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Telegram_PaimonBot/defs/spiral_abyss.py

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Python
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import math
import os
import random
import time
from io import BytesIO
from httpx import get
from PIL import Image, ImageDraw, ImageFont
from defs.db import cacheDB, GetMysInfo, GetInfo, errorDB, get_spiral_abyss_info
FILE2_PATH = os.path.join("assets")
CHAR_DONE_PATH = os.path.join(FILE2_PATH, "char_done")
TEXT_PATH = os.path.join(FILE2_PATH, "bg2")
BG_PATH = os.path.join(FILE2_PATH, "bg")
def get_char_done_pic(_id, url, star):
char_data = get(url).content
if star == 4:
star1_path = os.path.join(TEXT_PATH, '4star_1.png')
star2_path = os.path.join(TEXT_PATH, '4star_2.png')
else:
star1_path = os.path.join(TEXT_PATH, '5star_1.png')
star2_path = os.path.join(TEXT_PATH, '5star_2.png')
star_1 = Image.open(star1_path)
star_2 = Image.open(star2_path)
char_img = Image.open(BytesIO(char_data)).resize((104, 104), Image.ANTIALIAS)
star_1.paste(char_img, (12, 15), char_img)
star_1.paste(star_2, (0, 0), star_2)
star_1.save(os.path.join(CHAR_DONE_PATH, str(_id) + '.png'))
def genshin_font(size):
return ImageFont.truetype(f"assets{os.sep}fonts{os.sep}yuan_shen.ttf", size=size, encoding="utf-8")
async def draw_abyss0_pic(uid, nickname, image=None, mode=2, date="1"):
# 获取Cookies
while True:
use_cookies = cacheDB(uid, mode - 1)
if use_cookies == '':
return "绑定记录不存在。"
elif use_cookies == "没有可以使用的Cookies":
return "没有可以使用的Cookies"
if mode == 3:
mys_data = await GetMysInfo(uid, use_cookies)
for i in mys_data['data']['list']:
if i['game_id'] != 2:
mys_data['data']['list'].remove(i)
uid = mys_data['data']['list'][0]['game_role_id']
nickname = mys_data['data']['list'][0]['nickname']
raw_data = await get_spiral_abyss_info(uid, use_cookies, date)
raw_char_data = await GetInfo(uid, use_cookies)
if raw_data["retcode"] != 0:
if raw_data["retcode"] == 10001:
# return ("Cookie错误/过期请重置Cookie")
errorDB(use_cookies, "error")
elif raw_data["retcode"] == 10101:
# return ("当前cookies已达到30人上限")
errorDB(use_cookies, "limit30")
elif raw_data["retcode"] == 10102:
return "当前查询id已经设置了隐私无法查询"
else:
return (
"Api报错返回内容为\r\n"
+ str(raw_data) + "\r\n出现这种情况可能的UID输入错误 or 不存在"
)
else:
break
# 获取数据
raw_data = raw_data["data"]
raw_char_data = raw_char_data['data']["avatars"]
# 获取查询者数据
if not raw_data['floors']:
return ""
floors_data = raw_data['floors'][-1]
levels_num = len(floors_data['levels'])
# 获取背景图片
bg2_path = os.path.join(BG_PATH, random.choice([x for x in os.listdir(BG_PATH)
if os.path.isfile(os.path.join(BG_PATH, x))]))
if image:
image_data = image.group(2)
edit_bg = Image.open(BytesIO(get(image_data).content))
else:
edit_bg = Image.open(bg2_path)
# 确定图片的长宽
based_w = 900
based_h = 660 + levels_num * 315
based_scale = '%.3f' % (based_w / based_h)
w, h = edit_bg.size
scale_f = '%.3f' % (w / h)
