2023-10-01 15:20:42 +00:00
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from tasks.map.control.waypoint import Waypoint
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from tasks.map.keywords.plane import Jarilo_RivetTown
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from tasks.rogue.route.base import RouteBase
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class Route(RouteBase):
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def Jarilo_RivetTown_F1_X181Y439(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| ------------ | ------------------------- | --------- | -------- |
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| spawn | Waypoint((181.4, 439.2)), | 274.2 | 274 |
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| item1 | Waypoint((168.6, 430.8)), | 311.8 | 308 |
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| enemy1middle | Waypoint((128.4, 440.0)), | 275.8 | 82 |
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| node2 | Waypoint((126.2, 425.6)), | 188.9 | 4 |
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| item2 | Waypoint((130.4, 394.2)), | 12.7 | 6 |
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| enemy2 | Waypoint((118.4, 380.7)), | 61.1 | 308 |
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| enemy3 | Waypoint((58.4, 334.2)), | 318.8 | 322 |
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| exit | Waypoint((56.8, 332.4)), | 333.0 | 329 |
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"""
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self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(181.4, 439.2))
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self.register_domain_exit(Waypoint((56.8, 332.4)), end_rotation=329)
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item1 = Waypoint((168.6, 430.8))
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enemy1middle = Waypoint((128.4, 440.0))
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2023-10-03 10:03:37 +00:00
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node2 = Waypoint((126.2, 425.6))
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2023-10-01 15:20:42 +00:00
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item2 = Waypoint((130.4, 394.2))
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enemy2 = Waypoint((118.4, 380.7))
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enemy3 = Waypoint((58.4, 334.2))
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# ===== End of generated waypoints =====
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# 1
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self.clear_item(item1)
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self.clear_enemy(enemy1middle)
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2023-10-07 13:26:24 +00:00
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# 2, ignore item, too close to enemy
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# self.clear_item(
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# node2,
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# item2.straight_run(),
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# )
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self.clear_enemy(
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node2,
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enemy2.straight_run()
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2023-10-01 15:20:42 +00:00
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)
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# 3
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self.clear_enemy(enemy3.straight_run())
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2023-10-01 15:20:42 +00:00
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2023-10-03 10:03:37 +00:00
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def Jarilo_RivetTown_F1_X205Y439(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((205.4, 439.5)), | 274.2 | 274 |
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| item | Waypoint((168.6, 430.8)), | 311.8 | 308 |
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| enemy | Waypoint((137.0, 438.1)), | 96.7 | 274 |
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| exit | Waypoint((137.0, 438.1)), | 96.7 | 274 |
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"""
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self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(205.4, 439.5))
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self.register_domain_exit(Waypoint((137.0, 438.1)), end_rotation=274)
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item = Waypoint((168.6, 430.8))
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enemy = Waypoint((137.0, 438.1))
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# ===== End of generated waypoints =====
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self.clear_item(item)
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self.clear_enemy(enemy)
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2023-10-01 15:20:42 +00:00
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def Jarilo_RivetTown_F1_X209Y333(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((209.4, 333.5)), | 190.1 | 181 |
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| item | Waypoint((222.6, 371.5)), | 166.7 | 165 |
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| enemy | Waypoint((206.2, 387.8)), | 190.1 | 191 |
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| exit | Waypoint((209.2, 392.8)), | 189.0 | 184 |
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"""
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self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(209.4, 333.5))
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self.register_domain_exit(Waypoint((209.2, 392.8)), end_rotation=184)
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item = Waypoint((222.6, 371.5))
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enemy = Waypoint((206.2, 387.8))
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# ===== End of generated waypoints =====
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2023-10-03 10:03:37 +00:00
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# Ignore item, too close to enemy
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# self.clear_item(item)
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2023-10-01 15:20:42 +00:00
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self.clear_enemy(enemy)
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2023-10-04 03:15:14 +00:00
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def Jarilo_RivetTown_F1_X231Y211(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| ------------ | ------------------------- | --------- | -------- |
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| spawn | Waypoint((231.4, 211.1)), | 30.1 | 27 |
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| item1 | Waypoint((236.7, 180.5)), | 25.6 | 22 |
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| node2 | Waypoint((256.9, 180.9)), | 182.9 | 84 |
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| enemy1 | Waypoint((256.6, 169.0)), | 36.3 | 211 |
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| item2 | Waypoint((280.5, 188.5)), | 114.2 | 110 |
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| enemy2middle | Waypoint((290.0, 174.6)), | 92.7 | 84 |
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| enemy3 | Waypoint((319.6, 153.1)), | 76.4 | 73 |
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| exit | Waypoint((317.4, 155.3)), | 60.9 | 73 |
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"""
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self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(231.4, 211.1))
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self.register_domain_exit(Waypoint((317.4, 155.3)), end_rotation=73)
