StarRailCopilot/tasks/planner/model.py

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import math
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import typing as t
from datetime import datetime
from functools import cached_property as functools_cached_property, partial
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from pydantic import BaseModel, ValidationError, WrapValidator, computed_field, field_validator, model_validator
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from module.base.decorator import cached_property, del_cached_property
from module.config.stored.classes import now
from module.config.utils import DEFAULT_TIME
from module.exception import ScriptError
from module.logger import logger
from tasks.base.ui import UI
from tasks.dungeon.keywords import DungeonList
from tasks.planner.keywords import ITEM_TYPES
from tasks.planner.keywords.classes import ItemBase
class PlannerResultRow(BaseModel):
"""
A row of data from planner result page
"""
item: ITEM_TYPES
total: int
synthesize: int
demand: int
def __eq__(self, other):
return self.item == other.item
class ObtainedAmmount(BaseModel):
"""
A row of data from DungeonObtain detection
"""
item: ITEM_TYPES
value: int
def _fallback_to_default_validator(
get_default: t.Callable[[], t.Any],
v: t.Any,
next_: t.Callable[[t.Any], t.Any],
) -> t.Any:
try:
return next_(v)
except ValueError as e:
logger.error(e)
return get_default()
class BaseModelWithFallback(BaseModel):
"""
Pydantic model that fallbacks to default on error
https://github.com/pydantic/pydantic/discussions/8579
"""
@classmethod
def __pydantic_init_subclass__(cls, **kwargs: t.Any) -> None:
for field in cls.model_fields.values():
if not field.is_required():
validator = WrapValidator(partial(_fallback_to_default_validator, field.get_default))
field.metadata.append(validator)
cls.model_rebuild(force=True)
class MultiValue(BaseModelWithFallback):
purple: int = 0
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blue: int = 0
green: int = 0
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def add(self, other: "MultiValue"):
self.green += other.green
self.blue += other.blue
self.purple += other.purple
def __sub__(self, other):
green = max(self.green - other.green, 0)
blue = max(self.blue - other.blue, 0)
purple = max(self.purple - other.purple, 0)
return MultiValue(green=green, blue=blue, purple=purple)
def equivalent_green(self):
return self.green + self.blue * 3 + self.purple * 9
def clear(self):
self.green = 0
self.blue = 0
self.purple = 0
SET_ROW_EXCLUDE = {
'drop_equivalent_green',
'combat_cost',
'progress_remain',
'progress_total',
'progress_current',
}
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class StoredPlannerProxy(BaseModelWithFallback):
item: ITEM_TYPES
value: int | MultiValue = 0
total: int | MultiValue = 0
synthesize: int | MultiValue = 0
# progress: float = 0.
# eta: float = 0.
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time: datetime = DEFAULT_TIME
@field_validator('item', mode='before')
def val_item(cls, v, info):
if isinstance(v, str):
v = ItemBase.find_name(v)
return v
@model_validator(mode='after')
def val_value(self):
if self.item.has_group_base:
if not isinstance(self.value, MultiValue):
logger.warning(f'Planner item {self.item} has_group_base '
f'but given value={self.value} is not a MultiValue')
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self.value = MultiValue()
if not isinstance(self.total, MultiValue):
logger.warning(f'Planner item {self.item} has_group_base '
f'but given total={self.total} is not a MultiValue')
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self.total = MultiValue()
if not isinstance(self.synthesize, MultiValue):
logger.warning(f'Planner item {self.item} has_group_base '
f'but given synthesize={self.synthesize} is not a MultiValue')
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self.synthesize = MultiValue()
else:
if not isinstance(self.value, int):
logger.warning(f'Planner item {self.item} has no group base '
f'but given value={self.value} is not an int')
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self.value = 0
if not isinstance(self.total, int):
logger.warning(f'Planner item {self.item} has no group base '
f'but given total={self.total} is not an int')
