StarRailCopilot/campaign/campaign_main/campaign_6_1.py

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from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap()
MAP.shape = 'H5'
MAP.map_data = '''
ME MB SP ME -- -- ME MM
-- ME -- ME -- ME SP ME
SP -- ME MM ME -- MM --
++ ++ ME -- -- ME ME ME
++ ++ MM ME MB ++ -- MB
'''
MAP.weight_data = '''
50 10 10 50 50 50 20 20
50 50 10 10 50 50 20 20
50 50 50 10 10 10 10 30
50 50 20 10 10 50 10 10
50 50 20 20 10 50 10 10
'''
MAP.spawn_data = [
{'battle': 0, 'enemy': 3},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2, 'mystery': 1},
{'battle': 3, 'enemy': 2},
{'battle': 4, 'enemy': 1, 'mystery': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, \
A2, B2, C2, D2, E2, F2, G2, H2, \
A3, B3, C3, D3, E3, F3, G3, H3, \
A4, B4, C4, D4, E4, F4, G4, H4, \
A5, B5, C5, D5, E5, F5, G5, H5, \
= MAP.flatten()
step_on = SelectedGrids([E3, C3, G4, D2])
road_boss = RoadGrids([C1, C2, [C3, D2], D4, E4, [E3, F4], F3, G3, H3, [G4, H4]])
road_mystery = RoadGrids([[C4, D5], D4, G2, [G1, H2]])
class Config:
SUBMARINE = 0
MAP_MYSTERY_HAS_CARRIER = True
class Campaign(CampaignBase):
MAP = MAP
def battle_0(self):
if self.fleet_2_step_on(step_on, roadblocks=[road_boss]):
return True
if self.clear_roadblocks([road_boss]):
return True
if self.clear_roadblocks([road_mystery]):
return True
self.clear_all_mystery()
if self.clear_potential_roadblocks([road_boss]):
return True
if self.clear_potential_roadblocks([road_mystery]):
return True
return self.battle_default()
def battle_4(self):
self.clear_all_mystery()
boss = self.map.select(is_boss=True)
if boss:
if not self.check_accessibility(boss[0]):
return self.clear_roadblocks([road_boss])
return self.fleet_2.clear_boss()