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https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-16 06:25:24 +00:00
Upd: Remove today's battle pass quests
This commit is contained in:
parent
a78ed0a869
commit
064e0547b2
@ -113,7 +113,7 @@
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},
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"BattlePassStorage": {
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"BattlePassLevel": {},
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"BattlePassTodayQuest": {}
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"BattlePassWeeklyQuest": {}
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}
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},
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"Assignment": {
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@ -702,7 +702,7 @@ class KeywordExtract:
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self.generate_shadow_with_characters()
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self.load_keywords(['奖励', '任务', ])
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self.write_keywords(keyword_class='BattlePassTab', output_file='./tasks/battle_pass/keywords/tab.py')
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self.load_keywords(['本日任务', '本周任务', '本期任务'])
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self.load_keywords(['本周任务', '本期任务'])
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self.write_keywords(keyword_class='BattlePassMissionTab',
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output_file='./tasks/battle_pass/keywords/mission_tab.py')
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self.generate_assignments()
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@ -905,11 +905,11 @@
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"order": 5,
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"color": "#cbe45b"
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},
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"BattlePassTodayQuest": {
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"BattlePassWeeklyQuest": {
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"type": "stored",
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"value": {},
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"display": "hide",
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"stored": "StoredBattlePassTodayQuest"
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"stored": "StoredBattlePassWeeklyQuest"
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}
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}
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},
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@ -160,8 +160,8 @@ BattlePassStorage:
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stored: StoredBattlePassLevel
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order: 5
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color: "#cbe45b"
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BattlePassTodayQuest:
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stored: StoredBattlePassTodayQuest
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BattlePassWeeklyQuest:
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stored: StoredBattlePassWeeklyQuest
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Assignment:
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# Options in Name_x will be injected in config updater
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@ -146,18 +146,21 @@
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"order": 0,
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"color": "#777777"
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},
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"BattlePassTodayQuest": {
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"name": "BattlePassTodayQuest",
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"path": "BattlePass.BattlePassStorage.BattlePassTodayQuest",
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"i18n": "BattlePassStorage.BattlePassTodayQuest.name",
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"stored": "StoredBattlePassTodayQuest",
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"BattlePassWeeklyQuest": {
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"name": "BattlePassWeeklyQuest",
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"path": "BattlePass.BattlePassStorage.BattlePassWeeklyQuest",
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"i18n": "BattlePassStorage.BattlePassWeeklyQuest.name",
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"stored": "StoredBattlePassWeeklyQuest",
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"attrs": {
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"time": "2020-01-01 00:00:00",
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"quest1": "",
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"quest2": "",
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"quest3": "",
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"quest4": "",
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"total": 4,
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"quest5": "",
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"quest6": "",
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"quest7": "",
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"total": 7,
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"value": 0
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},
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"order": 0,
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@ -508,7 +508,7 @@ class AzurLaneConfig(ConfigUpdater, ManualConfig, GeneratedConfig, ConfigWatcher
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Raises:
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TaskEnd: Call task `BattlePass` and stop current task
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"""
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if self.stored.BattlePassTodayQuest.is_expired():
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if self.stored.BattlePassWeeklyQuest.is_expired():
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if self.stored.BattlePassLevel.is_full():
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logger.info('BattlePassLevel full, no updates')
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else:
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@ -103,7 +103,7 @@ class GeneratedConfig:
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# Group `BattlePassStorage`
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BattlePassStorage_BattlePassLevel = {}
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BattlePassStorage_BattlePassTodayQuest = {}
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BattlePassStorage_BattlePassWeeklyQuest = {}
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# Group `Assignment`
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Assignment_Name_1 = 'Nameless_Land_Nameless_People' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm, Legend_of_the_Puppet_Master, The_Wages_of_Humanity
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@ -689,7 +689,7 @@
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"name": "Honor",
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"help": ""