new_w = math.ceil(based_h * float(scale_f))
new_h = math.ceil(based_w / float(scale_f))
if scale_f > based_scale:
bg_img2 = edit_bg.resize((new_w, based_h), Image.ANTIALIAS)
else:
bg_img2 = edit_bg.resize((based_w, new_h), Image.ANTIALIAS)
bg_img = bg_img2.crop((0, 0, based_w, based_h))
# 获取背景主色
q = edit_bg.quantize(colors=3, method=2)
bg_num_temp = 0
for i in range(0, 3):
bg = tuple(q.getpalette()[i * 3:(i * 3) + 3])
bg_num = bg[0] + bg[1] + bg[2]
if bg_num >= bg_num_temp:
bg_num_temp = bg_num
bg_color = (bg[0], bg[1], bg[2])
# 通过背景主色bg_color确定文字主色
r = 140
if max(*bg_color) > 255 - r:
r *= -1
new_color = (math.floor(bg_color[0] + r if bg_color[0] + r <= 255 else 255),
math.floor(bg_color[1] + r if bg_color[1] + r <= 255 else 255),
math.floor(bg_color[2] + r if bg_color[2] + r <= 255 else 255))
# 确定贴图路径
abyss0_path = os.path.join(TEXT_PATH, "abyss_0.png")
abyss3_path = os.path.join(TEXT_PATH, "abyss_3.png")
abyss_star0_path = os.path.join(TEXT_PATH, "abyss_star0.png")
abyss_star1_path = os.path.join(TEXT_PATH, "abyss_star1.png")
avatar_bg_path = os.path.join(TEXT_PATH, "avatar_bg.png")
avatar_fg_path = os.path.join(TEXT_PATH, "avatar_fg.png")
all_mask_path = os.path.join(TEXT_PATH, "All_Mask.png")
# 转换遮罩的颜色、大小匹配并paste上去
all_mask = Image.open(all_mask_path).resize(bg_img.size, Image.ANTIALIAS)
all_mask_img = Image.new("RGBA", (based_w, based_h), bg_color)
bg_img.paste(all_mask_img, (0, 0), all_mask)
# 开启图片
avatar_bg = Image.open(avatar_bg_path)
avatar_fg = Image.open(avatar_fg_path)
# 确定主体框架
avatar_bg_color = Image.new("RGBA", (316, 100), bg_color)
bg_img.paste(avatar_bg_color, (113, 98), avatar_bg)
bg_img.paste(avatar_fg, (114, 95), avatar_fg)
"""
x1, y1 = 65, 276
radius = 15
cropped_img1 = bg_img.crop((x1, y1, 836, 607))
blurred_img1 = cropped_img1.filter(ImageFilter.GaussianBlur(5),).convert("RGBA")
bg_img.paste(blurred_img1, (x1, y1), create_rounded_rectangle_mask(cropped_img1,radius))
for i in range(0,len(floors_data['levels'])):
x2, y2 = 65, 630 + 315*i
radius = 15
cropped_img2 = bg_img.crop((x2, y2, 836, 925+315*i))
blurred_img2 = cropped_img2.filter(ImageFilter.GaussianBlur(5),).convert("RGBA")
bg_img.paste(blurred_img2, (x2, y2), create_rounded_rectangle_mask(cropped_img2,radius))
"""
abyss0_bg_color = Image.new("RGBA", (900, 620), new_color)
abyss0 = Image.new("RGBA", (900, 620), (0, 0, 0, 0))
abyss0_pic = Image.open(abyss0_path)
abyss0.paste(abyss0_bg_color, (0, 0), abyss0_pic)
abyss3 = Image.open(abyss3_path)
abyss_star0 = Image.open(abyss_star0_path)
abyss_star1 = Image.open(abyss_star1_path)
for i in range(0, 4):
if not os.path.exists(os.path.join(CHAR_DONE_PATH, str(raw_data["reveal_rank"][i]["avatar_id"]) + ".png")):
get_char_done_pic(raw_data["reveal_rank"][i]["avatar_id"], raw_data["reveal_rank"][i]["avatar_icon"],
raw_data["reveal_rank"][i]["rarity"])
char = os.path.join(CHAR_DONE_PATH, str(raw_data["reveal_rank"][i]["avatar_id"]) + ".png")
