Add: salvage relic (#40)
* Add: ItemUI * Add: Salvage relic * Upd: reuse CONFIRM_POPUP * Add: wait_until_tab_loaded * Add: wait_until_tab_loaded * Fix: Return to item page when finish salvaging * Add: Salvage relics to daily quest * Fix typo * Add: all item tabs' navigation * Upd: remove unused asset * Upd: remove item tab keywords' underscore
Before Width: | Height: | Size: 5.9 KiB After Width: | Height: | Size: 5.9 KiB |
Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 9.5 KiB |
Before Width: | Height: | Size: 373 KiB After Width: | Height: | Size: 373 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 27 KiB |
BIN
assets/share/item/relics/FIRST_RELIC.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
assets/share/item/relics/GOTO_SALVAGE.png
Normal file
After Width: | Height: | Size: 6.7 KiB |
BIN
assets/share/item/relics/REVERSE_ORDER.png
Normal file
After Width: | Height: | Size: 5.9 KiB |
BIN
assets/share/item/relics/SALVAGE.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 6.3 KiB |
BIN
assets/share/item/ui/LIGHT_CONE_CHECK.png
Normal file
After Width: | Height: | Size: 6.1 KiB |
BIN
assets/share/item/ui/LIGHT_CONE_CLICK.png
Normal file
After Width: | Height: | Size: 6.3 KiB |
BIN
assets/share/item/ui/MISSIONS_CHECK.png
Normal file
After Width: | Height: | Size: 6.1 KiB |
BIN
assets/share/item/ui/MISSIONS_CLICK.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
BIN
assets/share/item/ui/OTHER_MATERIALS_CHECK.png
Normal file
After Width: | Height: | Size: 7.4 KiB |
BIN
assets/share/item/ui/OTHER_MATERIALS_CLICK.png
Normal file
After Width: | Height: | Size: 7.3 KiB |
BIN
assets/share/item/ui/RELICS_CHECK.png
Normal file
After Width: | Height: | Size: 6.9 KiB |
BIN
assets/share/item/ui/RELICS_CLICK.png
Normal file
After Width: | Height: | Size: 7.0 KiB |
BIN
assets/share/item/ui/UPGRADE_MATERIAL_CHECK.png
Normal file
After Width: | Height: | Size: 6.4 KiB |
BIN
assets/share/item/ui/UPGRADE_MATERIAL_CLICK.png
Normal file
After Width: | Height: | Size: 6.3 KiB |
BIN
assets/share/item/ui/VALUABLES_CHECK.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
BIN
assets/share/item/ui/VALUABLES_CLICK.png
Normal file
After Width: | Height: | Size: 6.0 KiB |
@ -244,6 +244,9 @@ class KeywordExtract:
|
||||
self.generate_assignment_keywords()
|
||||
self.generate_forgotten_hall_stages()
|
||||
self.generate_map_planes()
|
||||
self.load_keywords(['养成材料', '光锥', '遗器', '其他材料', '消耗品', '任务', '贵重物'])
|
||||
self.write_keywords(keyword_class='ItemTab', text_convert=lambda name: name.replace(' ', ''),
|
||||
output_file='./tasks/item/keywords/tab.py')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
@ -6,12 +6,13 @@ from module.ocr.ocr import Ocr, OcrResultButton
|
||||
from module.ocr.utils import split_and_pair_buttons
|
||||
from tasks.daily.assets.assets_daily_reward import *
|
||||
from tasks.daily.camera import CameraUI
|
||||
