StarRailCopilot/tasks/map/control/joystick.py

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2023-06-27 18:03:23 +00:00
from functools import cached_property
from module.base.timer import Timer
from module.logger import logger
from tasks.base.ui import UI
from tasks.map.assets.assets_map_control import *
class MapControlJoystick(UI):
_map_A_timer = Timer(1)
_map_E_timer = Timer(1)
_map_run_timer = Timer(1)
@cached_property
def joystick_center(self) -> tuple[float, float]:
x1, y1, x2, y2 = JOYSTICK.area
return (x1 + x2) / 2, (y1 + y2) / 2
def map_get_technique_points(self):
"""
Returns:
int: 0 to 5.
"""
points = [
self.image_color_count(button, color=(255, 255, 255), threshold=221, count=20)
for button in [
TECHNIQUE_POINT_1,
TECHNIQUE_POINT_2,
TECHNIQUE_POINT_3,
TECHNIQUE_POINT_4,
TECHNIQUE_POINT_5,
]
]
count = sum(points)
logger.attr('TechniquePoints', count)
return count
def handle_map_A(self):
"""
Simply clicking A with an interval of 1s, no guarantee of success.
Returns:
bool: If clicked.
"""
if self._map_A_timer.reached():
self.device.click(A_BUTTON)
self._map_A_timer.reset()
return True
return False
def handle_map_E(self):
"""
Simply clicking E with an interval of 1s, no guarantee of success.
Note that E cannot be released if technique points ran out.
Returns:
bool: If clicked.
"""
if self._map_E_timer.reached():
self.device.click(E_BUTTON)
self._map_E_timer.reset()
return True
return False
def handle_map_run(self):
"""
Keep character running.
Note that RUN button can only be clicked when character is moving.
Returns:
bool: If clicked.
"""
is_running = self.image_color_count(RUN_BUTTON, color=(208, 183, 138), threshold=221, count=100)
if not is_running and self._map_run_timer.reached():
self.device.click(RUN_BUTTON)
self._map_run_timer.reset()
return True
return False