char_img = Image.open(char)
char_draw = ImageDraw.Draw(char_img)
for k in raw_char_data:
if k['id'] == raw_data["reveal_rank"][i]["avatar_id"]:
char_draw.text((63.5, 117), f'{str(raw_data["reveal_rank"][i]["value"])}', (21, 21, 21),
genshin_font(18), anchor="mm")
char_draw.text((95.3, 19), f'{str(k["actived_constellation_num"])}', 'white', genshin_font(18))
if str(k["fetter"]) == "10" or str(k["name"]) == "旅行者":
char_draw.text((93, 41.5), "", (21, 21, 21), genshin_font(15))
else:
char_draw.text((95.3, 40.5), f'{str(k["fetter"])}', (21, 21, 21), genshin_font(18))
char_crop = (82 + 130 * i, 300)
abyss0.paste(char_img, char_crop, char_img)
for i in range(0, 1):
if not os.path.exists(os.path.join(CHAR_DONE_PATH, str(raw_data["damage_rank"][i]["avatar_id"]) + ".png")):
get_char_done_pic(raw_data["damage_rank"][i]["avatar_id"], raw_data["damage_rank"][i]["avatar_icon"],
raw_data["reveal_rank"][i]["rarity"])
char = os.path.join(CHAR_DONE_PATH, str(raw_data["damage_rank"][i]["avatar_id"]) + ".png")
char_img = Image.open(char)
char_draw = ImageDraw.Draw(char_img)
for k in raw_char_data:
if k['id'] == raw_data["damage_rank"][i]["avatar_id"]:
char_draw.text((63.5, 117), f'{str(raw_data["damage_rank"][i]["value"])}', (21, 21, 21),
genshin_font(18), anchor="mm")
char_draw.text((95.3, 19), f'{str(k["actived_constellation_num"])}', 'white', genshin_font(18))
if str(k["fetter"]) == "10" or str(k["name"]) == "旅行者":
char_draw.text((93, 41.5), "", (21, 21, 21), genshin_font(15))
else:
char_draw.text((95.3, 40.5), f'{str(k["fetter"])}', (21, 21, 21), genshin_font(18))
char_crop = (685, 470)
abyss0.paste(char_img, char_crop, char_img)
for i in range(0, 1):
if not os.path.exists(os.path.join(CHAR_DONE_PATH, str(raw_data["defeat_rank"][i]["avatar_id"]) + ".png")):
get_char_done_pic(raw_data["defeat_rank"][i]["avatar_id"], raw_data["defeat_rank"][i]["avatar_icon"],
raw_data["reveal_rank"][i]["rarity"])
char = os.path.join(CHAR_DONE_PATH, str(raw_data["defeat_rank"][i]["avatar_id"]) + ".png")
char_img = Image.open(char)
char_draw = ImageDraw.Draw(char_img)
for k in raw_char_data:
if k['id'] == raw_data["defeat_rank"][i]["avatar_id"]:
char_draw.text((63.5, 117), f'{str(raw_data["defeat_rank"][i]["value"])}', (21, 21, 21),
genshin_font(18), anchor="mm")
char_draw.text((95.3, 19), f'{str(k["actived_constellation_num"])}', 'white', genshin_font(18))
if str(k["fetter"]) == "10" or str(k["name"]) == "旅行者":
char_draw.text((93, 41.5), "", (21, 21, 21), genshin_font(15))
else:
char_draw.text((95.3, 40.5), f'{str(k["fetter"])}', (21, 21, 21), genshin_font(18))
char_crop = (82 + 123 * i, 470)
abyss0.paste(char_img, char_crop, char_img)
for i in range(0, 1):
if not os.path.exists(os.path.join(CHAR_DONE_PATH, str(raw_data["take_damage_rank"][i]["avatar_id"]) + ".png")):
get_char_done_pic(raw_data["take_damage_rank"][i]["avatar_id"],
raw_data["take_damage_rank"][i]["avatar_icon"], raw_data["reveal_rank"][i]["rarity"])