from tasks.daily.consumable_usage import ConsumableUsageUI
|
||||
from tasks.daily.keywords import DailyQuest, DailyQuestState, KEYWORDS_DAILY_QUEST, KEYWORDS_DAILY_QUEST_STATE
|
||||
from tasks.daily.synthesize import SynthesizeConsumablesUI, SynthesizeMaterialUI
|
||||
from tasks.daily.use_technique import UseTechniqueUI
|
||||
from tasks.dungeon.keywords import KEYWORDS_DUNGEON_TAB
|
||||
from tasks.dungeon.ui import DungeonUI
|
||||
from tasks.item.consumable_usage import ConsumableUsageUI
|
||||
from tasks.item.relics import RelicsUI
|
||||
|
||||
|
||||
class DailyQuestOcr(Ocr):
|
||||
@ -190,6 +191,9 @@ class DailyQuestUI(DungeonUI):
|
||||
if KEYWORDS_DAILY_QUEST.Use_Technique_2_times in quests:
|
||||
UseTechniqueUI(self.config, self.device).use_technique(2)
|
||||
done += 1
|
||||
if KEYWORDS_DAILY_QUEST.Salvage_any_Relic in quests:
|
||||
if RelicsUI(self.config, self.device).salvage_relic():
|
||||
done += 1
|
||||
|
||||
return done
|
||||
|
||||
|
@ -3,40 +3,20 @@ from module.base.button import Button, ButtonWrapper
|
||||
# This file was auto-generated, do not modify it manually. To generate:
|
||||
# ``` python -m dev_tools.button_extract ```
|
||||
|
||||
ITEM_CONSUMABLE_CHECK = ButtonWrapper(
|
||||
name='ITEM_CONSUMABLE_CHECK',
|
||||
share=Button(
|
||||
file='./assets/share/daily/consumable_usage/ITEM_CONSUMABLE_CHECK.png',
|
||||
area=(39, 476, 78, 499),
|
||||
search=(19, 456, 98, 519),
|
||||
color=(137, 138, 139),
|
||||
button=(39, 476, 78, 499),
|
||||
),
|
||||
)
|
||||
ITEM_CONSUMABLE_SCROLL = ButtonWrapper(
|
||||
name='ITEM_CONSUMABLE_SCROLL',
|
||||
share=Button(
|
||||
file='./assets/share/daily/consumable_usage/ITEM_CONSUMABLE_SCROLL.png',
|
||||
file='./assets/share/item/consumable_usage/ITEM_CONSUMABLE_SCROLL.png',
|
||||
area=(837, 89, 843, 615),
|
||||
search=(817, 69, 863, 635),
|
||||
color=(118, 117, 121),
|
||||
button=(837, 89, 843, 615),
|
||||
),
|
||||
)
|
||||
ITEM_GOTO_CONSUMABLE = ButtonWrapper(
|
||||
name='ITEM_GOTO_CONSUMABLE',
|
||||
share=Button(
|
||||
file='./assets/share/daily/consumable_usage/ITEM_GOTO_CONSUMABLE.png',
|
||||
area=(38, 476, 80, 499),
|
||||
search=(18, 456, 100, 519),
|
||||
color=(104, 106, 117),
|
||||
button=(38, 476, 80, 499),
|
||||
),
|
||||
)
|
||||
SIMPLE_PROTECTIVE_GEAR = ButtonWrapper(
|
||||
name='SIMPLE_PROTECTIVE_GEAR',
|
||||
share=Button(
|
||||
file='./assets/share/daily/consumable_usage/SIMPLE_PROTECTIVE_GEAR.png',
|
||||
file='./assets/share/item/consumable_usage/SIMPLE_PROTECTIVE_GEAR.png',
|
||||
area=(164, 496, 236, 552),
|
||||
search=(148, 87, 770, 579),
|
||||
color=(93, 110, 115),
|
||||
@ -46,7 +26,7 @@ SIMPLE_PROTECTIVE_GEAR = ButtonWrapper(
|
||||
SIMPLE_PROTECTIVE_GEAR_CHECK = ButtonWrapper(
|
||||
name='SIMPLE_PROTECTIVE_GEAR_CHECK',
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||||
share=Button(
|
||||
