StarRailCopilot/module/map/grid_predictor.py

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Python
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import numpy as np
from PIL import Image
from skimage.color import rgb2hsv
from module.base.utils import color_similarity_2d
from module.template.assets import *
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class GridPredictor:
ENEMY_SCALE_IMAGE_SIZE = (50, 50)
ENEMY_PERSPECTIVE_IMAGE_SIZE = (50, 50)
def __init__(self, location, image, corner):
"""
Args:
location:
image:
corner:
"""
self.location = location
self.image = image
self.corner = corner.flatten()
x0, y0, x1, y1, x2, y2, x3, y3 = self.corner
divisor = x0 - x1 + x2 - x3
x = (x0 * x2 - x1 * x3) / divisor
y = (x0 * y2 - x1 * y2 + x2 * y0 - x3 * y0) / divisor
self._image_center = np.array([x, y, x, y])
self._image_a = (-x0 * x2 + x0 * x3 + x1 * x2 - x1 * x3) / divisor
self._perspective = (
(-x0 + x1) / self.ENEMY_PERSPECTIVE_IMAGE_SIZE[0], # a
(-x0 * x3 + x1 * x2) / (-x2 + x3) / self.ENEMY_PERSPECTIVE_IMAGE_SIZE[1], # b
x0, # c
0, # d
(-x0 * y2 + x1 * y2 + x2 * y0 - x3 * y0) / (-x2 + x3) / self.ENEMY_PERSPECTIVE_IMAGE_SIZE[1], # e
y0, # f
0, # g
((-x0 + x1) / (-x2 + x3) - 1) / self.ENEMY_PERSPECTIVE_IMAGE_SIZE[1] # h
)
self.image_transform = self.image.transform(self.ENEMY_PERSPECTIVE_IMAGE_SIZE, Image.PERSPECTIVE, self._perspective)
def predict(self):
# self.image_hole = self.get_relative_image((-1, -1, 1, 1))
self.is_enemy = self.predict_static_red_border()
self.enemy_scale = self.predict_enemy_scale()
if self.enemy_scale > 0:
self.is_enemy = True
self.is_mystery = self.predict_mystery()
if not self.is_enemy and not self.is_mystery:
self.is_siren = self.predict_dynamic_red_border()
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self.is_fleet = self.predict_fleet()
if self.is_fleet:
self.is_current_fleet = self.predict_current_fleet()
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self.is_boss = self.predict_boss()
# self.image_perspective = color_similarity_2d(
# self.image.transform(self.ENEMY_PERSPECTIVE_IMAGE_SIZE, Image.PERSPECTIVE, self._perspective)
# , color=(255, 36, 82)
# )
def get_relative_image(self, relative_location, output_shape=None):
"""
Args:
relative_location(tuple): upper_left_x, upper_left_y, bottom_right_x, bottom_right_y
(-1, -1, 1, 1)
output_shape(tuple): (x, y)
Returns:
PIL.Image.Image
"""
area = self._image_center + np.array(relative_location) * self._image_a
area = tuple(np.rint(area).astype(int))
image = self.image.crop(area)
if output_shape is not None:
image = image.resize(output_shape)
return image
def predict_enemy_scale(self):
"""
icon on the upperleft which shows enemy scale: Large Middle Small.
Returns:
int: 1: Small, 2: Middle, 3: Large.
