Fix: Lower pixel count in _wait_until_entry_loaded()

so won't get a timeout on cloud games
This commit is contained in:
LmeSzinc 2024-06-10 16:05:57 +08:00
parent d59289e919
commit 2b9e366468

View File

@ -228,7 +228,7 @@ class AssignmentUI(UI):
logger.info('Event completed')
break
if self.appear(ASSIGNMENT_CHECK) and \
self.image_color_count(ENTRY_LOADED, (35, 35, 35), count=800):
self.image_color_count(ENTRY_LOADED, (35, 35, 35), count=400):
logger.info('Entry loaded')
break