StarRailCopilot/tasks/combat/state.py

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import cv2
from scipy import signal
from module.base.timer import Timer
from module.base.utils import rgb2gray
from module.logger import logger
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from tasks.base.ui import UI
from tasks.combat.assets.assets_combat_state import COMBAT_AUTO, COMBAT_PAUSE, COMBAT_SPEED_2X
class CombatState(UI):
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_combat_click_interval = Timer(2, count=4)
_combat_auto_checked = False
_combat_2x_checked = False
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def is_combat_executing(self) -> bool:
appear = self.appear(COMBAT_PAUSE)
if appear:
if COMBAT_PAUSE.button_offset[0] < 3:
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return True
return False
def _is_combat_button_active(self, button):
image = rgb2gray(self.image_crop(button))
lines = cv2.reduce(image, 1, cv2.REDUCE_AVG).flatten()
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# [122 122 122 182 141 127 139 135 130 135 136 141 147 149 149 150 147 145
# 148 150 150 150 150 150 144 138 134 141 136 133 173 183 130 128 127 126]
parameters = {
# Border is about 188-190
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'height': 96,
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# Background is about 120-122
'prominence': 35,
'width': (0, 7),
'distance': 7,
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}
peaks, _ = signal.find_peaks(lines, **parameters)
count = len(peaks)
if count == 0:
return False
elif count == 2:
return True
else:
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# logger.warning(f'Unexpected peak amount on {button}: {count}, lines={lines}')
# self.device.image_save()
return False
def is_combat_auto(self) -> bool:
return self._is_combat_button_active(COMBAT_AUTO)
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def is_combat_speed_2x(self) -> bool:
return self._is_combat_button_active(COMBAT_SPEED_2X)
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def combat_state_reset(self):
self._combat_auto_checked = False
self._combat_2x_checked = False
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self._combat_click_interval.clear()
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def handle_combat_state(self, auto=True, speed_2x=True):
"""
Set combat auto and 2X speed. Enable both by default.
Returns:
bool: If clicked
"""
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if self._combat_auto_checked and self._combat_2x_checked:
return False
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if not self.is_combat_executing():
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if not self._combat_auto_checked and auto:
if self._combat_click_interval.started() and not self._combat_click_interval.reached():
logger.info('Combat on going, _combat_auto_checked')
self._combat_auto_checked = True
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return False
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if not self._combat_2x_checked:
if speed_2x:
if self.is_combat_speed_2x():
logger.info('_combat_2x_checked')
self._combat_2x_checked = True
else:
if self._combat_click_interval.reached():
self.device.click(COMBAT_SPEED_2X)
self._combat_click_interval.reset()
return True
else:
if self.is_combat_speed_2x():
if self._combat_click_interval.reached():
self.device.click(COMBAT_SPEED_2X)
self._combat_click_interval.reset()
return True
else:
logger.info('_combat_2x_checked')
self._combat_2x_checked = True
if not self._combat_auto_checked:
if auto:
if self.is_combat_auto():
logger.info('_combat_auto_checked')
self._combat_auto_checked = True
else:
if self._combat_click_interval.reached():
self.device.click(COMBAT_AUTO)
self._combat_click_interval.reset()
return True
else:
if self.is_combat_auto():
if self._combat_click_interval.reached():
self.device.click(COMBAT_AUTO)
self._combat_click_interval.reset()
return True
else:
logger.info('_combat_auto_checked')
self._combat_auto_checked = True
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return False