file='./assets/share/daily/consumable_usage/SIMPLE_PROTECTIVE_GEAR_CHECK.png',
|
||||
file='./assets/share/item/consumable_usage/SIMPLE_PROTECTIVE_GEAR_CHECK.png',
|
||||
area=(1059, 190, 1177, 278),
|
||||
search=(1039, 170, 1197, 298),
|
||||
color=(94, 114, 121),
|
||||
@ -56,7 +36,7 @@ SIMPLE_PROTECTIVE_GEAR_CHECK = ButtonWrapper(
|
||||
USE_CONSUMABLE = ButtonWrapper(
|
||||
name='USE_CONSUMABLE',
|
||||
cn=Button(
|
||||
file='./assets/cn/daily/consumable_usage/USE_CONSUMABLE.png',
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||||
file='./assets/cn/item/consumable_usage/USE_CONSUMABLE.png',
|
||||
area=(1042, 647, 1084, 669),
|
||||
search=(1022, 627, 1104, 689),
|
||||
color=(158, 158, 159),
|
45
tasks/item/assets/assets_item_relics.py
Normal file
@ -0,0 +1,45 @@
|
||||
from module.base.button import Button, ButtonWrapper
|
||||
|
||||
# This file was auto-generated, do not modify it manually. To generate:
|
||||
# ``` python -m dev_tools.button_extract ```
|
||||
|
||||
FIRST_RELIC = ButtonWrapper(
|
||||
name='FIRST_RELIC',
|
||||
share=Button(
|
||||
file='./assets/share/item/relics/FIRST_RELIC.png',
|
||||
area=(434, 160, 530, 260),
|
||||
search=(414, 140, 550, 280),
|
||||
color=(72, 92, 124),
|
||||
button=(434, 160, 530, 260),
|
||||
),
|
||||
)
|
||||
GOTO_SALVAGE = ButtonWrapper(
|
||||
name='GOTO_SALVAGE',
|
||||
share=Button(
|
||||
file='./assets/share/item/relics/GOTO_SALVAGE.png',
|
||||
area=(668, 652, 690, 674),
|
||||
search=(648, 632, 710, 694),
|
||||
color=(155, 156, 156),
|
||||
button=(668, 652, 690, 674),
|
||||
),
|
||||
)
|
||||
REVERSE_ORDER = ButtonWrapper(
|
||||
name='REVERSE_ORDER',
|
||||
share=Button(
|
||||
file='./assets/share/item/relics/REVERSE_ORDER.png',
|
||||
area=(720, 649, 738, 667),
|
||||
search=(700, 629, 758, 687),
|
||||
color=(179, 180, 180),
|
||||
button=(720, 649, 738, 667),
|
||||
),
|
||||
)
|
||||
SALVAGE = ButtonWrapper(
|
||||
name='SALVAGE',
|
||||
share=Button(
|
||||
file='./assets/share/item/relics/SALVAGE.png',
|
||||
area=(1038, 646, 1062, 670),
|
||||
search=(1018, 626, 1082, 690),
|
||||
color=(122, 115, 98),
|
||||
button=(1038, 646, 1062, 670),
|
||||
),
|
||||
)
|
145
tasks/item/assets/assets_item_ui.py
Normal file
@ -0,0 +1,145 @@
|
||||
from module.base.button import Button, ButtonWrapper
|
||||
|
||||
# This file was auto-generated, do not modify it manually. To generate:
|
||||
# ``` python -m dev_tools.button_extract ```
|
||||
|
||||
CONSUMABLE_CHECK = ButtonWrapper(
|
||||
name='CONSUMABLE_CHECK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/CONSUMABLE_CHECK.png',
|
||||
area=(39, 476, 78, 499),
|
||||
search=(19, 456, 98, 519),
|
||||
color=(137, 138, 139),
|
||||
button=(39, 476, 78, 499),
|
||||
),
|
||||
)
|
||||
CONSUMABLE_CLICK = ButtonWrapper(
|
||||
name='CONSUMABLE_CLICK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/CONSUMABLE_CLICK.png',
|
||||
area=(38, 476, 80, 499),
