StarRailCopilot/campaign/campaign_main/campaign_3_4.py

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from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from campaign.campaign_main.campaign_3_1 import Config as Config31
MAP = CampaignMap()
MAP.shape = 'H4'
# WIKI的图是错的: https://wiki.biligame.com/blhx/3-4
# A3有岛, 假图害人
MAP.map_data = '''
SP -- -- ME -- ++ ++ ++
SP ME -- ME -- MA ++ ++
++ -- ME __ ME ME -- MB
SP ME -- ME -- -- ME MB
'''
MAP.weight_data = '''
40 40 40 40 40 40 40 40
40 40 40 30 30 30 30 30
40 40 30 30 20 10 10 09
40 40 30 20 20 10 10 09
'''
MAP.spawn_data = [
{'battle': 0, 'enemy': 2},
{'battle': 1, 'enemy': 2},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, \
A2, B2, C2, D2, E2, F2, G2, H2, \
A3, B3, C3, D3, E3, F3, G3, H3, \
A4, B4, C4, D4, E4, F4, G4, H4, \
= MAP.flatten()
class Config(Config31):
MAP_MYSTERY_HAS_CARRIER = False
2020-06-06 06:38:09 +00:00
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (120, 255 - 75),
'width': (0.9, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 40, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
class Campaign(CampaignBase):
MAP = MAP
def battle_0(self):
self.fleet_2_push_forward()
if self.fleet_2_rescue(H3):
return True
return self.battle_default()
def battle_3(self):
if not self.check_accessibility(H3, fleet='boss'):
return self.battle_default()
return self.fleet_boss.clear_boss()
def handle_boss_appear_refocus(self):
for data in self.map.spawn_data:
if data.get('battle') == self.battle_count and data.get('boss', 0):
self.map_swipe((-3, -1))
return super().handle_boss_appear_refocus()