StarRailCopilot/module/template/assets.py

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from module.base.button import Button
from module.base.template import Template
# This file is generated by module.dev_tools.asset_extract.
# Don't modified it manually.
TEMPLATE_AMBUSH_EVADE_FAILED = Template(file='./assets/template/TEMPLATE_AMBUSH_EVADE_FAILED.png')
TEMPLATE_AMBUSH_EVADE_SUCCESS = Template(file='./assets/template/TEMPLATE_AMBUSH_EVADE_SUCCESS.png')
TEMPLATE_ENEMY_BOSS = Template(file='./assets/template/TEMPLATE_ENEMY_BOSS.png')
TEMPLATE_ENEMY_L = Template(file='./assets/template/TEMPLATE_ENEMY_L.png')
TEMPLATE_ENEMY_M = Template(file='./assets/template/TEMPLATE_ENEMY_M.png')
TEMPLATE_ENEMY_S = Template(file='./assets/template/TEMPLATE_ENEMY_S.png')
TEMPLATE_FLEET_AMMO = Template(file='./assets/template/TEMPLATE_FLEET_AMMO.png')
TEMPLATE_FORMATION_1 = Template(file='./assets/template/TEMPLATE_FORMATION_1.png')
TEMPLATE_FORMATION_2 = Template(file='./assets/template/TEMPLATE_FORMATION_2.png')
TEMPLATE_FORMATION_3 = Template(file='./assets/template/TEMPLATE_FORMATION_3.png')
TEMPLATE_STAGE_CLEAR = Template(file='./assets/template/TEMPLATE_STAGE_CLEAR.png')
TEMPLATE_STAGE_PERCENT = Template(file='./assets/template/TEMPLATE_STAGE_PERCENT.png')