StarRailCopilot/module/reward/commission.py

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import re
from datetime import datetime, timedelta
import cv2
import numpy as np
from scipy import signal
from module.base.ocr import Ocr
from module.base.timer import Timer
from module.base.utils import area_offset, get_color, random_rectangle_vector
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from module.handler.info_handler import InfoHandler
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from module.logger import logger
from module.reward.assets import *
from module.ui.page import page_reward, page_commission, CAMPAIGN_CHECK
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from module.ui.ui import UI
dictionary = {
'major_comm': ['Self Training', 'Defense Exercise', 'Research Mission', 'Tool Prep', 'Tactical Class', 'Cargo Transport'],
'daily_comm': ['Daily Resource Extraction', 'Awakening Tactical Research'],
'extra_drill': ['Sailing Training', 'Defense Patrol', 'Buoy Inspection'],
'extra_part': ['Commission'],
'extra_cube': ['Exercise'],
'extra_oil': ['Oil Extraction'],
'extra_book': ['Merchant Escort'],
'urgent_drill': ['Cargo Defense', 'Enemy Scouts', 'Enemy Force', 'Enemy Elites'],
'urgent_part': ['Lavella', 'Maui', 'Rendova', 'Kongbanna'],
'urgent_book': ['Tyrant', 'Poro', 'Makira', 'Kapolo', 'Manne ', 'Mary', 'Isle', 'Kotlin'],
'urgent_box': ['Gear', 'Handover'],
'urgent_cube': ['Merchant Rescue', 'Enemy Attack'],
'urgent_gem': ['VIP Escort', 'Holiday Escort', 'Patrol Escort'],
'urgent_ship': ['Launch Ceremony']
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}
class Commission:
def __init__(self, image, y):
self.y = y
self.stack_y = y
self.area = (188, y - 119, 1199, y)
self.image = image
self.valid = True
# Name
area = area_offset((211, 26, 415, 49), self.area[0:2])
button = Button(area=area, color=(), button=area, name='COMMISSION')
ocr = Ocr(button, lang='cnocr', back=(74, 97, 148), use_binary=False)
self.button = button
self.name = ocr.ocr(image)
self.genre = self.parse_name(self.name)
# Duration time
area = area_offset((290, 74, 390, 92), self.area[0:2])
button = Button(area=area, color=(), button=area, name='DURATION')
ocr = Ocr(button, lang='stage', back=(57, 85, 132))
self.duration = self.parse_time(ocr.ocr(image))
# Expire time
area = area_offset((-49, 68, -45, 84), self.area[0:2])
button = Button(area=area, color=(189, 65, 66), button=area, name='IS_URGENT')
if button.appear_on(image):
area = area_offset((-49, 73, 45, 91), self.area[0:2])
button = Button(area=area, color=(), button=area, name='EXPIRE')
ocr = Ocr(button, lang='stage', back=(189, 65, 66))
self.expire = self.parse_time(ocr.ocr(image))
else:
self.expire = None
# Status
area = area_offset((179, 71, 187, 93), self.area[0:2])
dic = {
0: 'finished',
1: 'running',
2: 'pending'
}
self.status = dic[int(np.argmax(get_color(image, area)))]
def __str__(self):
if self.valid:
if self.expire:
return f'{self.name} (Genre: {self.genre}, Status: {self.status}, Duration: {self.duration}, Expire: {self.expire})'
else:
return f'{self.name} (Genre: {self.genre}, Status: {self.status}, Duration: {self.duration})'
else:
return f'{self.name} (Invalid)'
def __eq__(self, other):
"""
Args:
other (Commission):
Returns:
bool:
"""
threshold = timedelta(seconds=120)
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if not self.valid or not other.valid:
return False
if self.genre != other.genre or self.status != other.status:
return False
if (other.duration < self.duration - threshold) or (other.duration > self.duration + threshold):
return False
if (not self.expire and other.expire) or (self.expire and not other.expire):
return False
if self.expire and other.expire:
if (other.expire < self.expire - threshold) or (other.expire > self.expire + threshold):
return False
return True
def parse_time(self, string):
"""
Args:
string (str): Such as 01:00:00, 05:47:10, 17:50:51.
Returns:
timedelta: datetime.timedelta instance.
"""
string = string.replace('D', '0') # Poor OCR
result = re.search('(\d+):(\d+):(\d+)', string)
if not result:
logger.warning(f'Invalid time string: {string}')
self.valid = False
return None
else:
result = [int(s) for s in result.groups()]
return timedelta(hours=result[0], minutes=result[1], seconds=result[2])
def parse_name(self, string):
"""
Args:
string (str): Commission name, such as 'NYB要员护卫'.
