mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-22 00:35:34 +00:00
Refactor: Set default speed to 'run'
other speed level will require manual set
This commit is contained in:
parent
826d92e40e
commit
0300de86f6
@ -83,16 +83,16 @@ class Route(RouteBase, Combat, CharacterTrial):
|
||||
Waypoint((587.6, 366.9)).run_2x(),
|
||||
)
|
||||
self.clear_item(
|
||||
Waypoint((575.5, 377.4)),
|
||||
Waypoint((575.5, 377.4)).straight_run(),
|
||||
)
|
||||
self.clear_item(
|
||||
# Go through arched door
|
||||
Waypoint((581.5, 383.3)).run().set_threshold(3),
|
||||
Waypoint((575.7, 417.2)).run(),
|
||||
Waypoint((581.5, 383.3)).set_threshold(3),
|
||||
Waypoint((575.7, 417.2)),
|
||||
)
|
||||
# Goto boss
|
||||
self.clear_enemy(
|
||||
Waypoint((613.5, 427.3)),
|
||||
Waypoint((613.5, 427.3)).straight_run(),
|
||||
)
|
||||
|
||||
def route_item(self):
|
||||
@ -104,12 +104,12 @@ class Route(RouteBase, Combat, CharacterTrial):
|
||||
Waypoint((587.6, 366.9)).run_2x(),
|
||||
)
|
||||
self.clear_item(
|
||||
Waypoint((575.5, 377.4)),
|
||||
Waypoint((575.5, 377.4)).straight_run(),
|
||||
)
|
||||
self.clear_item(
|
||||
# Go through arched door
|
||||
Waypoint((581.5, 383.3)).run().set_threshold(3),
|
||||
Waypoint((575.7, 417.2)).run(),
|
||||
Waypoint((581.5, 383.3)).set_threshold(3),
|
||||
Waypoint((575.7, 417.2)),
|
||||
)
|
||||
# Exit
|
||||
self.exit_trial()
|
||||
@ -121,11 +121,11 @@ class Route(RouteBase, Combat, CharacterTrial):
|
||||
# Goto boss
|
||||
self.clear_enemy(
|
||||
# Before the corner, turn right
|
||||
Waypoint((571.7, 371.3)).run(),
|
||||
Waypoint((571.7, 371.3)),
|
||||
# Go through arched door
|
||||
Waypoint((581.5, 383.3)).run(),
|
||||
Waypoint((581.5, 383.3)),
|
||||
# Boss
|
||||
Waypoint((613.5, 427.3)),
|
||||
Waypoint((613.5, 427.3)).straight_run(),
|
||||
)
|
||||
|
||||
def exit(self):
|
||||
|
@ -377,11 +377,15 @@ if __name__ == '__main__':
|
||||
self.clear_item(
|
||||
Waypoint((587.6, 366.9)).run_2x(),
|
||||
)
|
||||
self.clear_item((575.5, 377.4))
|
||||
self.clear_item(
|
||||
Waypoint((575.5, 377.4)).straight_run(),
|
||||
)
|
||||
self.clear_item(
|
||||
# Go through arched door
|
||||
Waypoint((581.5, 383.3)).run().set_threshold(3),
|
||||
Waypoint((575.7, 417.2)).run(),
|
||||
Waypoint((581.5, 383.3)).set_threshold(3),
|
||||
Waypoint((575.7, 417.2)),
|
||||
)
|
||||
# Goto boss
|
||||
self.clear_enemy((613.5, 427.3))
|
||||
self.clear_enemy(
|
||||
Waypoint((613.5, 427.3)).straight_run(),
|
||||
)
|
||||
|
@ -15,7 +15,7 @@ class Waypoint:
|
||||
endpoint_threshold: int = 3
|
||||
# Max move speed, 'run_2x', 'straight_run', 'run', 'walk'
|
||||
# See MapControl._goto() for details of each speed level
|
||||
speed: str = 'straight_run'
|
||||
speed: str = 'run'
|
||||
|
||||
"""
|
||||
The following attributes are only be used if this waypoint is the end point of goto()
|
||||
|
Loading…
Reference in New Issue
Block a user