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self.total = 0
if not isinstance(self.synthesize, int):
logger.warning(f'Planner item {self.item} has no group base '
f'but given synthesize={self.synthesize} is not an int')
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self.synthesize = 0
if self.synthesize != 0:
logger.warning(f'Planner item {self.item} has no group base '
f'its synthesize={self.synthesize} should be 0')
self.synthesize = 0
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return self
def clear(self):
if self.item.has_group_base:
self.value.clear()
else:
self.value = 0
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def update_synthesize(self):
if self.item.has_group_base:
green = self.value.green - self.total.green
blue = self.value.blue - self.total.blue
purple = self.value.purple - self.total.purple
syn_blue = 0
syn_purple = 0
if green >= 3 and blue < 0:
syn = min(green // 3, -blue)
syn_blue += syn
green -= syn * 3
# blue += syn
if blue >= 3 and purple < 0:
syn = min(blue // 3, -purple)
syn_purple += syn
blue -= syn * 3
purple += syn
if green >= 9 and purple < 0:
syn = min(green // 9, -purple)
syn_purple += syn
syn_blue += syn * 3
green -= syn * 9
# purple += syn
self.synthesize.green = 0
self.synthesize.blue = syn_blue
self.synthesize.purple = syn_purple
else:
self.synthesize = 0
def revert_synthesize(self):
if self.item.has_group_base:
self.value.green += self.synthesize.blue * 3
if self.synthesize.blue > 0:
self.value.green += self.synthesize.purple * 9
else:
self.value.blue += self.synthesize.purple * 3
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@computed_field(repr=False)
@functools_cached_property
def drop_equivalent_green(self) -> float:
# Tracks_of_Destiny
if self.item.dungeon is None:
return 1
if self.item.dungeon.is_Calyx_Golden_Treasures:
return 24000
if self.item.dungeon.is_Calyx_Golden_Memories:
# purple, blue, green = 5, 1, 0
return 48
if self.item.dungeon.is_Calyx_Golden_Aether:
# purple, blue, green = 1, 2, 2.5
return 17.5
if self.item.is_ItemAscension:
return 3
if self.item.is_ItemTrace:
# purple, blue, green = 0.155, 1, 1.25
return 5.645
if self.item.is_ItemWeekly:
return 3
raise ScriptError(f'{self} has no drop_equivalent_green defined')
@computed_field(repr=False)
@functools_cached_property
def combat_cost(self) -> int:
# Tracks_of_Destiny
if self.item.dungeon is None:
return 30
if self.item.dungeon.is_Calyx_Golden:
return 10
if self.item.is_ItemAscension:
return 30
if self.item.is_ItemTrace:
return 10
if self.item.is_ItemWeekly:
return 30
raise ScriptError(f'{self} has no stamina_pre_combat defined')
@computed_field(repr=False)
@functools_cached_property
def progress_remain(self) -> float:
if self.item.has_group_base:
remain = self.total - self.value - self.synthesize
return remain.equivalent_green()
else:
remain = max(self.total - self.value, 0)
return remain
@computed_field(repr=False)
@functools_cached_property
def progress_total(self) -> float:
if self.item.has_group_base:
return self.total.equivalent_green()
else:
return self.total
@computed_field(repr=False)
@functools_cached_property
def progress_current(self) -> float:
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if self.item.has_group_base:
current = self.progress_total - self.progress_remain
current = min(max(current, 0), self.progress_total)
return current
else:
current = self.value
current = min(max(current, 0), self.total)
return current
@computed_field
@functools_cached_property
def progress(self) -> float:
try:
progress = self.progress_current / self.progress_total * 100
return round(min(max(progress, 0), 100), 2)
except ZeroDivisionError:
return 100.
def is_approaching_total(self, wave_done: int = 0):
"""
Args:
wave_done:
Returns:
bool: True if the future value may >= total after next combat
"""
wave_done = max(wave_done, 0)
# Items with a static drop rate will have `AVG * (wave_done + 1)
remain = self.progress_remain
cost = self.combat_cost
drop = self.drop_equivalent_green
if cost == 10:
return remain <= drop * (wave_done + 12)
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else:
return remain <= drop * (wave_done + 1)
@computed_field
@functools_cached_property
def eta(self) -> float:
"""
Estimate remaining days to farm
"""
if not self.need_farm():
return 0.
if self.item.dungeon is None:
return 0.
