2023-05-14 07:48:34 +00:00
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import operator
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import typing as t
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class SelectedGrids:
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def __init__(self, grids):
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self.grids = grids
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self.indexes: t.Dict[tuple, SelectedGrids] = {}
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def __iter__(self):
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return iter(self.grids)
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def __getitem__(self, item):
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if isinstance(item, int):
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return self.grids[item]
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else:
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return SelectedGrids(self.grids[item])
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def __contains__(self, item):
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return item in self.grids
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def __str__(self):
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# return str([str(grid) for grid in self])
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return '[' + ', '.join([str(grid) for grid in self]) + ']'
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def __len__(self):
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return len(self.grids)
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def __bool__(self):
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return self.count > 0
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# def __getattr__(self, item):
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# return [grid.__getattribute__(item) for grid in self.grids]
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@property
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def location(self):
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"""
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Returns:
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list[tuple]:
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"""
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return [grid.location for grid in self.grids]
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@property
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def cost(self):
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"""
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Returns:
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list[int]:
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"""
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return [grid.cost for grid in self.grids]
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@property
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def weight(self):
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"""
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Returns:
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list[int]:
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"""
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return [grid.weight for grid in self.grids]
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@property
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def count(self):
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"""
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Returns:
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int:
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"""
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return len(self.grids)
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def select(self, **kwargs):
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"""
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Args:
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**kwargs: Attributes of Grid.
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Returns:
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SelectedGrids:
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"""
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def matched(obj):
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flag = True
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for k, v in kwargs.items():
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obj_v = obj.__getattribute__(k)
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if type(obj_v) != type(v) or obj_v != v:
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flag = False
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return flag
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return SelectedGrids([grid for grid in self.grids if matched(grid)])
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def create_index(self, *attrs):
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indexes = {}
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# index_keys = [(grid.__getattribute__(attr) for attr in attrs) for grid in self.grids]
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for grid in self.grids:
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k = tuple(grid.__getattribute__(attr) for attr in attrs)
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try:
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indexes[k].append(grid)
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except KeyError:
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indexes[k] = [grid]
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indexes = {k: SelectedGrids(v) for k, v in indexes.items()}
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self.indexes = indexes
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return indexes
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def indexed_select(self, *values):
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return self.indexes.get(values, SelectedGrids([]))
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def left_join(self, right, on_attr, set_attr, default=None):
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"""
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Args:
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right (SelectedGrids): Right table to join
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on_attr:
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set_attr:
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default:
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Returns:
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SelectedGrids:
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"""
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right.create_index(*on_attr)
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for grid in self:
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attr_value = tuple([grid.__getattribute__(attr) for attr in on_attr])
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right_grid = right.indexed_select(*attr_value).first_or_none()
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if right_grid is not None:
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for attr in set_attr:
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grid.__setattr__(attr, right_grid.__getattribute__(attr))
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else:
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for attr in set_attr:
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grid.__setattr__(attr, default)
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return self
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def filter(self, func):
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"""
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Filter grids by a function.
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Args:
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func (callable): Function should receive an grid as argument, and return a bool.
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Returns:
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SelectedGrids:
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"""
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return SelectedGrids([grid for grid in self if func(grid)])
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def set(self, **kwargs):
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"""
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Set attribute to each grid.
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Args:
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**kwargs:
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"""
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for grid in self:
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for key, value in kwargs.items():
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grid.__setattr__(key, value)
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def get(self, attr):
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"""
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Get an attribute from each grid.
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Args:
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attr: Attribute name.
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Returns:
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list:
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"""
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return [grid.__getattribute__(attr) for grid in self.grids]
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def call(self, func, **kwargs):
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"""
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Call a function in reach grid, and get results.
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Args:
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func (str): Function name to call.
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**kwargs:
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Returns:
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list:
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"""
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return [grid.__getattribute__(func)(**kwargs) for grid in self]
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def first_or_none(self):
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"""
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Returns:
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"""
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2023-05-16 12:54:15 +00:00
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try:
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2023-05-14 07:48:34 +00:00
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return self.grids[0]
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2023-05-16 12:54:15 +00:00
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except IndexError:
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2023-05-14 07:48:34 +00:00
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return None
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def add(self, grids):
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"""
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Args:
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grids(SelectedGrids):
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Returns:
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SelectedGrids:
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"""
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return SelectedGrids(list(set(self.grids + grids.grids)))
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def add_by_eq(self, grids):
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"""
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Another `add()` method, but de-duplicates with `__eq__` instead of `__hash__`.