|
||||
search=(18, 456, 100, 519),
|
||||
color=(104, 106, 117),
|
||||
button=(38, 476, 80, 499),
|
||||
),
|
||||
)
|
||||
LIGHT_CONE_CHECK = ButtonWrapper(
|
||||
name='LIGHT_CONE_CHECK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/LIGHT_CONE_CHECK.png',
|
||||
area=(43, 207, 73, 228),
|
||||
search=(23, 187, 93, 248),
|
||||
color=(191, 193, 193),
|
||||
button=(43, 207, 73, 228),
|
||||
),
|
||||
)
|
||||
LIGHT_CONE_CLICK = ButtonWrapper(
|
||||
name='LIGHT_CONE_CLICK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/LIGHT_CONE_CLICK.png',
|
||||
area=(42, 205, 72, 226),
|
||||
search=(22, 185, 92, 246),
|
||||
color=(48, 50, 50),
|
||||
button=(42, 205, 72, 226),
|
||||
),
|
||||
)
|
||||
MISSIONS_CHECK = ButtonWrapper(
|
||||
name='MISSIONS_CHECK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/MISSIONS_CHECK.png',
|
||||
area=(42, 570, 75, 588),
|
||||
search=(22, 550, 95, 608),
|
||||
color=(91, 92, 92),
|
||||
button=(42, 570, 75, 588),
|
||||
),
|
||||
)
|
||||
MISSIONS_CLICK = ButtonWrapper(
|
||||
name='MISSIONS_CLICK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/MISSIONS_CLICK.png',
|
||||
area=(43, 569, 74, 589),
|
||||
search=(23, 549, 94, 609),
|
||||
color=(115, 117, 117),
|
||||
button=(43, 569, 74, 589),
|
||||
),
|
||||
)
|
||||
OTHER_MATERIALS_CHECK = ButtonWrapper(
|
||||
name='OTHER_MATERIALS_CHECK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/OTHER_MATERIALS_CHECK.png',
|
||||
area=(41, 385, 77, 408),
|
||||
search=(21, 365, 97, 428),
|
||||
color=(122, 123, 123),
|
||||
button=(41, 385, 77, 408),
|
||||
),
|
||||
)
|
||||
OTHER_MATERIALS_CLICK = ButtonWrapper(
|
||||
name='OTHER_MATERIALS_CLICK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/OTHER_MATERIALS_CLICK.png',
|
||||
area=(40, 387, 78, 407),
|
||||
search=(20, 367, 98, 427),
|
||||
color=(92, 94, 94),
|
||||
button=(40, 387, 78, 407),
|
||||
),
|
||||
)
|
||||
RELICS_CHECK = ButtonWrapper(
|
||||
name='RELICS_CHECK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/RELICS_CHECK.png',
|
||||
area=(38, 297, 80, 317),
|
||||
search=(18, 277, 100, 337),
|
||||
color=(101, 103, 103),
|
||||
button=(38, 297, 80, 317),
|
||||
),
|
||||
)
|
||||
RELICS_CLICK = ButtonWrapper(
|
||||
name='RELICS_CLICK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/RELICS_CLICK.png',
|
||||
area=(36, 298, 78, 319),
|
||||
search=(16, 278, 98, 339),
|
||||
color=(121, 124, 129),
|
||||
button=(36, 298, 78, 319),
|
||||
),
|
||||
)
|
||||
UPGRADE_MATERIAL_CHECK = ButtonWrapper(
|
||||
name='UPGRADE_MATERIAL_CHECK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/UPGRADE_MATERIAL_CHECK.png',
|
||||
area=(39, 117, 78, 139),
|
||||
search=(19, 97, 98, 159),
|
||||
color=(195, 199, 198),
|
||||
button=(39, 117, 78, 139),
|
||||
),
|
||||
)
|
||||
UPGRADE_MATERIAL_CLICK = ButtonWrapper(
|
||||
name='UPGRADE_MATERIAL_CLICK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/UPGRADE_MATERIAL_CLICK.png',