remain = self.progress_remain
cost = self.combat_cost
drop = self.drop_equivalent_green
if self.item.is_ItemWeekly:
weeks = math.ceil(remain / drop / 3)
return weeks * 7
else:
stamina = math.ceil(remain / drop) * cost
return round(stamina / 240, 1)
def update(self, time=False):
for attr in SET_ROW_EXCLUDE:
del_cached_property(self, attr)
del_cached_property(self, 'progress')
del_cached_property(self, 'eta')
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self.update_synthesize()
_ = self.progress
_ = self.eta
if time:
self.time = now()
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def load_value_total(self, item: ItemBase, value=None, total=None, synthesize=None):
"""
Update data from PlannerResultRow to self
"""
if self.item.has_group_base:
if item.group_base != self.item:
raise ScriptError(
f'load_value_total: Trying to load {item} into {self} but they are different items')
else:
if item != self.item:
raise ScriptError(
f'load_value_total: Trying to load {item} into {self} but they are different items')
if self.item.has_group_base:
if not self.item.is_rarity_purple:
raise ScriptError(
f'load_value_total: Trying to load {item} into {self} but self is not in rarity purple')
if item.is_rarity_green:
if value is not None:
self.value.green = value
if total is not None:
self.total.green = total
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# Cannot synthesize green
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# if synthesize is not None:
# self.synthesize.green = synthesize
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self.synthesize.green = 0
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elif item.is_rarity_blue:
if value is not None:
self.value.blue = value
if total is not None:
self.total.blue = total
if synthesize is not None:
self.synthesize.blue = synthesize
elif item.is_rarity_purple:
if value is not None:
self.value.purple = value
if total is not None:
self.total.purple = total
if synthesize is not None:
self.synthesize.purple = synthesize
else:
raise ScriptError(
f'load_value_total: Trying to load {item} in to {self} but item is in invalid rarity')
else:
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# Cannot synthesize if item doesn't have multiple rarity
self.synthesize = 0
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if value is not None:
self.value = value
if total is not None:
self.total = total
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def add_planner_result(self, row: "StoredPlannerProxy"):
"""
Add data from another StoredPlannerProxy to self
"""
item = row.item
if self.item.has_group_base:
if item.group_base != self.item:
raise ScriptError(
f'load_value_total: Trying to load {item} into {self} but they are different items')
else:
if item != self.item:
raise ScriptError(
f'load_value_total: Trying to load {item} into {self} but they are different items')
if self.item.has_group_base:
if not self.item.is_rarity_purple:
raise ScriptError(
f'load_value_total: Trying to load {item} into {self} but self is not in rarity purple')
# Add `total` only
# `synthesize` will be updated later
# `value` remains unchanged since you still having that many items
self.total.add(row.total)
else:
self.value += row.value
self.total += row.total
self.synthesize += row.synthesize
def can_daily_farm(self):
"""
Returns:
bool: True if item can be farmed in daily
False if item.is_ItemWeekly or Tracks_of_Destiny
"""
if self.item.is_ItemAscension:
return True
if self.item.is_ItemTrace:
return True
if self.item.is_ItemExp:
return True
if self.item.is_ItemCurrency:
return True
return False
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def need_farm(self):
return self.progress < 100
def need_synthesize(self):
if self.item.is_ItemCalyx or self.item.is_ItemTrace:
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return self.synthesize.green > 0 or self.synthesize.blue > 0 or self.synthesize.purple > 0
else:
return False
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def load_planner_result(self, row: PlannerResultRow):
"""
Update data from PlannerResultRow to self
"""
# Approximate value, accurate value can be update in DungeonObtain
value = row.total - row.synthesize - row.demand
self.load_value_total(item=row.item, value=value, total=row.total, synthesize=row.synthesize)
def load_item_amount(self, row: ObtainedAmmount):
"""
Update data from ObtainedAmmount to self
"""
value = row.value
self.load_value_total(item=row.item, value=value)
class PlannerProgressParser:
def __init__(self):
self.rows: dict[str, StoredPlannerProxy] = {}
def from_planner_results(self, results: list[PlannerResultRow]):
self.rows = {}
# Create objects of base items first
# them load value and total
for row in results:
base = row.item.group_base
if base.name not in self.rows:
try:
if row.item.has_group_base:
obj = StoredPlannerProxy(
item=base, value=MultiValue(), total=MultiValue(), synthesize=MultiValue())
else:
obj = StoredPlannerProxy(item=base, value=0, total=0, synthesize=0)
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except ScriptError as e:
logger.error(e)
continue
self.rows[base.name] = obj
else:
obj = self.rows[base.name]
obj.load_planner_result(row)
rows = {}
for name, row in self.rows.items():
row.revert_synthesize()
row.update()
if row.need_farm() or row.need_synthesize():
rows[name] = row
self.rows = rows
return self
def load_obtained_amount(self, results: list[ObtainedAmmount]):
for row in results:
base = row.item.group_base
try:
obj = self.rows[base.name]
except KeyError:
logger.warning(
f'load_obtained_amount() drops {row} because no need to farm')
continue
obj.load_item_amount(row)
obj.update()
return self
def from_config(self, data):
self.rows = {}
for name, row in data.items():
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if not row:
continue
if name == 'PlannerOverall':
continue
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try:
row = StoredPlannerProxy(**row)
except (ScriptError, ValidationError) as e:
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logger.error(e)
continue
if not row.item.is_group_base:
logger.error(f'from_config: item is not group base {row}')
continue
if row.item.has_group_base:
if row.total.equivalent_green() <= 0:
logger.error(f'Planner item {row.item} has invalid total={row.total}, drop')
continue
else:
if row.total <= 0:
logger.error(f'Planner item {row.item} has invalid total={row.total}, drop')
continue
row.update(time=False)
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self.rows[row.item.name] = row
return self
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def add_planner_result(self, planner: "PlannerProgressParser"):
"""
Add another planner result to self
"""
for name, row in planner.rows.items():
if name in self.rows:
self_row = self.rows[name]
self_row.add_planner_result(row)
else:
self.rows[name] = row
for row in self.rows.values():
row.update(time=True)
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def to_config(self) -> dict:
data = {}
for row in self.rows.values():
name = f'Item_{row.item.name}'
dic = row.model_dump(exclude=SET_ROW_EXCLUDE)
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dic['item'] = row.item.name
data[name] = dic
return data
def get_overall(self):
"""
Calculate overall progress
Note that this method will clear all values
Returns:
float: Progress percentage
float: ETA in days
"""
eta = 0.
