mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-12-04 20:47:33 +00:00
84 lines
2.0 KiB
Python
84 lines
2.0 KiB
Python
|
from module.campaign.campaign_base import CampaignBase
|
||
|
from module.map.map_base import CampaignMap
|
||
|
from module.map.map_grids import SelectedGrids, RoadGrids
|
||
|
from module.logger import logger
|
||
|
|
||
|
MAP = CampaignMap()
|
||
|
MAP.shape = 'G9'
|
||
|
MAP.map_data = '''
|
||
|
ME -- ME -- ME -- ME
|
||
|
++ -- -- ME -- -- ++
|
||
|
++ -- ++ ++ ++ -- ++
|
||
|
MS -- MB MB MB -- MS
|
||
|
ME ME -- __ -- ME ME
|
||
|
++ ++ SP -- SP ++ ++
|
||
|
++ ME -- -- -- ME ++
|
||
|
ME -- -- ME -- -- ME
|
||
|
-- MS ME -- ME MS --
|
||
|
'''
|
||
|
MAP.camera_data = ['D3', 'D5', 'D7']
|
||
|
MAP.spawn_data = [
|
||
|
{'battle': 0, 'enemy': 2, 'siren': 2},
|
||
|
{'battle': 1, 'enemy': 1},
|
||
|
{'battle': 2, 'enemy': 2, 'siren': 1},
|
||
|
{'battle': 3, 'enemy': 1},
|
||
|
{'battle': 4, 'enemy': 2},
|
||
|
{'battle': 5, 'enemy': 1},
|
||
|
{'battle': 6, 'enemy': 1, 'boss': 1},
|
||
|
]
|
||
|
MAP.in_map_swipe_preset_data = (0, 2)
|
||
|
|
||
|
|
||
|
A1, B1, C1, D1, E1, F1, G1, \
|
||
|
A2, B2, C2, D2, E2, F2, G2, \
|
||
|
A3, B3, C3, D3, E3, F3, G3, \
|
||
|
A4, B4, C4, D4, E4, F4, G4, \
|
||
|
A5, B5, C5, D5, E5, F5, G5, \
|
||
|
A6, B6, C6, D6, E6, F6, G6, \
|
||
|
A7, B7, C7, D7, E7, F7, G7, \
|
||
|
A8, B8, C8, D8, E8, F8, G8, \
|
||
|
A9, B9, C9, D9, E9, F9, G9, \
|
||
|
= MAP.flatten()
|
||
|
|
||
|
|
||
|
class Config:
|
||
|
MAP_HAS_AMBUSH = False
|
||
|
CAMPAIGN_MODE = 'hard'
|
||
|
|
||
|
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||
|
'height': (100, 220),
|
||
|
'width': 1,
|
||
|
'prominence': 10,
|
||
|
'distance': 35,
|
||
|
}
|
||
|
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||
|
'height': (255 - 80, 255),
|
||
|
'prominence': 2,
|
||
|
'distance': 50,
|
||
|
# 'width': (0, 7),
|
||
|
'wlen': 1000
|
||
|
}
|
||
|
|
||
|
|
||
|
class Campaign(CampaignBase):
|
||
|
MAP = MAP
|
||
|
|
||
|
def battle_0(self):
|
||
|
if self.clear_siren():
|
||
|
return True
|
||
|
if self.clear_enemy(scale=(3,)):
|
||
|
return True
|
||
|
|
||
|
return self.battle_default()
|
||
|
|
||
|
def battle_5(self):
|
||
|
if self.clear_enemy(scale=(1,)):
|
||
|
return True
|
||
|
if self.clear_enemy(scale=(2,)):
|
||
|
return True
|
||
|
|
||
|
return self.battle_default()
|
||
|
|
||
|
def battle_6(self):
|
||
|
return self.fleet_2.clear_boss()
|