|
||||
area=(40, 120, 78, 139),
|
||||
search=(20, 100, 98, 159),
|
||||
color=(114, 118, 125),
|
||||
button=(40, 120, 78, 139),
|
||||
),
|
||||
)
|
||||
VALUABLES_CHECK = ButtonWrapper(
|
||||
name='VALUABLES_CHECK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/VALUABLES_CHECK.png',
|
||||
area=(44, 641, 73, 653),
|
||||
search=(24, 621, 93, 673),
|
||||
color=(91, 86, 92),
|
||||
button=(44, 641, 73, 653),
|
||||
),
|
||||
)
|
||||
VALUABLES_CLICK = ButtonWrapper(
|
||||
name='VALUABLES_CLICK',
|
||||
share=Button(
|
||||
file='./assets/share/item/ui/VALUABLES_CLICK.png',
|
||||
area=(45, 640, 72, 655),
|
||||
search=(25, 620, 92, 675),
|
||||
color=(123, 125, 125),
|
||||
button=(45, 640, 72, 655),
|
||||
),
|
||||
)
|
@ -1,16 +1,18 @@
|
||||
from module.ocr.ocr import *
|
||||
from module.ui.scroll import Scroll
|
||||
from tasks.base.page import page_item
|
||||
from tasks.base.ui import UI
|
||||
from tasks.daily.synthesize import SynthesizeConsumablesUI
|
||||
from tasks.base.assets.assets_base_popup import CONFIRM_POPUP
|
||||
from tasks.daily.assets.assets_daily_consumable_usage import *
|
||||
from tasks.base.page import page_item
|
||||
from tasks.daily.assets.assets_daily_synthesize_consumable import \
|
||||
SIMPLE_PROTECTIVE_GEAR as SYNTHESIZE_SIMPLE_PROTECTIVE_GEAR, \
|
||||
SIMPLE_PROTECTIVE_GEAR_CHECK as SYNTHESIZE_SIMPLE_PROTECTIVE_GEAR_CHECK
|
||||
from tasks.daily.synthesize import SynthesizeConsumablesUI
|
||||
from tasks.item.assets.assets_item_consumable_usage import *
|
||||
from tasks.item.assets.assets_item_ui import CONSUMABLE_CHECK
|
||||
from tasks.item.keywords import KEYWORD_ITEM_TAB
|
||||
from tasks.item.ui import ItemUI
|
||||
|
||||
|
||||
class ConsumableUsageUI(UI):
|
||||
class ConsumableUsageUI(ItemUI):
|
||||
def use_consumable(self, synthesize_or_not: bool = True) -> bool:
|
||||
"""
|
||||
Args:
|
||||
@ -26,7 +28,7 @@ class ConsumableUsageUI(UI):
|
||||
"""
|
||||
logger.hr('Use consumable', level=2)
|
||||
self.ui_ensure(page_item)
|
||||
self._switch_tag_to_consumables()
|
||||
self.item_goto(KEYWORD_ITEM_TAB.Consumables)
|
||||
if self._search_and_select_consumable():
|
||||
self._click_use()
|
||||
self._confirm_use()
|
||||
@ -42,28 +44,29 @@ class ConsumableUsageUI(UI):
|
||||
else:
|
||||
return False
|
||||
|
||||
def _switch_tag_to_consumables(self, skip_first_screenshot=True):
|
||||
while 1:
|
||||
if skip_first_screenshot:
|
||||
skip_first_screenshot = False
|
||||
else:
|
||||
self.device.screenshot()
|
||||
|
||||
# Scroll bar delay appears, need an interval here
|
||||
if self.appear(ITEM_CONSUMABLE_CHECK, interval=1):
|
||||
logger.info('Item consumables page appear')
|
||||
break
|
||||
# Switch to consumables subpage
|
||||
if self.appear_then_click(ITEM_GOTO_CONSUMABLE):
|
||||
logger.info('Switch to consumables subpage')
|