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item1 = Waypoint((236.7, 180.5))
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node2 = Waypoint((256.9, 180.9))
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enemy1 = Waypoint((256.6, 169.0))
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item2 = Waypoint((280.5, 188.5))
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enemy2middle = Waypoint((290.0, 174.6))
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enemy3 = Waypoint((319.6, 153.1))
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# ===== End of generated waypoints =====
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self.rotation_set(73)
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# Ignore all items, road blocked
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self.clear_enemy(enemy1)
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self.clear_enemy(
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node2.set_threshold(3),
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enemy2middle
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)
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self.clear_enemy(enemy3)
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2023-10-01 15:20:42 +00:00
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def Jarilo_RivetTown_F1_X279Y301(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((279.4, 301.6)), | 36.1 | 31 |
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| item | Waypoint((302.6, 270.6)), | 59.1 | 54 |
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| enemy | Waypoint((298.2, 246.0)), | 36.2 | 36 |
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| exit | Waypoint((298.2, 246.0)), | 36.2 | 36 |
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"""
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self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(279.4, 301.6))
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self.register_domain_exit(Waypoint((298.2, 246.0)), end_rotation=36)
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item = Waypoint((302.6, 270.6))
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enemy = Waypoint((298.2, 246.0))
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# ===== End of generated waypoints =====
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2023-10-07 13:26:24 +00:00
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# Ignore item
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# self.clear_item(item)
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self.clear_enemy(enemy)
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def Jarilo_RivetTown_F1_X293Y243(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| ----------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((293.6, 243.5)), | 182.9 | 177 |
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| item1 | Waypoint((302.5, 259.5)), | 175.8 | 168 |
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| enemy1right | Waypoint((290.0, 276.0)), | 198.7 | 195 |
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| enemy1left | Waypoint((310.1, 281.1)), | 105.5 | 101 |
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| item2 | Waypoint((326.2, 298.0)), | 151.8 | 140 |
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| enemy2 | Waypoint((318.6, 334.8)), | 195.2 | 6 |
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| enemy3 | Waypoint((316.4, 385.0)), | 223.8 | 45 |
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| exit | Waypoint((314.6, 385.0)), | 289.0 | 188 |
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"""
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self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(293.6, 243.5))
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self.register_domain_exit(Waypoint((314.6, 385.0)), end_rotation=188)
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item1 = Waypoint((302.5, 259.5))
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enemy1right = Waypoint((290.0, 276.0))
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enemy1left = Waypoint((310.1, 281.1))
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item2 = Waypoint((326.2, 298.0))
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enemy2 = Waypoint((318.6, 334.8))
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enemy3 = Waypoint((316.4, 385.0))
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# ===== End of generated waypoints =====
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# 1, ignore item1
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2023-10-14 20:23:50 +00:00
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# watch left
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self.rotation_set(150)
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self.clear_enemy(
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enemy1right,
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enemy1left,
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)
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# 2
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self.clear_item(
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item2
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)
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2023-10-02 09:19:21 +00:00
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self.clear_enemy(
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enemy2.straight_run(),
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)
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2023-10-01 15:20:42 +00:00
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# 3
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self.clear_enemy(
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enemy3,
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)
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2023-10-03 10:03:37 +00:00
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def Jarilo_RivetTown_F1_X323Y151(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((323.4, 151.5)), | 257.0 | 253 |
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| item1 | Waypoint((298.4, 150.8)), | 282.7 | 278 |
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| enemy1 | Waypoint((260.2, 184.6)), | 241.2 | 239 |
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| item2 | Waypoint((240.4, 178.8)), | 276.0 | 274 |
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| enemy2 | Waypoint((234.6, 204.8)), | 315.9 | 209 |
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| exit | Waypoint((234.6, 204.8)), | 315.9 | 209 |
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"""
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self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(323.4, 151.5))
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self.register_domain_exit(Waypoint((234.6, 204.8)), end_rotation=209)
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item1 = Waypoint((298.4, 150.8))
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enemy1 = Waypoint((260.2, 184.6))
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item2 = Waypoint((240.4, 178.8))
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enemy2 = Waypoint((234.6, 204.8))
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# ===== End of generated waypoints =====
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2023-10-04 21:09:50 +00:00
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# Ignore item
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# self.clear_item(item1)
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2023-10-03 10:03:37 +00:00
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self.clear_enemy(enemy1)
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# Ignore item2, position blocked
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self.clear_enemy(enemy2.straight_run())
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