char = os.path.join(CHAR_DONE_PATH, str(raw_data["take_damage_rank"][i]["avatar_id"]) + ".png")
char_img = Image.open(char)
char_draw = ImageDraw.Draw(char_img)
for k in raw_char_data:
if k['id'] == raw_data["take_damage_rank"][i]["avatar_id"]:
char_draw.text((63.5, 117), f'{str(raw_data["take_damage_rank"][i]["value"])}', (21, 21, 21),
genshin_font(18), anchor="mm")
char_draw.text((95.3, 19), f'{str(k["actived_constellation_num"])}', 'white', genshin_font(18))
if str(k["fetter"]) == "10" or str(k["name"]) == "旅行者":
char_draw.text((93, 41.5), "", (21, 21, 21), genshin_font(15))
else:
char_draw.text((95.3, 40.5), f'{str(k["fetter"])}', (21, 21, 21), genshin_font(18))
char_crop = (232 + 123 * i, 470)
abyss0.paste(char_img, char_crop, char_img)
for i in range(0, 1):
if not os.path.exists(
os.path.join(CHAR_DONE_PATH, str(raw_data["normal_skill_rank"][i]["avatar_id"]) + ".png")):
get_char_done_pic(raw_data["normal_skill_rank"][i]["avatar_id"],
raw_data["normal_skill_rank"][i]["avatar_icon"], raw_data["reveal_rank"][i]["rarity"])
char = os.path.join(CHAR_DONE_PATH, str(raw_data["normal_skill_rank"][i]["avatar_id"]) + ".png")
char_img = Image.open(char)
char_draw = ImageDraw.Draw(char_img)
for k in raw_char_data:
if k['id'] == raw_data["normal_skill_rank"][i]["avatar_id"]:
char_draw.text((63.5, 117), f'{str(raw_data["normal_skill_rank"][i]["value"])}', (21, 21, 21),
genshin_font(18), anchor="mm")
char_draw.text((95.3, 19), f'{str(k["actived_constellation_num"])}', 'white', genshin_font(18))
if str(k["fetter"]) == "10" or str(k["name"]) == "旅行者":
char_draw.text((93, 41.5), "", (21, 21, 21), genshin_font(15))
else:
char_draw.text((95.3, 40.5), f'{str(k["fetter"])}', (21, 21, 21), genshin_font(18))
char_crop = (382 + 123 * i, 470)
abyss0.paste(char_img, char_crop, char_img)
for i in range(0, 1):
if not os.path.exists(
os.path.join(CHAR_DONE_PATH, str(raw_data["energy_skill_rank"][i]["avatar_id"]) + ".png")):
get_char_done_pic(raw_data["energy_skill_rank"][i]["avatar_id"],
raw_data["energy_skill_rank"][i]["avatar_icon"], raw_data["reveal_rank"][i]["rarity"])
char = os.path.join(CHAR_DONE_PATH, str(raw_data["energy_skill_rank"][i]["avatar_id"]) + ".png")
char_img = Image.open(char)
char_draw = ImageDraw.Draw(char_img)
for k in raw_char_data:
if k['id'] == raw_data["energy_skill_rank"][i]["avatar_id"]:
char_draw.text((63.5, 118), f'{str(raw_data["energy_skill_rank"][i]["value"])}', (21, 21, 21),
genshin_font(18), anchor="mm")
char_draw.text((95.3, 19), f'{str(k["actived_constellation_num"])}', 'white', genshin_font(18))
if str(k["fetter"]) == "10" or str(k["name"]) == "旅行者":
char_draw.text((93, 41.5), "", (21, 21, 21), genshin_font(15))
else:
char_draw.text((95.3, 40.5), f'{str(k["fetter"])}', (21, 21, 21), genshin_font(18))
char_crop = (532 + 123 * i, 470)
abyss0.paste(char_img, char_crop, char_img)
bg_img.paste(abyss0, (0, 0), abyss0)
