StarRailCopilot/module/device/control.py

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from module.base.button import ClickButton
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from module.base.decorator import cached_property
from module.base.timer import Timer
from module.base.utils import *
from module.device.method.hermit import Hermit
from module.device.method.maatouch import MaaTouch
from module.device.method.minitouch import Minitouch
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from module.device.method.nemu_ipc import NemuIpc
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from module.device.method.scrcpy import Scrcpy
from module.logger import logger
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class Control(Hermit, Minitouch, Scrcpy, MaaTouch, NemuIpc):
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def handle_control_check(self, button):
# Will be overridden in Device
pass
@cached_property
def click_methods(self):
return {
'ADB': self.click_adb,
'uiautomator2': self.click_uiautomator2,
'minitouch': self.click_minitouch,
'Hermit': self.click_hermit,
'MaaTouch': self.click_maatouch,
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'nemu_ipc': self.click_nemu_ipc,
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}
def click(self, button, control_check=True):
"""Method to click a button.
Args:
button (button.Button): AzurLane Button instance.
control_check (bool):
"""
if control_check:
self.handle_control_check(button)
x, y = random_rectangle_point(button.button)
x, y = ensure_int(x, y)
logger.info(
'Click %s @ %s' % (point2str(x, y), button)
)
method = self.click_methods.get(
self.config.Emulator_ControlMethod,
self.click_adb
)
method(x, y)
def multi_click(self, button, n, interval=(0.1, 0.2)):
self.handle_control_check(button)
click_timer = Timer(0.1)
for _ in range(n):
remain = ensure_time(interval) - click_timer.current()
if remain > 0:
self.sleep(remain)
click_timer.reset()
self.click(button, control_check=False)
def long_click(self, button, duration=(1, 1.2)):
"""Method to long click a button.
Args:
button (button.Button): AzurLane Button instance.
duration(int, float, tuple):
"""
self.handle_control_check(button)
x, y = random_rectangle_point(button.button)
x, y = ensure_int(x, y)
duration = ensure_time(duration)
logger.info(
'Click %s @ %s, %s' % (point2str(x, y), button, duration)
)
method = self.config.Emulator_ControlMethod
if method == 'minitouch':
self.long_click_minitouch(x, y, duration)
elif method == 'uiautomator2':
self.long_click_uiautomator2(x, y, duration)
elif method == 'scrcpy':
self.long_click_scrcpy(x, y, duration)
elif method == 'MaaTouch':
self.long_click_maatouch(x, y, duration)
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elif method == 'nemu_ipc':
self.long_click_nemu_ipc(x, y, duration)
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else:
self.swipe_adb((x, y), (x, y), duration)
def swipe(self, p1, p2, duration=(0.1, 0.2), name='SWIPE', distance_check=True):
self.handle_control_check(name)
p1, p2 = ensure_int(p1, p2)
duration = ensure_time(duration)
method = self.config.Emulator_ControlMethod
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if method == 'uiautomator2':
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logger.info('Swipe %s -> %s, %s' % (point2str(*p1), point2str(*p2), duration))
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elif method in ['minitouch', 'MaaTouch', 'scrcpy', 'nemu_ipc']:
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logger.info('Swipe %s -> %s' % (point2str(*p1), point2str(*p2)))
else:
# ADB needs to be slow, or swipe doesn't work
duration *= 2.5
logger.info('Swipe %s -> %s, %s' % (point2str(*p1), point2str(*p2), duration))
if distance_check:
if np.linalg.norm(np.subtract(p1, p2)) < 10:
# Should swipe a certain distance, otherwise AL will treat it as click.
# uiautomator2 should >= 6px, minitouch should >= 5px
logger.info('Swipe distance < 10px, dropped')
return
if method == 'minitouch':
self.swipe_minitouch(p1, p2)
elif method == 'uiautomator2':
self.swipe_uiautomator2(p1, p2, duration=duration)
elif method == 'scrcpy':
self.swipe_scrcpy(p1, p2)
elif method == 'MaaTouch':
self.swipe_maatouch(p1, p2)
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elif method == 'nemu_ipc':
self.swipe_nemu_ipc(p1, p2)
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else:
self.swipe_adb(p1, p2, duration=duration)
def swipe_vector(self, vector, box=(123, 159, 1175, 628), random_range=(0, 0, 0, 0), padding=15,
duration=(0.1, 0.2), whitelist_area=None, blacklist_area=None, name='SWIPE', distance_check=True):
"""Method to swipe.
Args:
box (tuple): Swipe in box (upper_left_x, upper_left_y, bottom_right_x, bottom_right_y).
vector (tuple): (x, y).
random_range (tuple): (x_min, y_min, x_max, y_max).
padding (int):
duration (int, float, tuple):
whitelist_area: (list[tuple[int]]):
A list of area that safe to click. Swipe path will end there.
blacklist_area: (list[tuple[int]]):
If none of the whitelist_area satisfies current vector, blacklist_area will be used.
Delete random path that ends in any blacklist_area.
name (str): Swipe name
distance_check: (bool):
"""
p1, p2 = random_rectangle_vector_opted(
vector,
box=box,
random_range=random_range,
padding=padding,
whitelist_area=whitelist_area,
blacklist_area=blacklist_area
)
self.swipe(p1, p2, duration=duration, name=name, distance_check=distance_check)
def drag(self, p1, p2, segments=1, shake=(0, 15), point_random=(-10, -10, 10, 10), shake_random=(-5, -5, 5, 5),
swipe_duration=0.25, shake_duration=0.1, name='DRAG'):
self.handle_control_check(name)
p1, p2 = ensure_int(p1, p2)
logger.info(
'Drag %s -> %s' % (point2str(*p1), point2str(*p2))
)
method = self.config.Emulator_ControlMethod
if method == 'minitouch':
self.drag_minitouch(p1, p2, point_random=point_random)
elif method == 'uiautomator2':
self.drag_uiautomator2(
p1, p2, segments=segments, shake=shake, point_random=point_random, shake_random=shake_random,
swipe_duration=swipe_duration, shake_duration=shake_duration)
elif method == 'scrcpy':
self.drag_scrcpy(p1, p2, point_random=point_random)
elif method == 'MaaTouch':
self.drag_maatouch(p1, p2, point_random=point_random)
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elif method == 'nemu_ipc':
self.drag_nemu_ipc(p1, p2, point_random=point_random)
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else:
logger.warning(f'Control method {method} does not support drag well, '
f'falling back to ADB swipe may cause unexpected behaviour')
self.swipe_adb(p1, p2, duration=ensure_time(swipe_duration * 2))
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self.click(ClickButton(area=area_offset(point_random, p2), name=name))