2020-03-28 17:22:46 +00:00
|
|
|
import numpy as np
|
|
|
|
|
|
|
|
from module.base.timer import Timer
|
|
|
|
from module.base.utils import red_overlay_transparency, get_color
|
|
|
|
from module.combat.combat import Combat
|
|
|
|
from module.handler.assets import *
|
|
|
|
from module.logger import logger
|
2020-04-09 08:30:40 +00:00
|
|
|
from module.template.assets import TEMPLATE_AMBUSH_EVADE_SUCCESS, TEMPLATE_AMBUSH_EVADE_FAILED
|
2020-03-28 17:22:46 +00:00
|
|
|
|
|
|
|
|
|
|
|
def ambush_letter_preprocess(image):
|
|
|
|
"""
|
|
|
|
Args:
|
|
|
|
image (np.ndarray):
|
|
|
|
|
|
|
|
Returns:
|
|
|
|
np.ndarray
|
|
|
|
"""
|
2020-04-09 08:30:40 +00:00
|
|
|
image = image.astype(float)
|
|
|
|
image = (image - 64) / 0.75
|
|
|
|
image[image > 255] = 255
|
|
|
|
image[image < 0] = 0
|
|
|
|
image = image.astype('uint8')
|
|
|
|
return image
|
2020-03-28 17:22:46 +00:00
|
|
|
|
|
|
|
|
2020-04-09 08:30:40 +00:00
|
|
|
TEMPLATE_AMBUSH_EVADE_SUCCESS.image = ambush_letter_preprocess(TEMPLATE_AMBUSH_EVADE_SUCCESS.image)
|
|
|
|
TEMPLATE_AMBUSH_EVADE_FAILED.image = ambush_letter_preprocess(TEMPLATE_AMBUSH_EVADE_FAILED.image)
|
2020-03-28 17:22:46 +00:00
|
|
|
|
|
|
|
|
|
|
|
class AmbushHandler(Combat):
|
|
|
|
MAP_AMBUSH_OVERLAY_TRANSPARENCY_THRESHOLD = 0.40
|
|
|
|
MAP_AIR_RAID_OVERLAY_TRANSPARENCY_THRESHOLD = 0.35 # Usually (0.50, 0.53)
|
|
|
|
MAP_AIR_RAID_CONFIRM_SECOND = 0.5
|
|
|
|
|
|
|
|
def ambush_color_initial(self):
|
|
|
|
MAP_AMBUSH.load_color(self.device.image)
|
|
|
|
MAP_AIR_RAID.load_color(self.device.image)
|
|
|
|
|
|
|
|
def _ambush_appear(self):
|
|
|
|
return red_overlay_transparency(MAP_AMBUSH.color, get_color(self.device.image, MAP_AMBUSH.area)) > \
|
|
|
|
self.MAP_AMBUSH_OVERLAY_TRANSPARENCY_THRESHOLD
|
|
|
|
|
|
|
|
def _air_raid_appear(self):
|
|
|
|
return red_overlay_transparency(MAP_AIR_RAID.color, get_color(self.device.image, MAP_AIR_RAID.area)) > \
|
|
|
|
self.MAP_AIR_RAID_OVERLAY_TRANSPARENCY_THRESHOLD
|
|
|
|
|
|
|
|
def _handle_air_raid(self):
|
|
|
|
logger.info('Map air raid')
|
|
|
|
disappear = Timer(self.MAP_AIR_RAID_CONFIRM_SECOND)
|
|
|
|
disappear.start()
|
|
|
|
while 1:
|
|
|
|
self.device.screenshot()
|
|
|
|
if self._air_raid_appear():
|
|
|
|
disappear.reset()
|
|
|
|
else:
|
|
|
|
if disappear.reached():
|
|
|
|
break
|
|
|
|
|
|
|
|
def _handle_ambush(self):
|
|
|
|
logger.info('Map ambushed')
|
|
|
|
self.wait_until_appear_then_click(MAP_AMBUSH_EVADE)
|
|
|
|
# self.sleep(0.8)
|
|
|
|
# while 1:
|
|
|
|
# self.screenshot()
|
|
|
|
# if self.handle_info_bar():
|
|
|
|
# if self.combat_appear():
|
|
|
|
# logger.info('Ambush evade failed')
|
|
|
|
# self.combat()
|
|
|
|
# break
|
|
|
|
self.wait_until_appear(INFO_BAR_1)
|
2020-04-09 08:30:40 +00:00
|
|
|
image = ambush_letter_preprocess(np.array(self.device.image.crop((641, 311, 692, 336))))
|
|
|
|
|
|
|
|
if TEMPLATE_AMBUSH_EVADE_SUCCESS.match(image):
|
2020-03-28 17:22:46 +00:00
|
|
|
logger.info('Ambush evade success')
|
2020-04-09 08:30:40 +00:00
|
|
|
elif TEMPLATE_AMBUSH_EVADE_FAILED.match(image):
|
2020-03-28 17:22:46 +00:00
|
|
|
logger.info('Ambush evade failed')
|
|
|
|
self.combat(expected_end='no_searching')
|
|
|
|
else:
|
|
|
|
logger.warning('Unrecognised info when ambush evade.')
|
|
|
|
self.ensure_no_info_bar()
|
|
|
|
if self.combat_appear():
|
|
|
|
self.combat()
|
|
|
|
|
|
|
|
def handle_ambush(self):
|
|
|
|
if not self.config.MAP_HAS_AMBUSH:
|
|
|
|
return False
|
|
|
|
|
|
|
|
if self._air_raid_appear():
|
|
|
|
self._handle_air_raid()
|
|
|
|
return True
|
|
|
|
|
|
|
|
if self._ambush_appear():
|
|
|
|
self._handle_ambush()
|
|
|
|
return True
|
|
|
|
|
|
|
|
return False
|