||||
continue
|
||||
# def _switch_tag_to_consumables(self, skip_first_screenshot=True):
|
||||
# while 1:
|
||||
# if skip_first_screenshot:
|
||||
# skip_first_screenshot = False
|
||||
# else:
|
||||
# self.device.screenshot()
|
||||
#
|
||||
# # Scroll bar delay appears, need an interval here
|
||||
# if self.appear(ITEM_CONSUMABLE_CHECK, interval=1):
|
||||
# logger.info('Item consumables page appear')
|
||||
# break
|
||||
# # Switch to consumables subpage
|
||||
# if self.appear_then_click(ITEM_GOTO_CONSUMABLE):
|
||||
# logger.info('Switch to consumables subpage')
|
||||
# continue
|
||||
|
||||
def _search_and_select_consumable(self, skip_first_screenshot=True) -> bool:
|
||||
logger.info('Search consumable')
|
||||
# If the default subpage is the consumables page, it is necessary to screenshot and check subpage again,
|
||||
# because in this scenario, scroll bar delay appears and the previous screenshot was
|
||||
# taken after clicking on the "item" to determine whether to enter the "item", which may be inaccurate
|
||||
self._switch_tag_to_consumables(False)
|
||||
# self._switch_tag_to_consumables(False)
|
||||
self.item_goto(KEYWORD_ITEM_TAB.Consumables)
|
||||
|
||||
# Determine if there is a scroll bar. If there is a scroll bar,
|
||||
# pull it down and check if the consumable to be used can be found
|
||||
@ -83,6 +86,8 @@ class ConsumableUsageUI(UI):
|
||||
return True
|
||||
if scroll.at_bottom(main=self) and not self.appear(SIMPLE_PROTECTIVE_GEAR, similarity=0.7):
|
||||
logger.info('Can not find the consumable which to be used, just skip')
|
||||
from PIL import Image
|
||||
Image.fromarray(self.device.image).save("./screenshots/image3.png")
|
||||
return False
|
||||
if self.appear_then_click(SIMPLE_PROTECTIVE_GEAR, similarity=0.7):
|
||||
logger.info('Select the consumable which to be used')
|
||||
@ -137,7 +142,7 @@ class ConsumableUsageUI(UI):
|
||||
else:
|
||||
self.device.screenshot()
|
||||
|
||||
if self.appear(ITEM_CONSUMABLE_CHECK):
|
||||
if self.appear(CONSUMABLE_CHECK):
|
||||
logger.info('Complete using consumables')
|
||||
break
|
||||
# If there is already consumable effect, a confirmation box will pop up again,
|
2
tasks/item/keywords/__init__.py
Normal file
@ -0,0 +1,2 @@
|
||||
import tasks.item.keywords.tab as KEYWORD_ITEM_TAB
|
||||
from tasks.item.keywords.classes import ItemTab
|
9
tasks/item/keywords/classes.py
Normal file
@ -0,0 +1,9 @@
|
||||
from dataclasses import dataclass
|
||||
from typing import ClassVar
|
||||
|
||||
from module.ocr.keyword import Keyword
|
||||
|
||||
|
||||
@dataclass(repr=False)
|
||||
class ItemTab(Keyword):
|
||||
instances: ClassVar = {}
|
61
tasks/item/keywords/tab.py
Normal file
@ -0,0 +1,61 @@
|
||||
from .classes import ItemTab
|
||||
|
||||
# This file was auto-generated, do not modify it manually. To generate:
|
||||
# ``` python -m dev_tools.keyword_extract ```
|