Returns:
str: Commission genre, such as 'urgent_gem'.
"""
for key, value in dictionary.items():
for keyword in value:
if keyword in string:
return key
logger.warning(f'Name with unknown genre: {string}')
self.valid = False
return ''
class CommissionGroup:
show = (188, 67, 1199, 692)
height = 210 # About 1.5 commission height
lower = int((show[3] - show[1]) / 2 - height / 2)
template_area = (620, lower, 1154, lower + height)
def __init__(self):
self.template = None
self.swipe = 0
self.commission = []
def __contains__(self, item):
for commission in self.commission:
if commission == item:
return True
return False
def __iter__(self):
return iter(self.commission)
def __bool__(self):
return len(self.commission) > 0
@property
def count(self):
return len(self.commission)
def merge(self, image):
"""Load commissions from image.
If you want to load commissions from multiple image,
make sure that the next one and previous one have something same.
Which means, you merge a image, then swipe a little bit, then merge another image.
Args:
image (PIl.Image.Image):
"""
# Find swipe distance
if self.template is None:
self.template = np.array(image.crop(self.template_area))
self.swipe = 0
res = cv2.matchTemplate(self.template, np.array(image), cv2.TM_CCOEFF_NORMED)
_, similarity, _, position = cv2.minMaxLoc(res)
if similarity < 0.85:
logger.warning(f'Low similarity when finding swipe. Similarity: {similarity}, Position: {position}')
self.swipe -= position[1] - self.template_area[1]
self.template = np.array(image.crop(self.template_area))
# Find commission position
color_height = np.mean(image.crop((597, 0, 619, 720)).convert('L'), axis=1)
parameters = {'height': 200}
peaks, _ = signal.find_peaks(color_height, **parameters)
peaks = [y for y in peaks if y > 67 + 117]
# Add commission to list
for y in peaks:
stack_y = y + self.swipe
diff = np.array([c.stack_y - stack_y for c in self.commission])
if np.any(np.abs(diff) < 3):
continue
commission = Commission(image, y=y)
commission.stack_y = stack_y
logger.info(f'Add commission: {commission}')
self.commission.append(commission)
def commission_choose(daily, urgent, priority, time_limit=None):
"""
Args:
daily (CommissionGroup):
urgent (CommissionGroup):
priority (dict):
time_limit (datetime):
Returns:
CommissionGroup, CommissionGroup: Chosen daily commission, Chosen urgent commission
"""
# Count Commission
commission = daily.commission + urgent.commission
running_count = int(np.sum([1 for c in commission if c.status == 'running']))
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logger.attr('Running', running_count)
if running_count >= 4:
return [], []
# Calculate priority
commission = [c for c in commission if c.valid and c.status == 'pending']
comm_priority = []
for comm in commission:
pri = priority[comm.genre]
if comm.duration <= timedelta(hours=2):
pri += priority['duration_shorter_than_2']
if comm.duration >= timedelta(hours=6):
pri += priority['duration_longer_than_6']
if comm.expire:
if comm.expire <= timedelta(hours=2):
pri += priority['expire_shorter_than_2']
if comm.expire >= timedelta(hours=6):
pri += priority['expire_longer_than_6']
comm_priority.append(pri)
# Sort
commission = list(np.array(commission)[np.argsort(comm_priority)])[::-1]
if time_limit:
commission = [comm for comm in commission if datetime.now() + comm.duration <= time_limit]
commission = commission[:4 - running_count]
daily_choose, urgent_choose = CommissionGroup(), CommissionGroup()
for comm in commission:
if comm in daily:
daily_choose.commission.append(comm)
if comm in urgent:
urgent_choose.commission.append(comm)
if daily_choose:
logger.info('Choose daily commission')
for comm in daily_choose:
logger.info(comm)
if urgent_choose:
logger.info('Choose urgent commission')
for comm in urgent_choose:
logger.info(comm)
return daily_choose, urgent_choose
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class RewardCommission(UI, InfoHandler):
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daily: CommissionGroup
urgent: CommissionGroup
daily_choose: CommissionGroup
urgent_choose: CommissionGroup
def _commission_ensure_mode(self, mode):
if self.appear(COMMISSION_DAILY):
current = 'daily'
elif self.appear(COMMISSION_URGENT):
current = 'urgent'
else:
logger.warning('Unknown Commission mode')
return False
if current == mode:
return False
if mode == 'daily':
self.device.click(COMMISSION_DAILY)
if mode == 'urgent':
self.device.click(COMMISSION_URGENT)
self.device.sleep(0.3)
self.device.screenshot()
return True
def _commission_mode_reset(self):
if self.appear(COMMISSION_DAILY):
current, another = COMMISSION_DAILY, COMMISSION_URGENT
