2023-06-19 00:39:41 +00:00
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from datetime import datetime
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from module.logger import logger
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from module.ocr.ocr import Duration
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from tasks.assignment.assets.assets_assignment_claim import CLAIM
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2023-08-27 09:27:47 +00:00
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from tasks.assignment.assets.assets_assignment_ui import (
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DISPATCHED,
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OCR_ASSIGNMENT_TIME,
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)
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2023-06-19 00:39:41 +00:00
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from tasks.assignment.claim import AssignmentClaim
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from tasks.assignment.keywords import (
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AssignmentEntry,
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KEYWORDS_ASSIGNMENT_GROUP,
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)
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2023-06-19 17:00:34 +00:00
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from tasks.base.page import page_assignment, page_menu
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2023-08-30 17:06:24 +00:00
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from tasks.battle_pass.keywords import KEYWORD_BATTLE_PASS_QUEST
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from tasks.daily.keywords import KEYWORDS_DAILY_QUEST
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from tasks.daily.synthesize import SynthesizeUI
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class Assignment(AssignmentClaim, SynthesizeUI):
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def run(self, assignments: list[AssignmentEntry] = None, duration: int = None):
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self.config.update_battle_pass_quests()
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self.config.update_daily_quests()
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if assignments is None:
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assignments = (
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getattr(self.config, f'Assignment_Name_{i + 1}', None) for i in range(4))
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# remove duplicate while keeping order
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assignments = list(dict.fromkeys(
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x for x in assignments if x is not None))
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assignments = [AssignmentEntry.find(x) for x in assignments]
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if len(assignments) < 4:
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logger.warning(
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'There are duplicate assignments in config, check it out')
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if duration is None:
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duration = self.config.Assignment_Duration
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2023-07-10 16:07:55 +00:00
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self.dispatched = dict()
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self.has_new_dispatch = False
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self.ensure_scroll_top(page_menu)
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self.ui_ensure(page_assignment)
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# Iterate in user-specified order, return undispatched ones
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undispatched = list(self._check_inlist(assignments, duration))
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remain = self._check_all()
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# There are unchecked assignments
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if remain > 0:
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for assignment in undispatched[:remain]:
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self.goto_entry(assignment)
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self.dispatch(assignment, duration)
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if remain < len(undispatched):
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logger.warning('The following assignments can not be dispatched due to limit: '
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f'{", ".join([x.name for x in undispatched[remain:]])}')
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elif remain > len(undispatched):
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self._dispatch_remain(duration, remain - len(undispatched))
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# Scheduler
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logger.attr('has_new_dispatch', self.has_new_dispatch)
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delay = min(self.dispatched.values())
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logger.info(f'Delay assignment check to {str(delay)}')
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with self.config.multi_set():
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# Check battle pass
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quests = self.config.stored.BattlePassTodayQuest.load_quests()
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if self.has_new_dispatch:
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if KEYWORD_BATTLE_PASS_QUEST.Dispatch_1_assignments in quests:
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logger.info('Achieved battle pass quest Dispatch_1_assignments')
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self.config.task_call('BattlePass')
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# Check daily
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quests = self.config.stored.DailyQuest.load_quests()
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if KEYWORDS_DAILY_QUEST.Go_on_assignment_1_time in quests:
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logger.info('Achieved daily quest Go_on_assignment_1_time')
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self.config.task_call('DailyQuest')
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# Delay self
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self.config.task_delay(target=delay)
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def _check_inlist(self, assignments: list[AssignmentEntry], duration: int):
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"""
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Dispatch assignments according to user config
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Args:
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assignments (list[AssignmentEntry]): user specified assignments
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duration (int): user specified duration
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"""
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if not assignments:
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return
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logger.hr('Assignment check inlist', level=2)
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logger.info(
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f'User specified assignments: {", ".join([x.name for x in assignments])}')
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_, remain, _ = self._limit_status
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for assignment in assignments:
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self.goto_entry(assignment)
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if self.appear(CLAIM):
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self.claim(assignment, duration, should_redispatch=True)
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continue
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if self.appear(DISPATCHED):
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self.dispatched[assignment] = datetime.now() + Duration(
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OCR_ASSIGNMENT_TIME).ocr_single_line(self.device.image)
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continue
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2023-06-22 05:51:50 +00:00
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if remain > 0:
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self.dispatch(assignment, duration)
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remain -= 1
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else:
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yield assignment
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def _check_all(self):
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"""
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States of assignments from top to bottom are in following order:
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1. Claimable
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2. Dispatched
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3. Dispatchable
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Break when a dispatchable assignment is encountered
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"""
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logger.hr('Assignment check all', level=2)
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_, remain, total = self._limit_status
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if total == len(self.dispatched):
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return remain
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for group in self._iter_groups():
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self.goto_group(group)
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entries = self._iter_entries()
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for _ in range(len(group.entries)):
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assignment = next(entries)
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if assignment in self.dispatched:
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continue
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self.goto_entry(assignment)
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if self.appear(CLAIM):
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self.claim(assignment, None, should_redispatch=False)
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remain += 1
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continue
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if self.appear(DISPATCHED):
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self.dispatched[assignment] = datetime.now() + Duration(
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OCR_ASSIGNMENT_TIME).ocr_single_line(self.device.image)
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if total == len(self.dispatched):
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return remain
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continue
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break
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return remain
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def _dispatch_remain(self, duration: int, remain: int):
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"""
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Dispatch assignments according to preset priority
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Args:
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duration (int): user specified duration
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remain (int):
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The number of remaining assignments after
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processing the ones specified by user
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"""
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if remain <= 0:
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return
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logger.hr('Assignment dispatch remain', level=2)
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logger.warning(f'{remain} remain')
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logger.info(
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'Dispatch remaining assignments according to preset priority')
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group_priority = (
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KEYWORDS_ASSIGNMENT_GROUP.EXP_Materials_Credits,
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KEYWORDS_ASSIGNMENT_GROUP.Character_Materials,
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KEYWORDS_ASSIGNMENT_GROUP.Synthesis_Materials
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)
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for group in group_priority:
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for assignment in group.entries:
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if assignment in self.dispatched:
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continue
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self.goto_entry(assignment)
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self.dispatch(assignment, duration)
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remain -= 1
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if remain <= 0:
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return
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