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},
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"BattlePassTodayQuest": {
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"BattlePassWeeklyQuest": {
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"name": "Honor Mission",
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"help": ""
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}
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@ -689,7 +689,7 @@
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"name": "Honor",
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"help": ""
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},
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"BattlePassTodayQuest": {
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"BattlePassWeeklyQuest": {
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"name": "Misión de Honor",
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"help": ""
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}
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@ -689,9 +689,9 @@
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"name": "BattlePassStorage.BattlePassLevel.name",
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"help": "BattlePassStorage.BattlePassLevel.help"
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},
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"BattlePassTodayQuest": {
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"name": "BattlePassStorage.BattlePassTodayQuest.name",
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"help": "BattlePassStorage.BattlePassTodayQuest.help"
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"BattlePassWeeklyQuest": {
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"name": "BattlePassStorage.BattlePassWeeklyQuest.name",
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"help": "BattlePassStorage.BattlePassWeeklyQuest.help"
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}
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},
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"Assignment": {
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@ -689,7 +689,7 @@
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"name": "无名勋礼",
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"help": ""
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},
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"BattlePassTodayQuest": {
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"BattlePassWeeklyQuest": {
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"name": "无名勋礼任务",
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"help": ""
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}
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@ -689,7 +689,7 @@
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"name": "無名勳禮",
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"help": ""
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},
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"BattlePassTodayQuest": {
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"BattlePassWeeklyQuest": {
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"name": "無名勳禮任務",
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"help": ""
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}
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@ -285,13 +285,16 @@ class StoredBattlePassLevel(StoredCounter):
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FIXED_TOTAL = 70
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class StoredBattlePassTodayQuest(StoredCounter, StoredExpiredAt0400):
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class StoredBattlePassWeeklyQuest(StoredCounter, StoredExpiredAt0400):
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quest1 = ''
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quest2 = ''
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quest3 = ''
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quest4 = ''
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quest5 = ''
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quest6 = ''
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quest7 = ''
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FIXED_TOTAL = 4
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FIXED_TOTAL = 7
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def load_quests(self):
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"""
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@ -301,7 +304,7 @@ class StoredBattlePassTodayQuest(StoredCounter, StoredExpiredAt0400):
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# BattlePassQuest should be lazy loaded
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from tasks.battle_pass.keywords import BattlePassQuest
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quests = []
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for name in [self.quest1, self.quest2, self.quest3, self.quest4]:
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for name in [self.quest1, self.quest2, self.quest3, self.quest4, self.quest5, self.quest6, self.quest7]:
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if not name:
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continue
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try:
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@ -336,3 +339,15 @@ class StoredBattlePassTodayQuest(StoredCounter, StoredExpiredAt0400):
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self.quest4 = quests[3]
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except IndexError:
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self.quest4 = ''
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try:
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self.quest5 = quests[4]
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except IndexError:
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self.quest5 = ''
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try:
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self.quest6 = quests[5]
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except IndexError:
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self.quest6 = ''
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try:
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self.quest7 = quests[6]
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except IndexError:
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self.quest7 = ''
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@ -2,7 +2,7 @@ from module.config.stored.classes import (
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StoredAssignment,
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StoredBase,
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StoredBattlePassLevel,
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StoredBattlePassTodayQuest,
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StoredBattlePassWeeklyQuest,
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StoredCounter,
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StoredDaily,
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StoredDailyActivity,
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@ -29,7 +29,7 @@ class StoredGenerated:
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DailyActivity = StoredDailyActivity("DailyQuest.DailyStorage.DailyActivity")
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DailyQuest = StoredDaily("DailyQuest.DailyStorage.DailyQuest")
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BattlePassLevel = StoredBattlePassLevel("BattlePass.BattlePassStorage.BattlePassLevel")
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BattlePassTodayQuest = StoredBattlePassTodayQuest("BattlePass.BattlePassStorage.BattlePassTodayQuest")
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BattlePassWeeklyQuest = StoredBattlePassWeeklyQuest("BattlePass.BattlePassStorage.BattlePassWeeklyQuest")
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Assignment = StoredAssignment("Assignment.Assignment.Assignment")
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Credit = StoredInt("DataUpdate.ItemStorage.Credit")
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StallerJade = StoredInt("DataUpdate.ItemStorage.StallerJade")
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@ -47,11 +47,6 @@ class BattlePassMissionTab(Switch):
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SWITCH_BATTLE_PASS_MISSION_TAB = BattlePassMissionTab('BattlePassMissionTab', is_selector=True)
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SWITCH_BATTLE_PASS_MISSION_TAB.add_state(
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KEYWORD_BATTLE_PASS_MISSION_TAB.Today_Missions,
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check_button=TODAY_MISSION_CLICK,
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click_button=TODAY_MISSION_CLICK
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)
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SWITCH_BATTLE_PASS_MISSION_TAB.add_state(
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KEYWORD_BATTLE_PASS_MISSION_TAB.This_Week_Missions,
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check_button=WEEK_MISSION_CLICK,
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@ -126,7 +121,7 @@ class BattlePassUI(UI):
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if SWITCH_BATTLE_PASS_TAB.set(state, main=self):
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logger.info(f'Tab goto {state}, wait until loaded')
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if state == KEYWORD_BATTLE_PASS_TAB.Missions:
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self._battle_pass_wait_missions_loaded(has_scroll=False)
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self._battle_pass_wait_missions_loaded()
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if state == KEYWORD_BATTLE_PASS_TAB.Rewards:
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self._battle_pass_wait_rewards_loaded()
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@ -134,8 +129,6 @@ class BattlePassUI(UI):
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self.battle_pass_goto(KEYWORD_BATTLE_PASS_TAB.Missions)
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if SWITCH_BATTLE_PASS_MISSION_TAB.set(state, main=self):
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logger.info(f'Tab goto {state}, wait until loaded')
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if state == KEYWORD_BATTLE_PASS_MISSION_TAB.Today_Missions:
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self._battle_pass_wait_missions_loaded(has_scroll=False)
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if state == KEYWORD_BATTLE_PASS_MISSION_TAB.This_Week_Missions:
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self._battle_pass_wait_missions_loaded()
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if state == KEYWORD_BATTLE_PASS_MISSION_TAB.This_Period_Missions:
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@ -238,15 +231,20 @@ class BattlePassUI(UI):
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self.claim_battle_pass_rewards()
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"""
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logger.hr('Quest recognise', level=1)
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# Update quests
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with self.config.multi_set():
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# Update level
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previous_level = self._get_battle_pass_level()
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self.config.stored.BattlePassLevel.set(previous_level)
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quests = self.battle_pass_quests_recognition(
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KEYWORD_BATTLE_PASS_MISSION_TAB.Today_Missions, has_scroll=False)
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self.config.stored.BattlePassTodayQuest.write_quests(quests)
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# Update quests
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self.battle_pass_mission_tab_goto(
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KEYWORD_BATTLE_PASS_MISSION_TAB.This_Week_Missions)
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quests = self.battle_pass_quests_recognition()
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self.config.stored.BattlePassWeeklyQuest.write_quests(quests)
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if previous_level == self.MAX_LEVEL:
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return previous_level
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# Claim rewards
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claimed_exp = self._claim_exp()
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current_level = self._get_battle_pass_level()
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self.config.stored.BattlePassLevel.set(current_level)
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@ -268,35 +266,25 @@ class BattlePassUI(UI):
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return [incomplete_quest for incomplete_quest, _ in
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split_and_pair_buttons(results, split_func=completed_state, relative_area=(0, 0, 800, 100))]
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def battle_pass_quests_recognition(
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self,
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page: KEYWORD_BATTLE_PASS_MISSION_TAB,
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has_scroll=True,
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) -> list[BattlePassQuest]:
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def battle_pass_quests_recognition(self) -> list[BattlePassQuest]:
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"""
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Args:
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page: One of the followings:
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KEYWORD_BATTLE_PASS_MISSION_TAB.Today_Missions
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KEYWORD_BATTLE_PASS_MISSION_TAB.This_Week_Missions
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KEYWORD_BATTLE_PASS_MISSION_TAB.This_Period_Missions
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has_scroll: need to scroll to recognize all quests
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Returns:
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Pages:
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in: page_battle_pass, KEYWORD_BATTLE_PASS_TAB.Missions, weekly or period
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"""
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logger.info(f"Recognizing battle pass quests at {page}")
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self.battle_pass_mission_tab_goto(page)
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if not has_scroll:
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results = self.ocr_single_page()
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results = [result.matched_keyword for result in results]
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else:
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scroll = Scroll(MISSION_PAGE_SCROLL, color=(198, 198, 198))
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scroll.set_top(main=self)
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results = self.ocr_single_page()
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while not scroll.at_bottom(main=self):
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logger.hr('Quest recognise', level=2)
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scroll = Scroll(MISSION_PAGE_SCROLL, color=(198, 198, 198))
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scroll.set_top(main=self)
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results = []
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while 1:
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results += [result for result in self.ocr_single_page() if result not in results]
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if scroll.at_bottom(main=self):
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logger.info('Quest list reached bottom')
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break
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else:
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scroll.next_page(main=self)
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results += [result for result in self.ocr_single_page() if result not in results]
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results = [result.matched_keyword for result in results]
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results = [result.matched_keyword for result in results]
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return results
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def has_battle_pass_entrance(self, skip_first_screenshot=True):
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@ -325,7 +313,7 @@ class BattlePassUI(UI):
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def run(self):
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self.ui_ensure(page_main)
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if not self.has_battle_pass_entrance():
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self.config.stored.BattlePassTodayQuest.set(0)
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self.config.stored.BattlePassWeeklyQuest.set(0)
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self.config.task_delay(server_update=True)
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self.config.task_stop()
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@ -3,17 +3,8 @@ from .classes import BattlePassMissionTab
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# This file was auto-generated, do not modify it manually. To generate:
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# ``` python -m dev_tools.keyword_extract ```
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Today_Missions = BattlePassMissionTab(
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id=1,
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name='Today_Missions',
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cn='本日任务',
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cht='本日任務',
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en="Today's Missions",
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jp='本日のクエスト',
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es='Misiones de hoy',
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)
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This_Week_Missions = BattlePassMissionTab(
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id=2,
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id=1,
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name='This_Week_Missions',
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cn='本周任务',
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cht='本週任務',
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@ -22,7 +13,7 @@ This_Week_Missions = BattlePassMissionTab(
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es='Misiones de esta semana',
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)
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This_Period_Missions = BattlePassMissionTab(
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id=3,
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id=2,
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name='This_Period_Missions',
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cn='本期任务',
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cht='本期任務',
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@ -322,7 +322,7 @@ class DailyQuestUI(DungeonUI, RouteLoader):
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with self.config.multi_set():
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# Check battle pass
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if self.config.stored.DailyActivity.value == 500:
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quests = self.config.stored.BattlePassTodayQuest.load_quests()
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quests = self.config.stored.BattlePassWeeklyQuest.load_quests()
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if KEYWORD_BATTLE_PASS_QUEST.Consume_a_total_of_1_Trailblaze_Power_1400_Trailblazer_Power_max in quests:
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logger.info('Achieved battle pass quest Consume_a_total_of_1_Trailblaze_Power_1400_Trailblazer_Power_max')
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if self.config.stored.BattlePassLevel.is_full():
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@ -267,7 +267,7 @@ class Dungeon(DungeonStamina, DungeonEvent, Combat):
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logger.attr('achieved_daily_quest', self.achieved_daily_quest)
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with self.config.multi_set():
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# Check battle pass
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quests = self.config.stored.BattlePassTodayQuest.load_quests()
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quests = self.config.stored.BattlePassWeeklyQuest.load_quests()
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if KEYWORD_BATTLE_PASS_QUEST.Consume_a_total_of_1_Trailblaze_Power_1400_Trailblazer_Power_max in quests:
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logger.info('Probably achieved battle pass quest Consume_a_total_of_1_Trailblaze_Power_1400_Trailblazer_Power_max')
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if self.config.stored.BattlePassLevel.is_full():
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