"""
# if not self.is_enemy:
# return 0
image = self.get_relative_image((-0.415 - 0.7, -0.62 - 0.7, -0.415, -0.62))
image = np.stack(
[
color_similarity_2d(image, (255, 130, 132)),
color_similarity_2d(image, (255, 239, 148)),
color_similarity_2d(image, (255, 235, 156))
], axis=2
)
image = Image.fromarray(image).resize(self.ENEMY_SCALE_IMAGE_SIZE)
if TEMPLATE_ENEMY_L.match(image):
scale = 3
elif TEMPLATE_ENEMY_M.match(image):
scale = 2
elif TEMPLATE_ENEMY_S.match(image):
scale = 1
else:
scale = 0
return scale
def predict_static_red_border(self):
# image = self.image.transform(self.ENEMY_PERSPECTIVE_IMAGE_SIZE, Image.PERSPECTIVE, self._perspective)
image = color_similarity_2d(self.image_transform, color=(255, 36, 82))
# Image.fromarray(np.array(image).astype('uint8'), mode='RGB').save(f'{self}.png')
count = np.sum(image > 221)
return count > 40
def predict_dynamic_red_border(self, pad=4):
image = np.array(self.image_transform).astype(float)
r, b = image[:, :, 0], image[:, :, 2]
image = r - b
image[image < 0] = 0
image[image > 255] = 255
mask = np.ones(np.array(image.shape) - pad * 2) * -1
mask = np.pad(mask, ((pad, pad), (pad, pad)), mode='constant', constant_values=1)
image = image * mask
image[r < 221] = 0
# print(self, np.mean(image))
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return np.mean(image) > 2
def screen_point_to_grid_location(self, point):
a, b, c, d, e, f, g, h = self._perspective
y = (point[1] - f) / (e - point[1] * h)
x = (point[0] * (h * y + 1) - b * y - c) / a
res = np.array((x, y)) / self.ENEMY_PERSPECTIVE_IMAGE_SIZE
return res
def _relative_image_color_count(self, area, color, output_shape=(50, 50), color_threshold=221):
image = self.get_relative_image(area, output_shape=output_shape)
image = color_similarity_2d(image, color=color)
count = np.sum(image > color_threshold)
return count
def _relative_image_color_hue_count(self, area, h, s=None, v=None, output_shape=(50, 50)):
image = self.get_relative_image(area, output_shape=output_shape)
hsv = rgb2hsv(np.array(image) / 255)
hue = hsv[:, :, 0]
h = np.array([-1, 1]) + h
count = (h[0] / 360 < hue) & (hue < h[1] / 360)
if s:
s = np.array([-1, 1]) + s
saturation = hsv[:, :, 1]
count &= (s[0] / 100 < saturation) & (saturation < s[1] / 100)
if v:
v = np.array([-1, 1]) + v
value = hsv[:, :, 2]
count &= (v[0] / 100 < value) & (value < v[1] / 100)
count = np.sum(count)
return count
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def predict_mystery(self):
# if not self.may_mystery:
# return False
# cyan question mark
if self._relative_image_color_count(
area=(-0.3, -2, 0.3, -0.6), color=(148, 255, 247), output_shape=(20, 50)) > 50:
return True
# white background
# if self._relative_image_color_count(
# area=(-0.7, -1.7, 0.7, -0.3), color=(239, 239, 239), output_shape=(50, 50)) > 700:
# return True
return False
def predict_fleet(self):
# white ammo icon
# return self._relative_image_color_count(
# area=(-1, -2, -0.5, -1.5), color=(255, 255, 255), color_threshold=252) > 300
# count = self._relative_image_color_hue_count(area=(-1, -2, -0.5, -1.5), h=(0, 360), s=(0, 5), v=(95, 100))
# return count > 300
image = self.get_relative_image((-1, -2, -0.5, -1.5), output_shape=self.ENEMY_SCALE_IMAGE_SIZE)
image = color_similarity_2d(image, (255, 255, 255))
return TEMPLATE_FLEET_AMMO.match(image)
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def predict_current_fleet(self):
# Green arrow over head with hue around 141.
# image = self.get_relative_image((-0.5, -3.5, 0.5, -2.5))
# hue = rgb2hsv(np.array(image) / 255)[:, :, 0] * 360
# count = np.sum((141 - 3 < hue) & (hue < 141 + 3))
# return count > 1000
count = self._relative_image_color_hue_count(
area=(-0.5, -3.5, 0.5, -2.5), h=(141 - 3, 141 + 10), output_shape=(50, 50))
return count > 600
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def predict_boss(self):
# count = self._relative_image_color_count(
# area=(-0.55, -0.2, 0.45, 0.2), color=(255, 77, 82), color_threshold=247)
# return count > 100
if TEMPLATE_ENEMY_BOSS.match(
self.get_relative_image((-0.55, -0.2, 0.45, 0.2), output_shape=(50, 20)),
similarity=0.75):
return True
# 微层混合 event_20200326_cn
if self._relative_image_color_hue_count(
area=(0.13, -0.05, 0.63, 0.15), h=(358 - 3, 358 + 3), v=(96, 100), output_shape=(50, 20)) > 100:
if TEMPLATE_ENEMY_BOSS.match(
self.get_relative_image((0.13, -0.05, 0.63, 0.15), output_shape=(50, 20)), similarity=0.4):
return True
return False