StarRailCopilot/module/base/button.py

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import module.config.server as server
from module.base.decorator import cached_property, del_cached_property
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from module.base.resource import Resource
from module.base.utils import *
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from module.exception import ScriptError
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class Button(Resource):
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def __init__(self, file, area, search, color, button):
"""
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Args:
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file: Filepath to an assets
area: Area to crop template
search: Area to search from, 20px larger than `area` by default
color: Average color of assets
button: Area to click if assets appears on the image
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"""
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self.file: str = file
self.area: t.Tuple[int, int, int, int] = area
self.search: t.Tuple[int, int, int, int] = search
self.color: t.Tuple[int, int, int] = color
self._button: t.Tuple[int, int, int, int] = button
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self.resource_add(self.file)
self._button_offset: t.Tuple[int, int] = (0, 0)
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@property
def button(self):
return area_offset(self._button, self._button_offset)
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def clear_offset(self):
self._button_offset = (0, 0)
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@cached_property
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def image(self):
return load_image(self.file, self.area)
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def resource_release(self):
del_cached_property(self, 'image')
self.clear_offset()
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def __str__(self):
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return self.file
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__repr__ = __str__
def __eq__(self, other):
return str(self) == str(other)
def __hash__(self):
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return hash(self.file)
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def __bool__(self):
return True
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def match_color(self, image, threshold=10) -> bool:
"""
Check if the button appears on the image, using average color
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Args:
image (np.ndarray): Screenshot.
threshold (int): Default to 10.
Returns:
bool: True if button appears on screenshot.
"""
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color = get_color(image, self.area)
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return color_similar(
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color1=color,
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color2=self.color,
threshold=threshold
)
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def match_template(self, image, similarity=0.85) -> bool:
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"""
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Detects assets by template matching.
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To Some buttons, its location may not be static, `_button_offset` will be set.
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Args:
image: Screenshot.
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similarity (float): 0-1.
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Returns:
bool.
"""
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image = crop(image, self.search, copy=False)
res = cv2.matchTemplate(self.image, image, cv2.TM_CCOEFF_NORMED)
_, sim, _, point = cv2.minMaxLoc(res)
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self._button_offset = np.array(point) + self.search[:2] - self.area[:2]
return sim > similarity
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def match_template_color(self, image, similarity=0.85, threshold=30) -> bool:
"""
Template match first, color match then
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Args:
image: Screenshot.
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similarity (float): 0-1.
threshold (int): Default to 10.
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Returns:
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"""
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matched = self.match_template(image, similarity=similarity)
if not matched:
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return False
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area = area_offset(self.area, offset=self._button_offset)
color = get_color(image, area)
return color_similar(
color1=color,
color2=self.color,
threshold=threshold
)
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class ButtonWrapper(Resource):
def __init__(self, name='MULTI_ASSETS', **kwargs):
self.name = name
self.data_buttons = kwargs
self._matched_button: t.Optional[Button] = None
self.resource_add(self.name)
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def resource_release(self):
del_cached_property(self, 'assets')
self._matched_button = None
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def __str__(self):
return self.name
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__repr__ = __str__
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def __eq__(self, other):
return str(self) == str(other)
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def __hash__(self):
return hash(self.name)
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def __bool__(self):
return True
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@cached_property
def buttons(self) -> t.List[Button]:
for trial in [server.server, 'share', 'cn']:
assets = self.data_buttons.get(trial, None)
if assets is not None:
if isinstance(assets, Button):
return [assets]
elif isinstance(assets, list):
return assets
raise ScriptError(f'ButtonWrapper({self}) on server {server.server} has no fallback button')
def match_color(self, image, threshold=10) -> bool:
for assets in self.buttons:
if assets.match_color(image, threshold=threshold):
self._matched_button = assets
return True
return False
def match_template(self, image, similarity=0.85) -> bool:
for assets in self.buttons:
if assets.match_template(image, similarity=similarity):
self._matched_button = assets
return True
return False
def match_template_color(self, image, similarity=0.85, threshold=30) -> bool:
for assets in self.buttons:
if assets.match_template_color(image, similarity=similarity, threshold=threshold):
self._matched_button = assets
return True
return False
@property
def matched_button(self) -> Button:
if self._matched_button is None:
return self.buttons[0]
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else:
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return self._matched_button
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@property
def area(self):
return self.matched_button.area
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@property
def search(self):
return self.matched_button.search
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@property
def color(self):
return self.matched_button.color
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@property
def button(self):
return self.matched_button.button
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class ClickButton:
def __init__(self, button, name='CLICK_BUTTON'):
self.button = button
self.name = name
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def __str__(self):
return self.name
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__repr__ = __str__
def __eq__(self, other):
return str(self) == str(other)
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def __hash__(self):
return hash(self.name)
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def __bool__(self):
return True