2023-10-05 11:32:47 +00:00
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from tasks.map.control.waypoint import Waypoint
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from tasks.map.keywords.plane import Luofu_ScalegorgeWaterscape
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from tasks.rogue.route.base import RouteBase
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class Route(RouteBase):
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def Luofu_ScalegorgeWaterscape_F1_X467Y405(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((467.5, 405.5)), | 274.2 | 274 |
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| item | Waypoint((444.6, 390.5)), | 20.4 | 18 |
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| node | Waypoint((439.0, 388.5)), | 355.9 | 352 |
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| enemy1 | Waypoint((434.0, 406.2)), | 274.2 | 274 |
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| enemy2 | Waypoint((432.2, 367.2)), | 355.9 | 352 |
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2023-10-05 19:30:12 +00:00
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| exit | Waypoint((431.2, 363.2)), | 6.6 | 1 |
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2023-10-05 11:32:47 +00:00
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"""
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self.map_init(plane=Luofu_ScalegorgeWaterscape, floor="F1", position=(467.5, 405.5))
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2023-10-05 19:30:12 +00:00
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self.register_domain_exit(Waypoint((431.2, 363.2)), end_rotation=1)
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2023-10-05 11:32:47 +00:00
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item = Waypoint((444.6, 390.5))
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node = Waypoint((439.0, 388.5))
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enemy1 = Waypoint((434.0, 406.2))
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enemy2 = Waypoint((432.2, 367.2))
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# ===== End of generated waypoints =====
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# Ignore item at the corner
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self.clear_enemy(enemy1)
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self.clear_enemy(enemy2.straight_run())
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def Luofu_ScalegorgeWaterscape_F1_X617Y99(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------ | --------- | -------- |
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| spawn | Waypoint((617.3, 99.4)), | 6.7 | 1 |
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| item | Waypoint((610.5, 88.6)), | 337.2 | 334 |
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| enemy | Waypoint((616.2, 64.4)), | 22.7 | 195 |
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| exit | Waypoint((617.2, 66.6)), | 12.6 | 4 |
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"""
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self.map_init(plane=Luofu_ScalegorgeWaterscape, floor="F1", position=(617.3, 99.4))
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self.register_domain_exit(Waypoint((617.2, 66.6)), end_rotation=4)
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item = Waypoint((610.5, 88.6))
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enemy = Waypoint((616.2, 64.4))
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# ===== End of generated waypoints =====
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self.clear_item(item)
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self.clear_enemy(enemy)
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def Luofu_ScalegorgeWaterscape_F1_X668Y243(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((668.9, 243.4)), | 96.7 | 91 |
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| item | Waypoint((690.8, 236.8)), | 45.8 | 43 |
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| enemy_X701Y242 | Waypoint((701.6, 242.2)), | 98.0 | 89 |
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| exit_X701Y242 | Waypoint((701.6, 242.2)), | 98.0 | 89 |
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"""
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self.map_init(plane=Luofu_ScalegorgeWaterscape, floor="F1", position=(668.9, 243.4))
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self.register_domain_exit(Waypoint((701.6, 242.2)), end_rotation=89)
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item = Waypoint((690.8, 236.8))
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enemy_X701Y242 = Waypoint((701.6, 242.2))
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# ===== End of generated waypoints =====
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# Ignore item, too close to enemy
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self.clear_enemy(enemy_X701Y242)
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def Luofu_ScalegorgeWaterscape_F1_X1181Y279(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | -------------------------- | --------- | -------- |
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| spawn | Waypoint((1181.0, 279.5)), | 274.2 | 274 |
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| enemy1 | Waypoint((1160.6, 273.0)), | 294.5 | 290 |
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| item1 | Waypoint((1161.2, 288.6)), | 262.6 | 255 |
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| item3 | Waypoint((1125.2, 274.6)), | 12.7 | 4 |
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| enemy2 | Waypoint((1128.4, 298.8)), | 241.2 | 253 |
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| item2 | Waypoint((1125.0, 290.7)), | 352.8 | 359 |
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| enemy4 | Waypoint((1091.8, 280.2)), | 275.8 | 276 |
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| exit | Waypoint((1090.7, 280.4)), | 282.8 | 274 |
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"""
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self.map_init(plane=Luofu_ScalegorgeWaterscape, floor="F1", position=(1181.0, 279.5))
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self.register_domain_exit(Waypoint((1090.7, 280.4)), end_rotation=274)
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enemy1 = Waypoint((1160.6, 273.0))
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item1 = Waypoint((1161.2, 288.6))
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item3 = Waypoint((1125.2, 274.6))
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enemy2 = Waypoint((1128.4, 298.8))
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item2 = Waypoint((1125.0, 290.7))
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enemy4 = Waypoint((1091.8, 280.2))
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# ===== End of generated waypoints =====
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# Ignore items and enemy2, as it's a straight way to exit
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self.clear_enemy(enemy1)
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self.clear_enemy(enemy4)
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