for j in range(0, len(floors_data["levels"])):
abyss2 = Image.new("RGBA", (900, 340), (0, 0, 0, 0))
# abyss2 = Image.open(abyss2_path)
num_1 = 0
for i in floors_data['levels'][j]['battles'][0]['avatars']:
if not os.path.exists(os.path.join(CHAR_DONE_PATH, str(i['id']) + ".png")):
get_char_done_pic(i['id'], i['icon'], i['rarity'])
char = os.path.join(CHAR_DONE_PATH, str(i['id']) + ".png")
char_img = Image.open(char)
char_draw = ImageDraw.Draw(char_img)
for k in raw_char_data:
if k['id'] == i['id']:
char_draw.text((40, 108), f'Lv.{str(k["level"])}', (21, 21, 21), genshin_font(18))
char_draw.text((95.3, 19), f'{str(k["actived_constellation_num"])}', 'white', genshin_font(18))
if str(k["fetter"]) == "10" or str(k["name"]) == "旅行者":
char_draw.text((93, 41.5), "", (21, 21, 21), genshin_font(15))
else:
char_draw.text((95.3, 40.5), f'{str(k["fetter"])}', (21, 21, 21), genshin_font(18))
char_crop = (70 + 125 * (num_1 % 4), 46)
abyss2.paste(char_img, char_crop, char_img)
num_1 = num_1 + 1
num_2 = 0
for i in floors_data['levels'][j]['battles'][1]['avatars']:
if not os.path.exists(os.path.join(CHAR_DONE_PATH, str(i['id']) + ".png")):
get_char_done_pic(i['id'], i['icon'], i['rarity'])
char = os.path.join(CHAR_DONE_PATH, str(i['id']) + ".png")
char_img = Image.open(char)
char_draw = ImageDraw.Draw(char_img)
for k in raw_char_data:
if k['id'] == i['id']:
char_draw.text((40, 108), f'Lv.{str(k["level"])}', (21, 21, 21), genshin_font(18))
char_draw.text((95.3, 19), f'{str(k["actived_constellation_num"])}', 'white', genshin_font(18))
if str(k["fetter"]) == "10" or str(k["name"]) == "旅行者":
char_draw.text((93, 41.5), "", (21, 21, 21), genshin_font(15))
else:
char_draw.text((95.3, 40.5), f'{str(k["fetter"])}', (21, 21, 21), genshin_font(18))
char_crop = (70 + 125 * (num_2 % 4), 180)
abyss2.paste(char_img, char_crop, char_img)
num_2 = num_2 + 1
star_num = floors_data['levels'][j]['star']
if star_num == 1:
abyss2.paste(abyss_star1, (640, 155), abyss_star1)
abyss2.paste(abyss_star0, (685, 155), abyss_star0)
abyss2.paste(abyss_star0, (730, 155), abyss_star0)
elif star_num == 0:
abyss2.paste(abyss_star0, (640, 155), abyss_star0)
abyss2.paste(abyss_star0, (685, 155), abyss_star0)
abyss2.paste(abyss_star0, (730, 155), abyss_star0)
elif star_num == 2:
abyss2.paste(abyss_star1, (640, 155), abyss_star1)
abyss2.paste(abyss_star1, (685, 155), abyss_star1)
abyss2.paste(abyss_star0, (730, 155), abyss_star0)
else:
abyss2.paste(abyss_star1, (640, 155), abyss_star1)
abyss2.paste(abyss_star1, (685, 155), abyss_star1)
abyss2.paste(abyss_star1, (730, 155), abyss_star1)
abyss2_text_draw = ImageDraw.Draw(abyss2)
abyss2_text_draw.text((87, 30), f"{j + 1}", new_color, genshin_font(21))
timeStamp1 = int(floors_data['levels'][j]['battles'][0]['timestamp'])
timeStamp2 = int(floors_data['levels'][j]['battles'][1]['timestamp'])
timeArray1 = time.localtime(timeStamp1)
