mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
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89 lines
4.3 KiB
Markdown
89 lines
4.3 KiB
Markdown
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**| English | [简体中文](README.md) |**
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# StarRailCopilot
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Star Rail Copilot, a bot for Honkai: Star Rail, based on the next generation ALAS framework.
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# Install
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### Get source code
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SRC is still in development, does not have an auto-installer yet, requires classic python project deployment.
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Clone this repository.
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```bash
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git clone https://github.com/LmeSzinc/StarRailCopilot
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```
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Enter project directory.
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```bash
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cd StarRailCopilot
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```
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Create a python 3.10.10 environment using conda. Let's say the new environment is named `src`.
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>Note that we don't maintain requirements for lower or higher python versions, 3.10.10 is recommended.
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```bash
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conda create -n src python==3.10.10
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```
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Activate the environment just created.
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```bash
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conda activate src
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```
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Install requirements.
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```
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pip install -r requirements.txt
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```
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### Install an Emulator
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1. Download [ADB](https://developer.android.com/tools/releases/platform-tools) and configure it into environment variables.
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2. Install the game client in emulator, not the desktop client. BlueStacks is recommented.
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> **Why use emulators?** If you run a bot on the desktop client, game windows must stay at front. I guess you don't wanna baby-sit there without being able to move the mouse and keyboard while running the bot, so use the emulators.
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> **How's the performance?** Lme's 8700k+1080ti using MuMu12 emulator with graphic settings very high gets 40 fps. It shouldn't be a problem to run with maximum graphic settings and 60 fps if you have newer PC specs.
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## Usage
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Still in the environment just now, launch the GUI backend. (running on port 22367 by default)
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```bash
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python gui.py
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```
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Access `127.0.0.1:22367` in browser.
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Goto `SRC settings` - `Emulator Settings` - `Serial`, fill it according to help texts.
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Goto `Overview` page, click `Run` button. (SRC will auto launch emulator and game client if they are not running. Emulator launch only supports MuMu family and Nox Player family for now)
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Keep the bot running, SRC will auto login and empty trailblaze power when it's recovered. To save resources, set `SRC Settings` - `Optimazation Settings` - `When Task Queue is Empty` to `Close Game`.
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## Development
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Discord https://discord.gg/aJkt3mKDEr QQ Group 752620927
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- Development Docs (menu is on sidebar): [Alas wiki](https://github.com/LmeSzinc/AzurLaneAutoScript/wiki/1.-Start) (in Chinese). However, there is ton of code newly written, it is recommended to read the source code and historical commits.
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- Development Road Map: [#10](https://github.com/LmeSzinc/StarRailCopilot/issues/10). Pull Requests are welcomed, just pick the part you interested to work on.
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> **How to add multi-language or multi-server support?** Need assets updates, see ["Adding a Button" in development docs](https://github.com/LmeSzinc/AzurLaneAutoScript/wiki/4.1.-Detection-objects#%E6%B7%BB%E5%8A%A0%E4%B8%80%E4%B8%AA-button).
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## About ALAS
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SRC is based on an Azur Lane bot [AzurLaneAutoScript](https://github.com/LmeSzinc/AzurLaneAutoScript). After 3 years of development, ALAS has reached a high degree of completion, but it has also accumulated a lot of shit code that is difficult to change. We hope that Fix these issues on a new project.
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- Update OCR. ALAS has trained multiple models on cnocr==1.2.2, but the dependent [mxnet](https://github.com/apache/mxnet) is no longer active, machine learning is developing rapidly, and the speed of new models and the correct rate crushes the old model.
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- Converting setting files into [pydantic](https://github.com/pydantic/pydantic) models. Since the concept of task and scheduler was added, the number of user settings greatly increased. ALAS has built a code generator to implement setting read and update. pydantic will make things more elegantly.
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- Better Assets management. button_extract helps ALAS to easily maintain 4000+ template images, but it has a serious performance issue, and the reminder of multi-server supported is also submerged in a large amount of meaningless logs.
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- Reduced coupling to Azur Lane. The ALAS framework and ALAS GUI have the ability to interface with other games and their not, but the completed [MAA](https://github.com/MaaAssistantArknights/MaaAssistantArknights) plug-in for Arknights and [fgo-py](https: //github.com/hgjazhgj/FGO-py) plug-in under development have found serious coupling problems between ALAS and the Azur Lane game itself.
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