from ci import sqlite def get_bind_list() -> dict: return sqlite.get("bind", {}) def get_bind_uid(uid: int) -> str: return get_bind_list().get(uid, None) def set_bind(uid: int, player: str): data = get_bind_list() data[uid] = player sqlite["bind"] = data def remove_bind(uid: int): data = get_bind_list() data.pop(uid, None) sqlite["bind"] = data def check_bind(uid: int) -> bool: return get_bind_uid(uid) is not None