StarRailCopilot/module/config/argument/argument.yaml

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# --------------------
# Define arguments.
# --------------------
# ==================== Alas ====================
Scheduler:
Enable: false
NextRun: 2020-01-01 00:00:00
Command: Alas
ServerUpdate:
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value: 04:00
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display: hide
Emulator:
Serial:
value: auto
valuetype: str
PackageName:
value: auto
option: [ auto, ]
ScreenshotMethod:
value: auto
option: [ auto, ADB, ADB_nc, uiautomator2, aScreenCap, aScreenCap_nc, DroidCast, DroidCast_raw, scrcpy ]
ControlMethod:
value: MaaTouch
option: [ minitouch, MaaTouch ]
AdbRestart: false
EmulatorInfo:
Emulator:
value: auto
option: [
auto,
NoxPlayer,
NoxPlayer64,
BlueStacks4,
BlueStacks5,
BlueStacks4HyperV,
BlueStacks5HyperV,
LDPlayer3,
LDPlayer4,
LDPlayer9,
MuMuPlayer,
MuMuPlayerX,
MuMuPlayer12,
MEmuPlayer,
]
name:
value: null
type: textarea
path:
value: null
type: textarea
Error:
Restart:
value: game
option: [ game, game_emulator ]
SaveError: true
ScreenshotLength: 1
OnePushConfig:
type: textarea
mode: yaml
value: 'provider: null'
Optimization:
ScreenshotInterval: 0.3
CombatScreenshotInterval: 1.0
WhenTaskQueueEmpty:
value: goto_main
option: [ stay_there, goto_main, close_game ]
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# ==================== Daily ====================
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Dungeon:
Name:
# Dungeon names will be injected in config updater
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value: Calyx_Golden_Treasures
option: [ ]
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NameAtDoubleCalyx:
value: Calyx_Golden_Treasures
option: [ do_not_participate, ]
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NameAtDoubleRelic:
value: Cavern_of_Corrosion_Path_of_Providence
option: [ do_not_participate, ]
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Team:
value: 1
option: [ 1, 2, 3, 4, 5, 6 ]
DungeonDaily:
# Dungeon names will be injected in config updater
CalyxGolden:
value: Calyx_Golden_Treasures
option: [ do_not_achieve, ]
CalyxCrimson:
value: Calyx_Crimson_Erudition
option: [ do_not_achieve, ]
StagnantShadow:
value: do_not_archive
option: [ do_not_achieve, ]
CavernOfCorrosion:
value: Cavern_of_Corrosion_Path_of_Providence
option: [ do_not_achieve, ]
DungeonSupport:
Use:
value: when_daily
option: [ always_use, when_daily, do_not_use ]
Character:
# Options will be injected in config updater
value: FirstCharacter
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option: [ FirstCharacter, ]
DungeonStorage:
DungeonDouble:
stored: StoredDungeonDouble
AchievableQuest:
# Quests will be injected in config updater
# Complete_1_Daily_Mission:
# type: state
# value: achievable
# option: [ achievable, not_set, not_supported ]
# option_bold: [ achievable, ]
DailyStorage:
DailyActivity:
stored: StoredDailyActivity
DailyQuest:
stored: StoredDaily
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Assignment:
Duration:
value: 20
option: [4, 8, 12, 20]
# Options in Name_x will be injected in config updater
Name_1:
value: Nameless_Land_Nameless_People
option: [Nameless_Land_Nameless_People, ]
Name_2:
value: Akashic_Records
option: [Nameless_Land_Nameless_People, ]
Name_3:
value: The_Invisible_Hand
option: [Nameless_Land_Nameless_People, ]
Name_4:
value: Nine_Billion_Names
option: [Nameless_Land_Nameless_People, ]
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# ==================== Rogue ====================
Rogue:
Path:
value: The Hunt
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option: [ Preservation, Remembrance, Nihility, Abundance, Hunt, Destruction, Elation ]
Bonus:
value: Blessing Cosmos
option: [ Blessing Cosmos, Miracle Cosmos, Fragmented Cosmos ]
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PresetResonanceFilter:
value: preset-1
option: [ preset-1, custom ]
CustomResonanceFilter: |-
回响构音:均晶转变 > 回响构音:零维强化
> 回响构音:第二次初恋 > 回响构音:体验的富翁
> 回响构音:局外人 > 回响构音:怀疑的四重根
> 回响构音:诸法无我 > 回响构音:诸行无常
> 回响构音:射不主皮 > 回响构音:柘弓危矢
> 回响构音:激变变星 > 回响构音:极端氦闪
> 回响构音:末日狂欢 > 回响构音:树苗长高舞
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ResonanceSelectionStrategy:
value: follow-presets
option: [ follow-presets, unrecorded-first, before-random ]
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PresetBlessingFilter:
value: preset-1
option: [ preset-1, custom ]
CustomBlessingFilter: |-
巡猎-3 > 《冠军晚餐·猫的摇篮》 > 丰饶众生,一法界心 > 毁灭-3
> 火堆外的夜 > 巡猎-2 > 毁灭-2 > 巡猎 > reset > random
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BlessingSelectionStrategy:
value: follow-presets
option: [ follow-presets, unrecorded-first, before-random ]
PresetCurioFilter:
value: preset-1
option: [ preset-1, custom ]
CustomCurioFilter: |-
博士之袍 > 福灵胶 > 分裂金币 > 信仰债券 > 换境桂冠 > 俱乐部券 > 碎星芳饵 > random
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CurioSelectionStrategy:
value: follow-presets
option: [ follow-presets, unrecorded-first, before-random ]