timeArray2 = time.localtime(timeStamp2)
otherStyleTime1 = time.strftime("%Y--%m--%d %H:%M:%S", timeArray1)
otherStyleTime2 = time.strftime("%Y--%m--%d %H:%M:%S", timeArray2)
abyss2_text_draw.text((167, 33), f"{otherStyleTime1}/{otherStyleTime2}", new_color, genshin_font(19))
bg_img.paste(abyss2, (0, 605 + j * 315), abyss2)
bg_img.paste(abyss3, (0, len(floors_data["levels"]) * 315 + 610), abyss3)
text_draw = ImageDraw.Draw(bg_img)
text_draw.text((220, 123), f"{nickname}", new_color, genshin_font(32))
text_draw.text((235, 163), 'UID ' + f"{uid}", new_color, genshin_font(14))
text_draw.text((690, 82), raw_data['max_floor'], new_color, genshin_font(26))
text_draw.text((690, 127), str(raw_data['total_battle_times']), new_color, genshin_font(26))
text_draw.text((690, 172), str(raw_data['total_star']), new_color, genshin_font(26))
bg_img = bg_img.convert('RGB')
bg_img.save(f"temp{os.sep}abyss.jpg", format='JPEG', subsampling=0, quality=90)
# bg_img.save(result_buffer, format='PNG')
return f"temp{os.sep}abyss.jpg"
async def draw_abyss_pic(uid, nickname, floor_num, image=None, mode=2, date="1"):
while True:
use_cookies = cacheDB(uid, mode - 1)
if use_cookies == '':
return "绑定记录不存在。"
elif use_cookies == "没有可以使用的Cookies":
return "没有可以使用的Cookies"
if mode == 3:
mys_data = await GetMysInfo(uid, use_cookies)
for i in mys_data['data']['list']:
if i['game_id'] != 2:
mys_data['data']['list'].remove(i)
uid = mys_data['data']['list'][0]['game_role_id']
nickname = mys_data['data']['list'][0]['nickname']
raw_data = await get_spiral_abyss_info(uid, use_cookies, date)
raw_char_data = await GetInfo(uid, use_cookies)
if raw_data["retcode"] != 0:
if raw_data["retcode"] == 10001:
# return ("Cookie错误/过期请重置Cookie")
errorDB(use_cookies, "error")
elif raw_data["retcode"] == 10101:
# return ("当前cookies已达到30人上限")
errorDB(use_cookies, "limit30")
elif raw_data["retcode"] == 10102:
return "当前查询id已经设置了隐私无法查询"
else:
return (
"Api报错返回内容为\r\n"
+ str(raw_data) + "\r\n出现这种情况可能的UID输入错误 or 不存在"
)
else:
break
# 获取数据
raw_data = raw_data["data"]
raw_char_data = raw_char_data['data']["avatars"]
floors_data = raw_data['floors']
if not floors_data:
return ""
based_data = []
for i in floors_data:
if str(i['index']) == floor_num:
based_data = i
levels_num = len(based_data['levels'])
# 获取背景图片
bg2_path = os.path.join(BG_PATH, random.choice([x for x in os.listdir(BG_PATH)
if os.path.isfile(os.path.join(BG_PATH, x))]))
if image:
image_data = image.group(2)
edit_bg = Image.open(BytesIO(get(image_data).content))
else:
edit_bg = Image.open(bg2_path)
# 确定图片的长宽
based_w = 900
based_h = 440 + levels_num * 340
based_scale = '%.3f' % (based_w / based_h)
w, h = edit_bg.size
scale_f = '%.3f' % (w / h)
new_w = math.ceil(based_h * float(scale_f))
new_h = math.ceil(based_w / float(scale_f))
if scale_f > based_scale:
bg_img2 = edit_bg.resize((new_w, based_h), Image.ANTIALIAS)
else:
bg_img2 = edit_bg.resize((based_w, new_h), Image.ANTIALIAS)