||||
|
||||
UpgradeMaterials = ItemTab(
|
||||
id=1,
|
||||
name='UpgradeMaterials',
|
||||
cn='养成材料',
|
||||
cht='養成素材',
|
||||
en='Upgrade Materials',
|
||||
jp='育成素材',
|
||||
)
|
||||
LightCone = ItemTab(
|
||||
id=2,
|
||||
name='LightCone',
|
||||
cn='光锥',
|
||||
cht='光錐',
|
||||
en='Light Cone',
|
||||
jp='光円錐',
|
||||
)
|
||||
Relics = ItemTab(
|
||||
id=3,
|
||||
name='Relics',
|
||||
cn='遗器',
|
||||
cht='遺器',
|
||||
en='Relics',
|
||||
jp='遺物',
|
||||
)
|
||||
OtherMaterials = ItemTab(
|
||||
id=4,
|
||||
name='OtherMaterials',
|
||||
cn='其他材料',
|
||||
cht='其他素材',
|
||||
en='Other Materials',
|
||||
jp='その他',
|
||||
)
|
||||
Consumables = ItemTab(
|
||||
id=5,
|
||||
name='Consumables',
|
||||
cn='消耗品',
|
||||
cht='消耗品',
|
||||
en='Consumables',
|
||||
jp='消耗品',
|
||||
)
|
||||
Missions = ItemTab(
|
||||
id=6,
|
||||
name='Missions',
|
||||
cn='任务',
|
||||
cht='任務',
|
||||
en='Missions',
|
||||
jp='クエスト',
|
||||
)
|
||||
Valuables = ItemTab(
|
||||
id=7,
|
||||
name='Valuables',
|
||||
cn='贵重物',
|
||||
cht='貴重物',
|
||||
en='Valuables',
|
||||
jp='貴重品',
|
||||
)
|
69
tasks/item/relics.py
Normal file
@ -0,0 +1,69 @@
|
||||
from module.base.timer import Timer
|
||||
from module.logger import logger
|
||||
from tasks.base.assets.assets_base_page import CLOSE
|
||||
from tasks.base.assets.assets_base_popup import CONFIRM_POPUP
|
||||
from tasks.item.assets.assets_item_relics import *
|
||||
from tasks.item.keywords import KEYWORD_ITEM_TAB
|
||||
from tasks.item.ui import ItemUI
|
||||
|
||||
|
||||
class RelicsUI(ItemUI):
|
||||
def salvage_relic(self, skip_first_screenshot=True) -> bool:
|
||||
logger.hr('Salvage Relic', level=2)
|
||||
self.item_goto(KEYWORD_ITEM_TAB.Relics, wait_until_stable=False)
|
||||
interval = Timer(1)
|
||||
while 1: # relic tab -> salvage
|
||||
if skip_first_screenshot:
|
||||
skip_first_screenshot = False
|
||||
else:
|
||||
self.device.screenshot()
|
||||
|
||||
if self.appear(REVERSE_ORDER):
|
||||
break
|
||||
if self.appear_then_click(GOTO_SALVAGE):
|
||||
continue
|
||||
|
||||
skip_first_screenshot = True
|
||||
while 1: # salvage -> first relic selected
|
||||
if skip_first_screenshot:
|
||||
skip_first_screenshot = False
|
||||
else:
|
||||
self.device.screenshot()
|
||||
|
||||
if self.appear_then_click(REVERSE_ORDER): # this should judge before break condition
|
||||
continue
|
||||
if self.appear(SALVAGE):
|
||||
break
|
||||
if interval.reached() and self.image_color_count(FIRST_RELIC, (233, 192, 108)):
|
||||
self.device.click(FIRST_RELIC)
|
||||
interval.reset()
|
||||
continue
|
||||
|
||||
skip_first_screenshot = True
|
||||
while 1: # selected -> rewards claimed
|
||||
if skip_first_screenshot:
|
||||
skip_first_screenshot = False
|
||||
else:
|
||||
self.device.screenshot()
|
||||
|
||||
if self.handle_reward():
|
||||
logger.info("Relic salvaged")
|
||||
break
|
||||
if self.appear_then_click(SALVAGE):