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Args:
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grids(SelectedGrids):
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Returns:
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SelectedGrids:
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"""
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new = []
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for grid in self.grids + grids.grids:
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if grid not in new:
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new.append(grid)
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return SelectedGrids(new)
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def intersect(self, grids):
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"""
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Args:
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grids(SelectedGrids):
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Returns:
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SelectedGrids:
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"""
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return SelectedGrids(list(set(self.grids).intersection(set(grids.grids))))
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def intersect_by_eq(self, grids):
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"""
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Another `intersect()` method, but de-duplicates with `__eq__` instead of `__hash__`.
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Args:
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grids(SelectedGrids):
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Returns:
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SelectedGrids:
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"""
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new = []
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for grid in self.grids:
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if grid in grids.grids:
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new.append(grid)
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return SelectedGrids(new)
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def delete(self, grids):
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"""
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Args:
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grids(SelectedGrids):
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Returns:
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SelectedGrids:
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"""
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g = [grid for grid in self.grids if grid not in grids]
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return SelectedGrids(g)
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def sort(self, *args):
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"""
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Args:
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args (str): Attribute name to sort.
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Returns:
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SelectedGrids:
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"""
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if not self:
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return self
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if len(args):
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grids = sorted(self.grids, key=operator.attrgetter(*args))
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return SelectedGrids(grids)
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else:
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return self
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def sort_by_camera_distance(self, camera):
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"""
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Args:
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camera (tuple):
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Returns:
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SelectedGrids:
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"""
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import numpy as np
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if not self:
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return self
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location = np.array(self.location)
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diff = np.sum(np.abs(location - camera), axis=1)
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# grids = [x for _, x in sorted(zip(diff, self.grids))]
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grids = tuple(np.array(self.grids)[np.argsort(diff)])
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return SelectedGrids(grids)
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def sort_by_clock_degree(self, center=(0, 0), start=(0, 1), clockwise=True):
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"""
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Args:
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center (tuple): Origin point.
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start (tuple): Start coordinate, this point will be considered as theta=0.
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clockwise (bool): True for clockwise, false for counterclockwise.
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Returns:
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SelectedGrids:
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"""
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import numpy as np
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if not self:
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return self
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vector = np.subtract(self.location, center)
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theta = np.arctan2(vector[:, 1], vector[:, 0]) / np.pi * 180
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vector = np.subtract(start, center)
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theta = theta - np.arctan2(vector[1], vector[0]) / np.pi * 180
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if not clockwise:
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theta = -theta
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theta[theta < 0] += 360
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grids = tuple(np.array(self.grids)[np.argsort(theta)])
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return SelectedGrids(grids)
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class RoadGrids:
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def __init__(self, grids):
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"""
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Args:
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grids (list):
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"""
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self.grids = []
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for grid in grids:
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if isinstance(grid, list):
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self.grids.append(SelectedGrids(grids=grid))
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else:
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self.grids.append(SelectedGrids(grids=[grid]))
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def __str__(self):
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return str(' - '.join([str(grid) for grid in self.grids]))
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def roadblocks(self):
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"""
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Returns:
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SelectedGrids:
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"""
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grids = []
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for block in self.grids:
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if block.count == block.select(is_enemy=True).count:
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grids += block.grids
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return SelectedGrids(grids)
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def potential_roadblocks(self):
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"""
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Returns:
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SelectedGrids:
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"""
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grids = []
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for block in self.grids:
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if any([grid.is_fleet for grid in block]):
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continue
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if any([grid.is_cleared for grid in block]):
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continue
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if block.count - block.select(is_enemy=True).count == 1:
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grids += block.select(is_enemy=True).grids
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return SelectedGrids(grids)
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def first_roadblocks(self):
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"""
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Returns:
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SelectedGrids:
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"""
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grids = []
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for block in self.grids:
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if any([grid.is_fleet for grid in block]):
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continue
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if any([grid.is_cleared for grid in block]):
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continue
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if block.select(is_enemy=True).count >= 1:
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grids += block.select(is_enemy=True).grids
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return SelectedGrids(grids)
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def combine(self, road):
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"""
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Args:
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road (RoadGrids):
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Returns:
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RoadGrids:
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"""
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out = RoadGrids([])
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for select_1 in self.grids:
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for select_2 in road.grids:
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select = select_1.add(select_2)
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out.grids.append(select)
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return out
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