.send(
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functions.messages.GetGameHighScores(
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peer=self.resolve_peer(chat_id),
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id=message_id,
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user_id=self.resolve_peer(user_id)
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)
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)
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return pyrogram.List(pyrogram.GameHighScore._parse(self, score, r.users) for score in r.scores)
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@ -20,7 +20,6 @@ from .callback_game import CallbackGame
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from .callback_query import CallbackQuery
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from .force_reply import ForceReply
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from .game_high_score import GameHighScore
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from .game_high_scores import GameHighScores
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from .inline_keyboard_button import InlineKeyboardButton
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from .inline_keyboard_markup import InlineKeyboardMarkup
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from .keyboard_button import KeyboardButton
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@ -28,6 +27,6 @@ from .reply_keyboard_markup import ReplyKeyboardMarkup
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from .reply_keyboard_remove import ReplyKeyboardRemove
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__all__ = [
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"CallbackGame", "CallbackQuery", "ForceReply", "GameHighScore", "GameHighScores", "InlineKeyboardButton",
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"InlineKeyboardMarkup", "KeyboardButton", "ReplyKeyboardMarkup", "ReplyKeyboardRemove"
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"CallbackGame", "CallbackQuery", "ForceReply", "GameHighScore", "InlineKeyboardButton", "InlineKeyboardMarkup",
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"KeyboardButton", "ReplyKeyboardMarkup", "ReplyKeyboardRemove"
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]
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@ -1,60 +0,0 @@
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# Pyrogram - Telegram MTProto API Client Library for Python
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# Copyright (C) 2017-2019 Dan Tès <https://github.com/delivrance>
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#
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# This file is part of Pyrogram.
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#
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# Pyrogram is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser General Public License as published
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# by the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Pyrogram is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with Pyrogram. If not, see <http://www.gnu.org/licenses/>.
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from typing import List
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import pyrogram
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from pyrogram.api import types
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from pyrogram.client.types.object import Object
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from .game_high_score import GameHighScore
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class GameHighScores(Object):
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"""The high scores table for a game.
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Parameters:
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total_count (``int``):
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Total number of scores the target game has.
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game_high_scores (List of :obj:`GameHighScore`):
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Game scores.
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"""
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__slots__ = ["total_count", "game_high_scores"]
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def __init__(
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self,
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*,
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client: "pyrogram.BaseClient" = None,
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total_count: int,
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game_high_scores: List[GameHighScore]
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):
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super().__init__(client)
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self.total_count = total_count
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self.game_high_scores = game_high_scores
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@staticmethod
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def _parse(client, game_high_scores: types.messages.HighScores) -> "GameHighScores":
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return GameHighScores(
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total_count=len(game_high_scores.scores),
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game_high_scores=[
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GameHighScore._parse(client, score, game_high_scores.users)
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for score in game_high_scores.scores],
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client=client
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)
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