|
||||
continue
|
||||
if self.appear_then_click(CONFIRM_POPUP):
|
||||
continue
|
||||
|
||||
skip_first_screenshot = True
|
||||
while 1: # rewards claimed -> relic tab page
|
||||
if skip_first_screenshot:
|
||||
skip_first_screenshot = False
|
||||
else:
|
||||
self.device.screenshot()
|
||||
|
||||
if self.appear(GOTO_SALVAGE):
|
||||
logger.info("Salvage page exited")
|
||||
break
|
||||
if self.appear_then_click(CLOSE, interval=1):
|
||||
continue
|
||||
return True
|
68
tasks/item/ui.py
Normal file
@ -0,0 +1,68 @@
|
||||
from module.logger import logger
|
||||
from module.ui.switch import Switch
|
||||
from tasks.base.page import page_item
|
||||
from tasks.base.ui import UI
|
||||
from tasks.item.assets.assets_item_consumable_usage import SIMPLE_PROTECTIVE_GEAR
|
||||
from tasks.item.assets.assets_item_ui import *
|
||||
from tasks.item.keywords import KEYWORD_ITEM_TAB
|
||||
|
||||
SWITCH_ITEM_TAB = Switch('ItemTab', is_selector=True)
|
||||
SWITCH_ITEM_TAB.add_state(
|
||||
KEYWORD_ITEM_TAB.UpgradeMaterials,
|
||||
check_button=UPGRADE_MATERIAL_CHECK,
|
||||
click_button=UPGRADE_MATERIAL_CLICK
|
||||
)
|
||||
SWITCH_ITEM_TAB.add_state(
|
||||
KEYWORD_ITEM_TAB.LightCone,
|
||||
check_button=LIGHT_CONE_CHECK,
|
||||
click_button=LIGHT_CONE_CLICK
|
||||
)
|
||||
SWITCH_ITEM_TAB.add_state(
|
||||
KEYWORD_ITEM_TAB.Relics,
|
||||
check_button=RELICS_CHECK,
|
||||
click_button=RELICS_CLICK
|
||||
)
|
||||
SWITCH_ITEM_TAB.add_state(
|
||||
KEYWORD_ITEM_TAB.OtherMaterials,
|
||||
check_button=OTHER_MATERIALS_CHECK,
|
||||
click_button=OTHER_MATERIALS_CLICK
|
||||
)
|
||||
SWITCH_ITEM_TAB.add_state(
|
||||
KEYWORD_ITEM_TAB.Consumables,
|
||||
check_button=CONSUMABLE_CHECK,
|
||||
click_button=CONSUMABLE_CLICK,
|
||||
)
|
||||
SWITCH_ITEM_TAB.add_state(
|
||||
KEYWORD_ITEM_TAB.Missions,
|
||||
check_button=MISSIONS_CHECK,
|
||||
click_button=MISSIONS_CLICK
|
||||
)
|
||||
SWITCH_ITEM_TAB.add_state(
|
||||
KEYWORD_ITEM_TAB.Valuables,
|
||||
check_button=VALUABLES_CHECK,
|
||||
click_button=VALUABLES_CLICK
|
||||
)
|
||||
|
||||
|
||||
class ItemUI(UI):
|
||||
def item_goto(self, state: KEYWORD_ITEM_TAB, wait_until_stable=True):
|
||||
"""
|
||||
Args:
|
||||
state:
|
||||
wait_until_stable: if subsequent actions are manipulating items, or any other thing that needs to load
|
||||
inside the tab, wait_until_stable should set to True
|
||||
|
||||
Returns:
|
||||
self = ItemUI('alas')
|
||||
self.device.screenshot()
|
||||
self.item_goto(KEYWORD_ITEM_TAB.Relics)
|
||||
self.item_goto(KEYWORD_ITEM_TAB.Consumables)
|
||||
"""
|
||||
logger.hr('Item tab goto', level=2)
|
||||
self.ui_ensure(page_item)
|
||||
SWITCH_ITEM_TAB.set(state, main=self)
|
||||
if wait_until_stable:
|
||||
logger.info(f'Tab goto {state}, wait until loaded')
|
||||
self.wait_until_stable(SIMPLE_PROTECTIVE_GEAR)
|
||||
else:
|
||||
logger.info(f'Tab goto {state}')
|