bg_img = bg_img2.crop((0, 0, based_w, based_h))
# 获取背景主色
q = edit_bg.quantize(colors=3, method=2)
bg_num_temp = 0
for i in range(0, 3):
bg = tuple(q.getpalette()[i * 3:(i * 3) + 3])
bg_num = bg[0] + bg[1] + bg[2]
if bg_num >= bg_num_temp:
bg_num_temp = bg_num
bg_color = (bg[0], bg[1], bg[2])
# 通过背景主色bg_color确定文字主色
r = 140
if max(*bg_color) > 255 - r:
r *= -1
new_color = (math.floor(bg_color[0] + r if bg_color[0] + r <= 255 else 255),
math.floor(bg_color[1] + r if bg_color[1] + r <= 255 else 255),
math.floor(bg_color[2] + r if bg_color[2] + r <= 255 else 255))
# 打开图片
abyss1_path = os.path.join(TEXT_PATH, "abyss_1.png")
abyss3_path = os.path.join(TEXT_PATH, "abyss_3.png")
abyss_star0_path = os.path.join(TEXT_PATH, "abyss_star0.png")
abyss_star1_path = os.path.join(TEXT_PATH, "abyss_star1.png")
abyss1 = Image.open(abyss1_path)
abyss3 = Image.open(abyss3_path)
abyss_star0 = Image.open(abyss_star0_path)
abyss_star1 = Image.open(abyss_star1_path)
avatar_bg_path = os.path.join(TEXT_PATH, "avatar_bg.png")
avatar_fg_path = os.path.join(TEXT_PATH, "avatar_fg.png")
all_mask_path = os.path.join(TEXT_PATH, "All_Mask.png")
# 转换遮罩的颜色、大小匹配并paste上去
all_mask = Image.open(all_mask_path).resize(bg_img.size, Image.ANTIALIAS)
all_mask_img = Image.new("RGBA", (based_w, based_h), bg_color)
bg_img.paste(all_mask_img, (0, 0), all_mask)
# 开启图片
avatar_bg = Image.open(avatar_bg_path)
avatar_fg = Image.open(avatar_fg_path)
# 确定主体框架
avatar_bg_color = Image.new("RGBA", (316, 100), bg_color)
bg_img.paste(avatar_bg_color, (113, 145), avatar_bg)
bg_img.paste(avatar_fg, (114, 142), avatar_fg)
"""
for i in range(0,len(based_data['levels'])):
x, y = 65, 220 + 340*i
radius = 10
cropped_img = bg_img.crop((x, y, 836, 517+340*i))
blurred_img = cropped_img.filter(ImageFilter.GaussianBlur(5),).convert("RGBA")
bg_img.paste(blurred_img, (x, y), create_rounded_rectangle_mask(cropped_img,radius))
"""
abyss1_bg_color = Image.new("RGBA", (900, 400), bg_color)
bg_img.paste(abyss1_bg_color, (0, 0), abyss1)
for j in range(0, len(based_data['levels'])):
abyss2 = Image.new("RGBA", (900, 340), (0, 0, 0, 0))
num_1 = 0
avatars = based_data['levels'][j]['battles'][0]['avatars'] + based_data['levels'][j]['battles'][1]['avatars']
for i in based_data['levels'][j]['battles'][0]['avatars']:
if not os.path.exists(os.path.join(CHAR_DONE_PATH, str(i['id']) + ".png")):
get_char_done_pic(i['id'], i['icon'], i['rarity'])
char = os.path.join(CHAR_DONE_PATH, str(i['id']) + ".png")
char_img = Image.open(char)
char_draw = ImageDraw.Draw(char_img)
for k in raw_char_data:
if k['id'] == i['id']:
char_draw.text((40, 108), f'Lv.{str(k["level"])}', (21, 21, 21), genshin_font(18))
char_draw.text((95.3, 19), f'{str(k["actived_constellation_num"])}', 'white', genshin_font(18))
if str(k["fetter"]) == "10" or str(k["name"]) == "旅行者":
char_draw.text((93, 41.5), "", (21, 21, 21), genshin_font(15))
else:
