StarRailCopilot/tasks/assignment/assets/__init__.py

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from module.config.server import VALID_LANG
from tasks.assignment.assets.assets_assignment_ui import (
CHARACTER_MATERIALS_CHECK, CHARACTER_MATERIALS_CLICK,
EXP_MATERIALS_CREDITS_CHECK, EXP_MATERIALS_CREDITS_CLICK, GROUP_SEARCH,
SPACE_STATION_TASK_FORCE_CHECK, SPACE_STATION_TASK_FORCE_CLICK,
SYNTHESIS_MATERIALS_CHECK, SYNTHESIS_MATERIALS_CLICK)
for group_button_wrapper in (
SPACE_STATION_TASK_FORCE_CHECK, SPACE_STATION_TASK_FORCE_CLICK,
CHARACTER_MATERIALS_CHECK, CHARACTER_MATERIALS_CLICK,
EXP_MATERIALS_CREDITS_CHECK, EXP_MATERIALS_CREDITS_CLICK,
SYNTHESIS_MATERIALS_CHECK, SYNTHESIS_MATERIALS_CLICK,
):
for lang in VALID_LANG:
button = getattr(group_button_wrapper, lang, None)
if button is None:
continue
button.search = GROUP_SEARCH.button