StarRailCopilot/campaign/campaign_main/campaign_5_2.py

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2020-04-16 16:02:10 +00:00
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from campaign.campaign_main.campaign_5_1 import Config
MAP = CampaignMap()
MAP.shape = 'H5'
MAP.camera_data = ['D3', 'E3']
MAP.map_data = '''
++ ++ ++ -- MB -- ME SP
SP -- ME -- ++ ++ -- ME
-- ME -- -- MB ++ MB --
-- -- ME -- ME -- -- ME
ME -- SP ME -- ME ME MM
'''
MAP.weight_data = '''
50 50 50 10 10 20 20 30
50 50 30 10 10 10 20 30
50 30 30 10 10 10 10 30
50 50 30 10 10 10 10 20
50 50 50 30 30 30 20 20
'''
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'mystery': 1},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, \
A2, B2, C2, D2, E2, F2, G2, H2, \
A3, B3, C3, D3, E3, F3, G3, H3, \
A4, B4, C4, D4, E4, F4, G4, H4, \
A5, B5, C5, D5, E5, F5, G5, H5, \
= MAP.flatten()
class Campaign(CampaignBase):
MAP = MAP
def battle_0(self):
self.clear_all_mystery()
return self.battle_default()
def battle_4(self):
self.clear_all_mystery()
boss = self.map.select(is_boss=True)
if boss:
if not self.check_accessibility(boss[0], fleet='boss'):
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return self.battle_default()
return self.fleet_boss.clear_boss()