StarRailCopilot/campaign/campaign_main/campaign_6_2.py

71 lines
1.8 KiB
Python
Raw Normal View History

from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from campaign.campaign_main.campaign_6_1 import Config
MAP = CampaignMap()
MAP.shape = 'H6'
MAP.camera_data = ['D4', 'E4', 'E2']
MAP.map_data = '''
-- -- ME -- ME ++ ++ ++
SP -- -- ME ME ME SP --
-- ME -- ++ ++ -- ME --
-- MM ME MA ++ ME MM ME
ME ++ ++ -- MB -- ++ MB
-- MB -- ++ ++ ME MB ME
'''
MAP.weight_data = '''
50 50 50 50 50 50 50 50
50 50 40 40 40 40 50 50
50 50 40 40 40 40 40 40
10 10 10 10 10 10 10 10
10 10 10 10 10 10 10 10
10 10 10 10 10 10 10 20
'''
MAP.spawn_data = [
{'battle': 0, 'enemy': 3},
{'battle': 1, 'enemy': 2},
{'battle': 2, 'enemy': 1, 'mystery': 1},
{'battle': 3, 'enemy': 2},
{'battle': 4, 'enemy': 1, 'mystery': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, \
A2, B2, C2, D2, E2, F2, G2, H2, \
A3, B3, C3, D3, E3, F3, G3, H3, \
A4, B4, C4, D4, E4, F4, G4, H4, \
A5, B5, C5, D5, E5, F5, G5, H5, \
A6, B6, C6, D6, E6, F6, G6, H6, \
= MAP.flatten()
step_on = SelectedGrids([C4, F4, A5, H4, F6])
road_boss = RoadGrids([B6, A6, A5, A4, B4, C4, D4, D5, E5, F5, F6, F4, G4, H4])
class Campaign(CampaignBase):
MAP = MAP
def battle_0(self):
if self.fleet_2_step_on(step_on, roadblocks=[road_boss]):
return True
if self.clear_roadblocks([road_boss]):
return True
self.clear_all_mystery()
return self.battle_default()
def battle_4(self):
self.clear_all_mystery()
boss = self.map.select(is_boss=True)
if boss:
if not self.check_accessibility(boss[0], fleet=2):
return self.clear_roadblocks([road_boss])
return self.fleet_2.clear_boss()