char_draw.text((95.3, 40.5), f'{str(k["fetter"])}', (21, 21, 21), genshin_font(18))
char_crop = (70 + 125 * (num_1 % 4), 46)
abyss2.paste(char_img, char_crop, char_img)
num_1 = num_1 + 1
num_2 = 0
for i in based_data['levels'][j]['battles'][1]['avatars']:
if not os.path.exists(os.path.join(CHAR_DONE_PATH, str(i['id']) + ".png")):
get_char_done_pic(i['id'], i['icon'], i['rarity'])
char = os.path.join(CHAR_DONE_PATH, str(i['id']) + ".png")
char_img = Image.open(char)
char_draw = ImageDraw.Draw(char_img)
for k in raw_char_data:
if k['id'] == i['id']:
char_draw.text((40, 108), f'Lv.{str(k["level"])}', (21, 21, 21), genshin_font(18))
char_draw.text((95.3, 19), f'{str(k["actived_constellation_num"])}', 'white', genshin_font(18))
if str(k["fetter"]) == "10" or str(k["name"]) == "旅行者":
char_draw.text((93, 41.5), "", (21, 21, 21), genshin_font(15))
else:
char_draw.text((95.3, 40.5), f'{str(k["fetter"])}', (21, 21, 21), genshin_font(18))
char_crop = (70 + 125 * (num_2 % 4), 180)
abyss2.paste(char_img, char_crop, char_img)
num_2 = num_2 + 1
star_num = based_data['levels'][j]['star']
if star_num == 1:
abyss2.paste(abyss_star1, (640, 155), abyss_star1)
abyss2.paste(abyss_star0, (685, 155), abyss_star0)
abyss2.paste(abyss_star0, (730, 155), abyss_star0)
elif star_num == 0:
abyss2.paste(abyss_star0, (640, 155), abyss_star0)
abyss2.paste(abyss_star0, (685, 155), abyss_star0)
abyss2.paste(abyss_star0, (730, 155), abyss_star0)
elif star_num == 2:
abyss2.paste(abyss_star1, (640, 155), abyss_star1)
abyss2.paste(abyss_star1, (685, 155), abyss_star1)
abyss2.paste(abyss_star0, (730, 155), abyss_star0)
else:
abyss2.paste(abyss_star1, (640, 155), abyss_star1)
abyss2.paste(abyss_star1, (685, 155), abyss_star1)
abyss2.paste(abyss_star1, (730, 155), abyss_star1)
abyss2_text_draw = ImageDraw.Draw(abyss2)
abyss2_text_draw.text((87, 30), f"{j + 1}", new_color, genshin_font(21))
timeStamp1 = int(based_data['levels'][j]['battles'][0]['timestamp'])
timeStamp2 = int(based_data['levels'][j]['battles'][1]['timestamp'])
timeArray1 = time.localtime(timeStamp1)
timeArray2 = time.localtime(timeStamp2)
otherStyleTime1 = time.strftime("%Y--%m--%d %H:%M:%S", timeArray1)
otherStyleTime2 = time.strftime("%Y--%m--%d %H:%M:%S", timeArray2)
abyss2_text_draw.text((167, 33), f"{otherStyleTime1}/{otherStyleTime2}", new_color, genshin_font(19))
bg_img.paste(abyss2, (0, 350 + j * 340), abyss2)
bg_img.paste(abyss3, (0, len(based_data['levels']) * 340 + 400), abyss3)
text_draw = ImageDraw.Draw(bg_img)
text_draw.text((220, 163), f"{nickname}", new_color, genshin_font(32))
text_draw.text((235, 203), 'UID ' + f"{uid}", new_color, genshin_font(14))
text_draw.text((710, 190), f"{floor_num}", new_color, genshin_font(50), anchor="mm")
bg_img = bg_img.convert('RGB')
result_buffer = BytesIO()
bg_img.save(f"temp{os.sep}abyss.jpg", format='JPEG', subsampling=0, quality=90)
# bg_img.save(result_buffer, format='PNG')
return f"temp{os.sep}abyss.jpg"