progress_current = 0.
progress_total = 0.
for row in self.rows.values():
if not row.can_daily_farm():
continue
eta += row.eta
progress_current += row.progress_current
progress_total += row.progress_total
try:
progress = round(progress_current / progress_total * 100, 2)
except ZeroDivisionError:
progress = 100.
return progress, eta
def iter_row_to_farm(self, need_farm=True) -> t.Iterable[StoredPlannerProxy]:
"""
Args:
need_farm: True if filter rows that need farm
Yields:
"""
if need_farm:
rows = [row for row in self.rows.values() if row.need_farm()]
else:
rows = self.rows.values()
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for row in rows:
if row.item.is_ItemWeekly:
yield row
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for row in rows:
if row.item.is_ItemAscension:
yield row
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for row in rows:
if row.item.is_ItemTrace:
yield row
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for row in rows:
if row.item.is_ItemExp:
yield row
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for row in rows:
if row.item.is_ItemCurrency:
yield row
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def get_dungeon(self, double_calyx=False) -> DungeonList | None:
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"""
Get dungeon to farm, or None if planner finished or the remaining items cannot be farmed
"""
for row in self.iter_row_to_farm():
item = row.item
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if item.is_ItemWeekly:
continue
dungeon = item.dungeon
if dungeon is None:
logger.error(f'Item {item} has nowhere to be farmed')
continue
if double_calyx:
if dungeon.is_Calyx:
logger.info(f'Planner farm (double_calyx): {dungeon}')
return dungeon
else:
logger.info(f'Planner farm: {dungeon}')
return dungeon
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logger.info('Planner farm empty')
return None
def get_weekly(self) -> DungeonList | None:
for row in self.iter_row_to_farm():
item = row.item
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if not item.is_ItemWeekly:
continue
dungeon = item.dungeon
if dungeon is None:
logger.error(f'Item {item} has nowhere to be farmed')
continue
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logger.info(f'Planner weekly farm: {dungeon}')
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return dungeon
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logger.info('Planner weekly farm empty')
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return None
def row_come_from_dungeon(self, dungeon: DungeonList | None) -> StoredPlannerProxy | None:
"""
If any items in planner is able to be farmed from given dungeon
"""
if dungeon is None:
return None
for row in self.iter_row_to_farm(need_farm=False):
if row.item.dungeon == dungeon:
logger.info(f'Planner {row} come from {dungeon}')
return row
return None
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class PlannerMixin(UI):
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def planner_write_results(self, results: list[PlannerResultRow]):
"""
Write planner detection results info user config
"""
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add = self.config.PlannerScan_ResultAdd
logger.attr('ResultAdd', add)
planner = PlannerProgressParser().from_planner_results(results)
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if add:
planner.add_planner_result(self.planner)
self.planner_write(planner)
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@cached_property
def planner(self) -> PlannerProgressParser:
logger.hr('Planner')
data = self.config.cross_get('Dungeon.Planner', default={})
model = PlannerProgressParser()
model.from_config(data)
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for row in model.rows.values():
logger.info(row)
return model
def planner_write(self, planner=None):
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"""
Write planner into user config, delete planner object
"""
if planner is None:
planner = self.planner
data = planner.to_config()
progress, eta = planner.get_overall()
with self.config.multi_set():
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# Set value
for key, value in data.items():
self.config.cross_set(f'Dungeon.Planner.{key}', value)
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# Remove other value
remove = []
for key, value in self.config.cross_get('Dungeon.Planner', default={}).items():
if value != {} and key not in data:
remove.append(key)
for key in remove:
self.config.cross_set(f'Dungeon.Planner.{key}', {})
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# print(progress, eta)
# Set overall
self.config.stored.PlannerOverall.value = f'{progress:.2f}%'
self.config.stored.PlannerOverall.comment = f'<{eta:.1f}d'
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del_cached_property(self, 'planner')
if __name__ == '__main__':
self = PlannerMixin('src')
self.planner_write(self.planner)