2020-04-17 15:35:20 +00:00
|
|
|
from module.campaign.campaign_base import CampaignBase
|
|
|
|
from module.map.map_base import CampaignMap
|
|
|
|
from module.map.map_grids import SelectedGrids, RoadGrids
|
|
|
|
from module.logger import logger
|
|
|
|
from campaign.campaign_main.campaign_4_1 import Config as Config41
|
|
|
|
|
|
|
|
|
|
|
|
MAP = CampaignMap()
|
|
|
|
MAP.shape = 'H6'
|
|
|
|
MAP.camera_data = ['D2', 'D4']
|
|
|
|
MAP.map_data = '''
|
|
|
|
++ ++ MB ME SP -- ++ ++
|
|
|
|
++ ++ ME __ ME ME ++ ++
|
|
|
|
++ ++ -- ME -- -- -- SP
|
|
|
|
++ ++ -- ME ++ ME -- --
|
|
|
|
++ ++ ME -- ++ -- ME --
|
|
|
|
MB ME -- ME -- ME -- SP
|
|
|
|
'''
|
|
|
|
MAP.weight_data = '''
|
|
|
|
50 50 10 20 50 50 50 50
|
|
|
|
50 50 10 20 50 50 50 50
|
|
|
|
50 50 10 20 50 50 50 50
|
|
|
|
50 50 10 20 50 50 50 50
|
|
|
|
50 50 10 20 50 50 50 50
|
|
|
|
10 10 10 20 50 50 50 50
|
|
|
|
'''
|
|
|
|
MAP.spawn_data = [
|
|
|
|
{'battle': 0, 'enemy': 3},
|
|
|
|
{'battle': 1, 'enemy': 1},
|
|
|
|
{'battle': 2, 'enemy': 2},
|
|
|
|
{'battle': 3, 'enemy': 1},
|
|
|
|
{'battle': 4, 'enemy': 2, 'boss': 1},
|
|
|
|
]
|
|
|
|
|
|
|
|
A1, B1, C1, D1, E1, F1, G1, H1, \
|
|
|
|
A2, B2, C2, D2, E2, F2, G2, H2, \
|
|
|
|
A3, B3, C3, D3, E3, F3, G3, H3, \
|
|
|
|
A4, B4, C4, D4, E4, F4, G4, H4, \
|
|
|
|
A5, B5, C5, D5, E5, F5, G5, H5, \
|
|
|
|
A6, B6, C6, D6, E6, F6, G6, H6, \
|
|
|
|
= MAP.flatten()
|
|
|
|
|
|
|
|
|
|
|
|
road_main = RoadGrids([B6, [C4, D6], [C5, D4], [D3, C2], [C2, D1]])
|
|
|
|
|
|
|
|
|
|
|
|
class Config(Config41):
|
|
|
|
MAP_MYSTERY_HAS_CARRIER = False
|
|
|
|
|
|
|
|
|
|
|
|
class Campaign(CampaignBase):
|
|
|
|
MAP = MAP
|
|
|
|
MAP_AMBUSH_OVERLAY_TRANSPARENCY_THRESHOLD = 0.3
|
|
|
|
MAP_AIR_RAID_OVERLAY_TRANSPARENCY_THRESHOLD = 0.25
|
|
|
|
MAP_ENEMY_SEARCHING_OVERLAY_TRANSPARENCY_THRESHOLD = 0.65
|
|
|
|
|
|
|
|
def battle_0(self):
|
|
|
|
if self.clear_roadblocks([road_main]):
|
|
|
|
return True
|
|
|
|
if self.clear_potential_roadblocks([road_main]):
|
|
|
|
return True
|
|
|
|
|
|
|
|
return self.battle_default()
|
|
|
|
|
|
|
|
def battle_4(self):
|
|
|
|
boss = self.map.select(is_boss=True)
|
|
|
|
if boss:
|
2020-06-03 15:11:31 +00:00
|
|
|
if not self.check_accessibility(boss[0], fleet='boss'):
|
2020-04-17 15:35:20 +00:00
|
|
|
if self.clear_roadblocks([road_main]):
|
|
|
|
return True
|
|
|
|
if self.clear_potential_roadblocks([road_main]):
|
|
|
|
return True
|
|
|
|
|
2020-06-03 15:11:31 +00:00
|
|
|
return self.fleet_boss.clear_boss()
|