# Pyrogram - Telegram MTProto API Client Library for Python # Copyright (C) 2017-2020 Dan # # This file is part of Pyrogram. # # Pyrogram is free software: you can redistribute it and/or modify # it under the terms of the GNU Lesser General Public License as published # by the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # Pyrogram is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public License # along with Pyrogram. If not, see . from typing import Union import pyrogram from pyrogram.api import functions, types from pyrogram.client.ext import BaseClient class SendDice(BaseClient): def send_dice( self, chat_id: Union[int, str], emoji: str = "🎲", disable_notification: bool = None, reply_to_message_id: int = None, schedule_date: int = None, reply_markup: Union[ "pyrogram.InlineKeyboardMarkup", "pyrogram.ReplyKeyboardMarkup", "pyrogram.ReplyKeyboardRemove", "pyrogram.ForceReply" ] = None ) -> Union["pyrogram.Message", None]: """Send a dice with a random value from 1 to 6. Parameters: chat_id (``int`` | ``str``): Unique identifier (int) or username (str) of the target chat. For your personal cloud (Saved Messages) you can simply use "me" or "self". For a contact that exists in your Telegram address book you can use his phone number (str). emoji (``str``, *optional*): Emoji on which the dice throw animation is based. Currently, must be one of "🎲", "🎯", "🏀" or "⚽️". Defaults to "🎲". disable_notification (``bool``, *optional*): Sends the message silently. Users will receive a notification with no sound. reply_to_message_id (``int``, *optional*): If the message is a reply, ID of the original message. schedule_date (``int``, *optional*): Date when the message will be automatically sent. Unix time. reply_markup (:obj:`InlineKeyboardMarkup` | :obj:`ReplyKeyboardMarkup` | :obj:`ReplyKeyboardRemove` | :obj:`ForceReply`, *optional*): Additional interface options. An object for an inline keyboard, custom reply keyboard, instructions to remove reply keyboard or to force a reply from the user. Returns: :obj:`Message`: On success, the sent dice message is returned. Example: .. code-block:: python # Send a dice app.send_dice("pyrogramlounge") # Send a dart app.send_dice("pyrogramlounge", "🎯") # Send a basketball app.send_dice("pyrogramlounge", "🏀") """ r = self.send( functions.messages.SendMedia( peer=self.resolve_peer(chat_id), media=types.InputMediaDice(emoticon=emoji), silent=disable_notification or None, reply_to_msg_id=reply_to_message_id, random_id=self.rnd_id(), schedule_date=schedule_date, reply_markup=reply_markup.write() if reply_markup else None, message="" ) ) for i in r.updates: if isinstance( i, (types.UpdateNewMessage, types.UpdateNewChannelMessage, types.UpdateNewScheduledMessage) ): return pyrogram.Message._parse( self, i.message, {i.id: i for i in r.users}, {i.id: i for i in r.chats}, is_scheduled=isinstance(i, types.UpdateNewScheduledMessage) )