mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-23 17:11:42 +00:00
77 lines
2.0 KiB
Python
77 lines
2.0 KiB
Python
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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MAP = CampaignMap()
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MAP.shape = 'H5'
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MAP.map_data = '''
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ME MB SP ME -- -- ME MM
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-- ME -- ME -- ME SP ME
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SP -- ME MM ME -- MM --
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++ ++ ME -- -- ME ME ME
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++ ++ MM ME MB ++ -- MB
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'''
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MAP.weight_data = '''
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50 10 10 50 50 50 20 20
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50 50 10 10 50 50 20 20
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50 50 50 10 10 10 10 30
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50 50 20 10 10 50 10 10
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50 50 20 20 10 50 10 10
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'''
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 3},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2, 'mystery': 1},
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{'battle': 3, 'enemy': 2},
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{'battle': 4, 'enemy': 1, 'mystery': 1, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, \
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A2, B2, C2, D2, E2, F2, G2, H2, \
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A3, B3, C3, D3, E3, F3, G3, H3, \
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A4, B4, C4, D4, E4, F4, G4, H4, \
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A5, B5, C5, D5, E5, F5, G5, H5, \
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= MAP.flatten()
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step_on = SelectedGrids([E3, C3, G4, D2])
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road_boss = RoadGrids([C1, C2, [C3, D2], D4, E4, [E3, F4], F3, G3, H3, [G4, H4]])
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road_mystery = RoadGrids([[C4, D5], D4, G2, [G1, H2]])
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class Config:
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SUBMARINE = 0
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MAP_MYSTERY_HAS_CARRIER = True
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.fleet_2_step_on(step_on, roadblocks=[road_boss]):
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return True
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if self.clear_roadblocks([road_boss]):
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return True
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if self.clear_roadblocks([road_mystery]):
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return True
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self.clear_all_mystery()
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if self.clear_potential_roadblocks([road_boss]):
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return True
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if self.clear_potential_roadblocks([road_mystery]):
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return True
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return self.battle_default()
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def battle_4(self):
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self.clear_all_mystery()
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boss = self.map.select(is_boss=True)
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if boss:
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if not self.check_accessibility(boss[0]):
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return self.clear_roadblocks([road_boss])
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return self.fleet_2.clear_boss()
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