elif self.appear(COMMISSION_URGENT):
current, another = COMMISSION_URGENT, COMMISSION_DAILY
else:
logger.warning('Unknown Commission mode')
return False
self.device.click(another)
self.device.screenshot()
self.device.click(current)
self.device.sleep(0.3)
self.device.screenshot()
return True
def _commission_swipe(self, distance=300):
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# Distance of two commission is 146px
p1, p2 = random_rectangle_vector((0, -distance), box=(620, 67, 1154, 692), random_range=(-20, -5, 20, 5))
self.device.drag(p1, p2, segments=2, shake=(25, 0), point_random=(0, 0, 0, 0), shake_random=(-5, 0, 5, 0))
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self.device.sleep(0.3)
self.device.screenshot()
def _commission_scan_list(self):
commission = CommissionGroup()
commission.merge(self.device.image)
if commission.count <= 3:
return commission
prev = commission.count
for _ in range(15):
self._commission_swipe()
commission.merge(self.device.image)
if commission.count - prev <= 0:
break
prev = commission.count
return commission
def _commission_scan_all(self):
logger.hr('Scan daily')
self._commission_ensure_mode('daily')
daily = self._commission_scan_list()
logger.hr('Scan urgent')
self._commission_ensure_mode('urgent')
urgent = self._commission_scan_list()
logger.hr('Showing commission')
logger.info('Daily commission')
for comm in daily:
logger.info(comm)
if urgent.count:
logger.info('Urgent commission')
for comm in urgent:
logger.info(comm)
self.daily = daily
self.urgent = urgent
self.daily_choose, self.urgent_choose = commission_choose(
self.daily,
self.urgent,
priority=self.config.COMMISSION_PRIORITY,
time_limit=self.config.COMMISSION_TIME_LIMIT)
return daily, urgent
def _commission_start_click(self, comm):
"""
Args:
comm (Commission):
"""
logger.info(f'Start commission {comm}')
comm_timer = Timer(3)
while 1:
if comm_timer.reached():
self.device.click(comm.button)
comm_timer.reset()
if self.handle_popup_confirm():
comm_timer.reset()
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pass
if self.appear_then_click(COMMISSION_START, interval=3):
comm_timer.reset()
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pass
if self.appear_then_click(COMMISSION_ADVICE, interval=3):
comm_timer.reset()
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pass
if self.handle_info_bar():
break
self.device.screenshot()
return True
def _commission_find_and_start(self, comm):
"""
Args:
comm (Commission):
"""
logger.hr(f'Finding commission')
logger.info(f'Finding commission {comm}')
commission = CommissionGroup()
prev = 0
for _ in range(15):
commission.merge(self.device.image)
if commission.count - prev <= 0:
return True
prev = commission.count
if comm in commission:
# Update commission position.
# Because once you start a commission, the commission list changes.
for new_comm in commission:
if comm == new_comm:
comm = new_comm
self._commission_start_click(comm)
return True
self._commission_swipe()
logger.warning(f'Commission not found: {comm}')
return False
def commission_start(self):
"""
Method to scan and run commissions.
Make sure current page is page_commission before calls.
"""
logger.hr('Commission scan', level=2)
self._commission_scan_all()
logger.hr('Commission run', level=2)
if self.daily_choose:
for comm in self.daily_choose:
if not self._commission_ensure_mode('daily'):
self._commission_mode_reset()
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self._commission_find_and_start(comm)
if self.urgent_choose:
for comm in self.urgent_choose:
if not self._commission_ensure_mode('urgent'):
self._commission_mode_reset()
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self._commission_find_and_start(comm)
if not self.daily_choose and not self.urgent_choose:
logger.info('No commission chose')
def handle_commission_start(self):
"""Remember to make sure current page is page_reward before calls.
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Returns:
bool: If runs a commission.
"""
if not self.config.ENABLE_COMMISSION_REWARD:
return False
self.device.screenshot()
if not self.appear(COMMISSION_HAS_PENDING):
logger.info('No commission pending')
return False
self.ui_goto(page_commission)
self.commission_start()
self.ui_goto(page_reward, skip_first_screenshot=True)
return True
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def commission_notice_show_at_campaign(self):
"""
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Returns:
bool: If any commission finished.
"""
return self.appear(CAMPAIGN_CHECK) and self.appear(COMMISSION_NOTICE_AT_CAMPAIGN)