StarRailCopilot/module/handler/info_handler.py

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2020-05-15 06:18:14 +00:00
from module.base.base import ModuleBase
from module.base.timer import Timer
from module.handler.assets import *
from module.logger import logger
class InfoHandler(ModuleBase):
"""
Class to handle all kinds of message.
"""
"""
Info bar
"""
def info_bar_count(self):
if self.appear(INFO_BAR_3):
return 3
elif self.appear(INFO_BAR_2):
return 2
elif self.appear(INFO_BAR_1):
return 1
else:
return 0
def handle_info_bar(self):
if self.info_bar_count():
self.wait_until_disappear(INFO_BAR_1)
return True
else:
return False
def ensure_no_info_bar(self, timeout=0.6):
timeout = Timer(timeout)
timeout.start()
while 1:
self.device.screenshot()
self.handle_info_bar()
if timeout.reached():
break
"""
Popup info
"""
_popup_offset = (3, 30)
def handle_popup_confirm(self):
if self.appear(POPUP_CANCEL, offset=self._popup_offset) \
and self.appear(POPUP_CONFIRM, offset=self._popup_offset, interval=2):
self.device.click(POPUP_CONFIRM)
return True
else:
return False
def handle_popup_cancel(self):
if self.appear(POPUP_CONFIRM, offset=self._popup_offset) \
and self.appear(POPUP_CANCEL, offset=self._popup_offset, interval=2):
self.device.click(POPUP_CANCEL)
return True
else:
return False
def handle_urgent_commission(self, save_get_items=None):
"""
Args:
save_get_items (bool):
Returns:
bool:
"""
if save_get_items is None:
save_get_items = self.config.ENABLE_SAVE_GET_ITEMS
appear = self.appear(GET_MISSION, offset=True, interval=2)
if appear:
logger.info('Get urgent commission')
if save_get_items:
self.handle_info_bar()
self.device.save_screenshot('get_mission')
self.device.click(GET_MISSION)
return appear
def handle_combat_low_emotion(self):
if not self.config.IGNORE_LOW_EMOTION_WARN:
return False
return self.handle_popup_confirm()
"""
Story
"""
def story_skip(self):
if self.handle_popup_confirm():
return True
if self.appear_then_click(STORY_SKIP, offset=True, interval=2):
return True
if self.appear(STORY_LETTER_BLACK) and self.appear_then_click(STORY_LETTERS_ONLY, offset=True, interval=2):
return True
if self.appear_then_click(STORY_CHOOSE, offset=True, interval=2):
return True
if self.appear_then_click(STORY_CHOOSE_2, offset=True, interval=2):
return True
return False
def handle_story_skip(self):
if not self.config.ENABLE_MAP_CLEAR_MODE:
return False
return self.story_skip()